Trust me. The TES fans don't love TES purely for it's story.
They love TES for the seamless open world and first person view, having direct damage done by magic or sword or bow compare to "roll dice, click target, push 1 to deal "Lower Sword Attack" and click 2 to deal "Higher Super Sword Attack", etc.
I see they copy any other MMO gameplay insted of being original and build, yes, build something of their own, their own engine, perhaps do adjustments to the Bethesda engine that IS possible to create MMO with, heh.
But sure, stay positive. But trust me, this game will be NOTHING like Elder Scrolls, it may have Elder Scrolls story BUT NOT CLOSE to the TRUE Elder Scrolls GAMEPLAY.
Key factor: Gameplay should come first in any MMO and it's most important.
We have books\movies for stories, heh.
I'm sorry, but I strongly disagree. The lore is what makes

as a brand - an IP. The gameplay and exploration are what keeps players interested in the world and motivated to search for new things - it's an inroad into the game world and lore, it is part of the whole package that makes TES a favourite RPG with many fans, it is not what constitutes it. If they want to make a TES game, they need to adhere to the lore, and provide exploration, the rest should be peripheral. As long as the inroads are there, interesting combat and exploration, then they have made a good TES game - pure gameplay won't cut it.
What on earth do you mean we have books and movies for stories? No self respecting fan of TES games, or games in general, would say games don't need good stories. There are exceptions, Minecraft for one, but generally, stories in games give people a reason to pick up their controller, and use the gameplay to have a good time, at least as far as RPGs and Campaigns go. Case in point I love COD gameplay, but I never touched Black Op's campaign because it was a poorly executed,woeful mess which made an attempt at a good twist, bu screwed up on a detestable main character and boring supporting ones. Conversely, I did play MW3's campaign, as the relationship between Price and Soap, Yuri and Makarov, were actually interesting - I cared about them. And I highly doubt Inwould have poured so many hours in

games, if I hadn't wanted to find more and more out about e game world, lore, and enviornment.
And I'll think you'll be hard pressed to find anyone who'll disagree with me on that.