Smithing,enchanting,1handed,and shield is overpowered

Post » Tue Dec 13, 2011 12:11 pm

So I roleplay my character, and I enjoy it just as i am. I am a little (not very) worried that other peoples complaints could change the game I'm happy to play..

Though if gamesas fixed the perceived cap on destruction spells so that they did roughly the same DPS at skill 100 as a one-handed Weapon with said skill at 100, then I wouldn't complain (mostly cos I rarely use magic)
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Rachel Eloise Getoutofmyface
 
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Post » Tue Dec 13, 2011 4:25 am

Ummm really???
Stop complaining.
Youre not forced to max out everything, it takes a good invested amount of time to get the game breaking skills that youre talking about and if someone is able to invest that much time in a very boring and repetitive process so that they can be super strong then thats their choice and you have no right to saythey cant. I tried doing this but after an hour I was tired of doing the enchant process so I stopped, but I was able to get my weapon damage into the 100's, which yes is enough to kill virtually anything in 2-3 hits, so I think if someone can invet the time to get their damage up into the thousands then I think they deserve to be able to use them.
And what do you mean "people complaining this game is to easy"? All I've seen are threads of people saying this is too hard.
You have no right to tell someone or even bethesda that the game should be played or fixed in a way that you want it to.
You know, I used to complain like you, then I took an arrow to the knee.
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Alex Blacke
 
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Post » Tue Dec 13, 2011 12:38 am

Topics like this get moronic quite fast. Wait until mod tools come out in January and then you make yourself the game you want. Meanwhile Bethesda has already commented on looking into fixing probable balance issues. I just hope they don't give in so easily based on the sheer number of topics like this.

@ OP: Is your only advice not to play shield, one handed, and other skills you deem "overpowered"? What are standard are you measuring against? Did you play Master since beginning or just tried it for 5 minutes? If it is that easy we both (plus a lot of other people) must be playing some different games.
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Shae Munro
 
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Post » Tue Dec 13, 2011 12:39 am

*sigh* Min/Max'ers complaining about a single player game..

If you think it's OP, don't use it.. Stop trying to screw it up for people who try to play the game normally
and don't grind leather/daggers and wear Daedric armor at level 5.

I dont wanna screw game for anyone.There is adept and expert difficultys for ppl who want two shot evrything. On master difficulty game is fine without some specs - not too easy and not too hard. For example 2handed is balanced,restoration is balanced,alteration is balanced.

But smiting and enchanting screwing point of master difficulty for those ppl who use them.

I mean maybe modders gone read topics like this and will make mod that increases Difficulty and buffing all specs expect enchanting,smiting,stealth,1handed,shield. Or simply nerfing enchanting,smiting,stealth,1handed,shield.

I having fun without them,but i would like to use smiting also if Bethesda gone nerf it or i will find nice mod that increases difficulty.

Topics like this get moronic quite fast. Wait until mod tools come out in January and then you make yourself the game you want. Meanwhile Bethesda has already

I dont think so, because Skyrim on PS3 and Xbox doesnt have mods

And i helped ppl who think that game is extremaly easy. I mean if some one is looking for hardcoe - he gone read topics like this and gone make chars without overpowered specs.

(sry for my bad english)
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Red Bevinz
 
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Post » Tue Dec 13, 2011 5:32 am

This game totally needs balance, right? Because it would make this game more fun, right?

I mean, if I used all the options at my disposal and dedicated time to leveling up all of my combat and crafting skills, I should still struggle against mudcrabs, right?

So sorry you found out the big secret about TES games...you can be uber powerful if you want! It's designed that way to satisfy everyone. :facepalm:
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Aliish Sheldonn
 
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Post » Tue Dec 13, 2011 12:32 pm

Topics like this get moronic quite fast. Wait until mod tools come out in January and then you make yourself the game you want. Meanwhile Bethesda has already commented on looking into fixing probable balance issues. I just hope they don't give in so easily based on the sheer number of topics like this.



