[REQ] some mods for morrowind players

Post » Tue May 15, 2012 3:39 pm

Sigh, it seems the jokers have found their way from 'Skyrim General' to 'Skyrim Mods'. I was kinda hoping they wouldn't notice us In here what with all their attention focussed On Bethesdas latest "perfect" release.

Seriously, If Skyrim is so freaking fantastic and has no faults, play it and don't worry about us in here.

I'm with you all the way Op. The only exception for me is the skill based chance to hit. I prefer Skyrims combat.

The loot scaling and Smithing needs to be completely reworked too. I don want to make the best equipment, I want to find it! I miss there being 1-2 sets of Daedric armour in the entire world space.

The enemy scaling is still atrocious as well, not as bad as the levelled loot lists but very bad in parts. Paper dragons etc...
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Chloe :)
 
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Post » Tue May 15, 2012 12:26 pm

Why shouldn't Warriors be able to join the Mages' Guild? They were allowed in Morrowind, and besides, Tamriel's history is full of famous & powerful Battlemages.

You don't understand. A warrior is absolutely able to join the Mages' Guild, if he is good a magic. If your warrior's magic skills are all 5, and you never use spells, why are you being allowed to rise up in the ranks of a magic guild? It's a bit silly to me. If you can't sneak, pickpocket, lockpick, or whatever, why is the thieves guild interested in having you as a member? It's not a "one guild only" scenario in the slightest.
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teeny
 
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