Solo experience focus in a MMO? NO! Seamless world or SWTOR

Post » Tue May 22, 2012 7:09 am

They do a big mistake by following how SWTOR did things with solo experience and you feel like the hero and bla bla bla.. In the end, that [censored] doesn't matter in a MMO as anyone looking for a good solo experience won't find the best experience in a MMO but in a RPG (Single Player Game) such as Skyrim or any other.

They need to focus on making a seamless world but they doesn't do that either.
I fear we will get a SWTOR game with Elder Scrolls theme.
You visit places and get a loading screen each time insted of having a seamless world. Sigh.

But yeah, ironic the game is built on the same engine as SWTOR so you can see so many resembles between those two games in graphics.
If you look pass the texture and all that.
And if anyone say, well the texture\artstyle is different - well then it's just the same engine as SWTOR with a different theme - that doesn't make it better.
*unleashes the fury of unleashed negativity from within my little mind that couldn't hold it in no moar* sorry.
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Lily Something
 
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Post » Mon May 21, 2012 8:52 pm

What engine would you like them to use? Make their own from scratch?
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Mari martnez Martinez
 
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Post » Tue May 22, 2012 10:54 am

And if anyone say, well the texture\artstyle is different - well then it's just the same engine as SWTOR with a different theme - that doesn't make it better.
*unleashes the fury of unleashed negativity from within my little mind that couldn't hold it in no moar* sorry.
The engine doesn't really build a game. Alien Breed, American McGee's Grimm and Batman: Arkham Asylum are nothing alike, and yet they all use the Unreal 3 engine.
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Tinkerbells
 
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Post » Tue May 22, 2012 4:59 am

What engine would you like them to use? Make their own from scratch?
Yes, I would like them to take time so the game is like Elder Scrolls. If they can't make the game like Elder Scrolls then why make it?
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MatthewJontully
 
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Post » Tue May 22, 2012 6:06 am

Yes, I would like them to take time so the game is like Elder Scrolls. If they can't make the game like Elder Scrolls then why make it?
Because the game they are making looks like it could be fun, and in turn, make them money?
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Skivs
 
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Post » Tue May 22, 2012 5:16 am

Because the game they are making looks like it could be fun, and in turn, make them money?
But why did it have to be elder scrolls, this game will be the opposite of what Elder Scrolls stands for.

http://www.youtube.com/watch?v=CXpuRIZzJog
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latrina
 
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Post » Tue May 22, 2012 10:47 am

They do a big mistake by following how SWTOR did things with solo experience and you feel like the hero and bla bla bla.. In the end, that [censored] doesn't matter in a MMO as anyone looking for a good solo experience won't find the best experience in a MMO but in a RPG (Single Player Game) such as Skyrim or any other.

They need to focus on making a seamless world but they doesn't do that either.
I fear we will get a SWTOR game with Elder Scrolls theme.
You visit places and get a loading screen each time insted of having a seamless world. Sigh.

But yeah, ironic the game is built on the same engine as SWTOR so you can see so many resembles between those two games in graphics.
If you look pass the texture and all that.
And if anyone say, well the texture\artstyle is different - well then it's just the same engine as SWTOR with a different theme - that doesn't make it better.
*unleashes the fury of unleashed negativity from within my little mind that couldn't hold it in no moar* sorry.

They're focusing on single-player story because that's what the :tes: fans want. It would be nice to have a seamless world, but id much rather have a combo of single-player, with the facility for my friends to play with me at various times - than what you're suggesting.
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katie TWAVA
 
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Post » Mon May 21, 2012 10:00 pm

But why did it have to be elder scrolls, this game will be the opposite of what Elder Scrolls stands for.

http://www.youtube.com/watch?v=CXpuRIZzJog
Because they wanted to use the lands, races, weapons and lore from TES? No one game will define what the entire Elder Scrolls series is or will be. If you don't want to play the MMO that is fine but lets not make it out to be like they are calling this The Elder Scrolls VI Online. This is another adaptation of The Elder Scrolls. VI will still be a single player RPG experience like you enjoy.
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Michelle Serenity Boss
 
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Post » Mon May 21, 2012 6:48 pm