They could make master literally impossible and touch nothing else and it wouldnt affect proper role players in the slightest. Oddly, the main bulk of people wanting it left alone/advocating self restraint are...role players. Does not compute. Unless, of course, they're massive hypocrites ;)
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Soraya Davy
 
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Post » Tue Dec 13, 2011 1:10 pm

Hello, and welcome to TES games where you have always been able to make yourself ungodly powerful.
The profession-cheesing in Skyrim is nothing compared to the stuff you could do in earlier titles.
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Megan Stabler
 
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Post » Tue Dec 13, 2011 3:45 am

The game is easy on Master even if you don't min/max your char with alc/smth/ench because the NPC AI is stupid and lacking as always.

THE END!


HTFU or Please continue, my good sir.!

Evryone knows that 99% pc games is easy,especially mmorpgs like World of Warcraft - scripted AI bosses and facerolling in multiplayer,but smithing/ench making no point pressing some buttons like sprint,block,healing etc because with ench/smiting player still can kill anything without using block/healing/sprint etc
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Fanny Rouyé
 
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Post » Tue Dec 13, 2011 3:14 am

I haven't leveled up a 1-handed + shield character past 30 but it certainly doesn't feel overpowered yet. All it takes is fighting more than 1 enemy at a time on master and you're going to get 2-4 shotted by whichever one you can't keep your shield in front of.

It's the crafting synergies that are monstrously overpowered. From there it's things like stealth and conjuration that could use tweaks to a select few abilities.
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SUck MYdIck
 
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Post » Tue Dec 13, 2011 10:16 am

Deleted.
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Chloe :)
 
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Post » Mon Dec 12, 2011 10:21 pm

Apparently 2handed, dual wield, archery, sneaking, casting and now sword'n'board are op.

What else is there?
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Kelvin
 
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Post » Tue Dec 13, 2011 6:45 am

Redacted.
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Matt Gammond
 
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Post » Mon Dec 12, 2011 10:36 pm

So, the problem is the game becomes easier when you have 100 in multiple combat skills? Gee, whodathought. Maybe you want your character to become gimped at higher levels due to level scaling?

Also, this is another one of those "I have no willpower plz fix optional things bethesda" threads.
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Steph
 
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Post » Tue Dec 13, 2011 12:38 pm

Is it just me, or is the bad grammar/syntax like nails on a chalkboard?

Makes it ridiculous to try and understand what is being said, and even harder to take it seriously.



Since on the internet I do not know a persons native language and or disabilities I don't try to make a judgement based upon grammar.
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Jason Rice
 
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Post » Tue Dec 13, 2011 4:17 am

Is it just me, or is the bad grammar/syntax like nails on a chalkboard?

Makes it ridiculous to try and understand what is being said, and even harder to take it seriously.


Since on the internet I do not know a persons native language and or disabilities I don't try to make a judgement based upon grammar.

This.

I know my english is really bad.But im sure that u understant what does "1handed,ench,shield,and smiting is overpowered" mean. (We dont have english lessons in schools here)
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Jesus Sanchez
 
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Post » Tue Dec 13, 2011 7:06 am

It's a single player game. It doesn't have to be balanced. You don't like something, don't use it, no need to attempt to fortce it on others who might not agree.


Completely and utterly this. If something is too over powered, then don't power level it. No need to say completely get rid of something that other people might like.
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Killer McCracken
 
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Post » Tue Dec 13, 2011 11:18 am

1Handed+Shield is not overpowered if u playing them without enchanting.

But when some one combines all best specs in game = in one char = for example warrior with conjuration,alchemy,smithing,1handed and enchanting. Game becomes extremaly unbalanced



It's this kind of mindset that has gotten the US in trouble with the excessive nannystate laws they continue to pass.

If you think it's overpowered, just don't do it.

sheesh. How difficult is it...

Seriously, this is the same logic that will be calling for a repeal of the construction set because it becomes 'too easy to craft uber armor, weapons, and homes'....
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emily grieve
 
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Post » Tue Dec 13, 2011 3:54 am

This.

I know my english is really bad.But im sure that u understant what does "1handed,ench,shield,and smiting is overpowered" mean

You're right, I'm sorry.

What do you call someone who knows 2 languages? Bilingual. 3 Languages? Trilingual.