Because they wanted to use the lands, races, weapons and lore from TES? No one game will define what the entire Elder Scrolls series is or will be. If you don't want to play the MMO that is fine but lets not make it out to be like they are calling this The Elder Scrolls VI Online. This is another adaptation of The Elder Scrolls. VI will still be a single player RPG experience like you enjoy.
It annoys me because this game doesn't want to be what it is, it wants to be whats popular.
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Chris Jones
 
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Post » Tue May 22, 2012 12:59 am

The Elder Scrolls series has been making decisions lately, the past two single player games, that have had many rabid fans on the forums here claiming that these decisions were going to ruin the series, only to have The Elder Scrolls sell and become even more popular. At the end of the day this industry of making games is a business. It is done to make money and companies will do what they can to drive profitable sales. This is no different. Sorry.
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Mike Plumley
 
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Post » Tue May 22, 2012 7:28 am

It won't be profitable, it will fall like many others of it's kind. They are throwing away what the series is all about for nothing.
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Skrapp Stephens
 
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Post » Tue May 22, 2012 6:55 am

They're focusing on single-player story because that's what the :tes: fans want. It would be nice to have a seamless world, but id much rather have a combo of single-player, with the facility for my friends to play with me at various times - than what you're suggesting.
Trust me. The TES fans don't love TES purely for it's story.
They love TES for the seamless open world and first person view, having direct damage done by magic or sword or bow compare to "roll dice, click target, push 1 to deal "Lower Sword Attack" and click 2 to deal "Higher Super Sword Attack", etc.

I see they copy any other MMO gameplay insted of being original and build, yes, build something of their own, their own engine, perhaps do adjustments to the Bethesda engine that IS possible to create MMO with, heh.

But sure, stay positive. But trust me, this game will be NOTHING like Elder Scrolls, it may have Elder Scrolls story BUT NOT CLOSE to the TRUE Elder Scrolls GAMEPLAY.

Key factor: Gameplay should come first in any MMO and it's most important.

We have books\movies for stories, heh.
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anna ley
 
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Post » Tue May 22, 2012 8:05 am

It won't be profitable, it will fall like many others of it's kind. They are throwing away what the series is all about for nothing.
How do you know they are throwing away what the series is all about for nothing? Geez, some people are so dramatic.
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Kirsty Collins
 
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Post » Tue May 22, 2012 12:13 am

How do you know they are throwing away what the series is all about for nothing? Geez, some people are so dramatic.
Gameplay is what Elder Scrolls is famous for, not story.
Gameplay in The Elder Scrolls Online = Gameplay in SWTOR \ World of Warcraft.
Gameplay come first, that is what a game is remembered for, not how good a story is.
When you understand this, you will understand.
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pinar
 
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Post » Mon May 21, 2012 11:07 pm

Gameplay is what Elder Scrolls is famous for, not story.
Gameplay in The Elder Scrolls Online = Gameplay in SWTOR \ World of Warcraft.
Gameplay come first, that is what a game is remembered for, not how good a story is.
When you understand this, you will understand.
How many games have flourished with TES combat in an MMO? When you understand that, you will understand.
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le GraiN
 
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Post » Mon May 21, 2012 10:47 pm

The engine wouldn't matter as much, if they did proper design and artwork alike of TES. Which they didn't. What we've seen so far looks like LotR, KoA, traditional fantasy. Anything but TES. I've never considered TES a typical setting. I mean, their dwarves are elves and their wood elves are short and cannibals. Just look at Morrowind, it looks like another planet. Anyhow it's too late to change the engine.

Yes, I would like them to take time so the game is like Elder Scrolls. If they can't make the game like Elder Scrolls then why make it?

You really don't know? It's pretty easy. Ever since Blizzard discovered their gold mine with WoW, everyone (desperately) wants a piece of that. Beth/Zeni decided to branch the TES IP into the online market, a critical mistake. At most, they should have made a co-op mode for Skyrim. Heck, even a co-op for Oblivion would have been a better direction. That way they could have tested the market waters first and examine the reception of TES multiplayer, something that has been a matter of debate ever since Morrowind. This way they've skiped several steps, and decided to go suicidaly into the saturated MMO market right off and burn $300 mill.
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Jesus Sanchez
 
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Post » Tue May 22, 2012 12:24 am


You really don't know? It's pretty easy. Since Blizzard discovered their gold mine with WoW, everyone (desperately) wants a piece of that.
THIS. As a player it svcks, but you need to understand this is why people continue to make games like this,
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Luna Lovegood
 
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Post » Tue May 22, 2012 5:26 am


Trust me. The TES fans don't love TES purely for it's story.
They love TES for the seamless open world and first person view, having direct damage done by magic or sword or bow compare to "roll dice, click target, push 1 to deal "Lower Sword Attack" and click 2 to deal "Higher Super Sword Attack", etc.