1 language? American. --> (Guilty)

Truth is, your english is better than most Americans. :sadvaultboy:
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Sami Blackburn
 
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Post » Tue Dec 13, 2011 2:44 am

The human at the controls is overpowered and this is completely unfair the game's AI code.
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evelina c
 
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Post » Tue Dec 13, 2011 2:53 am

It's a single player game. It doesn't have to be balanced. You don't like something, don't use it, no need to attempt to fortce it on others who might not agree.


I'm facerolling on master with a sneak archer. Even the world's worst gamer could do it. Ergo, it needs fixing. And if Beth's announcement is any indication, it will get fixed.
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Suzie Dalziel
 
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Post » Tue Dec 13, 2011 1:26 am

Yes, some builds are OP and they should be

I mean, this game is all about playing however you like, right? So what if I want to be a demigod that one-shoots everything in his path? Shouldn't I have the possibility to do so? Of course I shoud. Even if it requires a long session of boring skill grinding and power leveling.

The choice is yours, if you don't want to be OP then level your character naturally.
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Bambi
 
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Post » Tue Dec 13, 2011 1:26 pm

The arguments that enchanting & smithing are overpowered don't have merit over the broader spectrum of game play "styles" (for lack of a better term). Ok, so you tediously crafted iron daggers for hours on end to grind out blacksmithing. Then followed that by tediously enchanting iron daggers to grind out enchanting. Congratulations! You just made the game boring for yourself. The online competition mentality of treadmill character leveling isn't going serve you as well in a choose your own adventure style single player RPG. That is if you want to immerse yourself and "play pretend/act" in a story you are telling yourself in a ROLE Playing Game. However you should be appreciative the Bethesda has allowed that style of gameplay if you so choose it. Go ahead. Grind all you want. Run in place until your stamina is unmatched.

In my personal experience? Before I visited these forums at all I had decided I wanted to create blacksmithing Nord. I also wanted my character to use a Shield & Sword because in my imagination that's what makes a good Dragon Slayer. I Blacksmith weapons as needed for coin, or to compliment my battle skills and they increase over time on my questing. Do you think my weapons and armor are over powered? No they absolutely are not. As I progress through the quest and story I move along my skills equally. The game is fair and challenging at that pace and great fun to play.

I respect power gamers. I'm guilty of power leveling in several MMO's for PvP sake. I understand the want and need to compete. Unfortunately this type of game isn't a competition. If it were then we should be competing for who is having the most fun. If that's the case call me Charlie Sheen........ I'm winning.

DocOctane
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Marcin Tomkow
 
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Post » Tue Dec 13, 2011 2:40 am

I miss the time when you were able to enchant cloths and have them on UNDER your enchanted armor, the time when you were able to cast spells like anchor/teleport/levitate/feather, the time when you had a personnal cart, the time when you could train 10 points of any skill provided you had the cash and thus level for cash, the time when you had much more armor parts (greaves, left and right pauldron anyone ?) and could enchant them all with the same spell, the time when material of the item you enchant had weight on the magnitude of the effect, the time when you could make your own spells (and no, not like in Oblivion), the time when you could make a loan at the banker in game, the time when you could choose detrimental native effects on your toon and balance them with choosen beneficial effects, the time when you had stats, etc etc ...

Wonderfull what streamlining, dumbing down, porting on consoles have done to TES games.

edit : Feel old after rereading myself /cry
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Elizabeth Lysons
 
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Post » Mon Dec 12, 2011 11:22 pm

For the 151st time. If. You. Think. It's. OP. Do. Not. Use. It. - It. Is. Single. Player. Game. That simple. It's like saying that in Oblivion, where you could enchant your gear with 100% chameleon (thus being invisible all the time, even during attack/etc) is making the game bad. Just because something is POSSIBLE doesn't mean you have to use it.

Does someone stand behind you with a gun, whispering "You will have legendary daedric gear with 2 enchants per before level 12 or you're dead" over and over? If the answer is no, then I don't see the problem here.

Also note, all you say is very, very subjective, just because you say Master is easy doesn't mean everyone thinks so, and just because you think it's bad and OP doesn't mean that noone likes to play the game and feel godly.

Not being offensive intentionally. Honest.
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Christina Trayler
 
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Post » Tue Dec 13, 2011 2:03 pm

Huh, you exploited Smithing and Enchanting, and now it's too easy..

Nope, that's not supposed to happen at all.
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Kathryn Medows
 
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