I see they copy any other MMO gameplay insted of being original and build, yes, build something of their own, their own engine, perhaps do adjustments to the Bethesda engine that IS possible to create MMO with, heh.

But sure, stay positive. But trust me, this game will be NOTHING like Elder Scrolls, it may have Elder Scrolls story BUT NOT CLOSE to the TRUE Elder Scrolls GAMEPLAY.

Key factor: Gameplay should come first in any MMO and it's most important.

We have books\movies for stories, heh.
You kind of just described Morrowinds combat as something that isn't TES gameplay...


Gameplay is what Elder Scrolls is famous for, not story.
Gameplay in The Elder Scrolls Online = Gameplay in SWTOR \ World of Warcraft.
Gameplay come first, that is what a game is remembered for, not how good a story is.
When you understand this, you will understand.
I can honestly say you have no idea what the Elder Scrolls stands for for most fans. Certainly not me. The gameplay is probably one of its weakest points along with its storytelling/writing. I can't speak for everyone though. IMO though the general feel of this forum at least seems to indicate it is all about the Lore and the World. Besides the Gameplay has changed quite a bit over the years. Have you even played any of the Elder scrolls games before Skyrim or Oblivion?!
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Emma louise Wendelk
 
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Post » Mon May 21, 2012 11:06 pm

The only thing TESO needs to have to make it a TES game is lore.

Everything else can be changed. Everything.
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Quick Draw III
 
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Post » Mon May 21, 2012 8:13 pm

The only thing TESO needs to have to make it a TES game is lore.

Everything else can be changed. Everything.
100% agree. It is nice if they keep themes the same. Like pseudo-realism and first person view but it is not necessary.
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Sophie Payne
 
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Post » Tue May 22, 2012 9:18 am

100% agree. It is nice if they keep themes the same. Like pseudo-realism and first person view but it is not necessary.

They most likely will use a lot of the same mechanics to go along with the lore, like how magic is handled and such, but being as TESO is a spin-off, they can freely manipulate the single player mechanics into MMO mechanics as they see fit, whether it's adapting them, altering them or out right removing them.
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casey macmillan
 
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Post » Tue May 22, 2012 11:02 am

The only thing TESO needs to have to make it a TES game is lore.

Everything else can be changed. Everything.
It does not look like the elder scrolls, it doesn't play like the elder scrolls, it isn't like any Elder Scrolls. It isn't Elder Scrolls.
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Facebook me
 
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Post » Mon May 21, 2012 10:37 pm

It does not look like the elder scrolls, it doesn't play like the elder scrolls, it isn't like any Elder Scrolls. It isn't Elder Scrolls.

Sorry, but The Elder Scrolls: Online, completely disagrees with you.

It's a spin-off title, the lore is what connects it, everything else can change to be molded to the new genre as they see fit.

We've seen it countless times in the game industry.
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Neliel Kudoh
 
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Post » Tue May 22, 2012 8:37 am

Sorry, but The Elder Scrolls: Online, completely disagrees with you.

It's a spin-off title, the lore is what connects it, everything else can change to be molded to the new genre as they see fit.

We've seen it countless times in the game industry.
"Hai guys, you know Elder Scrolls? Well let's take everything people liked about it, wipe our asses with it and make it into an MMO! Let's not try to do anything unique or take any risks or put in effort, let's just use the WoW formula and the cash shall be flowing!"
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alyssa ALYSSA
 
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Post » Tue May 22, 2012 1:08 am

"Hai guys, you know Elder Scrolls? Well let's take everything people liked about it, wipe our asses with it and make it into an MMO! Let's not try to do anything unique or take any risks or put in effort, let's just use the WoW formula and the cash shall be flowing!"

:facepalm:

If you can't be mature, why are you even participating in a debate, especially if you can't see the similarities TESO shares with how other spin-off titles have worked?

Perhaps come back when you dropped off your bias somewhere else.

I mean I can go down a list of successful spin-offs, just from RPGs alone, that changed mechanics ranging from slightly to completely new genres.
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Chase McAbee
 
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