Some players finished Dishonored in under 4 hours?!

Post » Sun Oct 07, 2012 6:32 pm

Besides the CVG 9.5 review, it says gamers who got their hands on early copies were able to finish Dishonored in under 4 hours!

http://www.gamepur.com/news/9403-first-dishonored-review-score-and-details-leaked.html

I imagine those are impatient gamers who probably did no exploring and just wanted to beat the game asap. Still, why would you pay $60 and want to burn through a game that fast?

I'm looking forward to see the amount of content available. Even though Dan Todd stated his pro playthough took about 22 hours, knowing what to do, I hope it doesn't end up being too short!
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Chantelle Walker
 
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Post » Sun Oct 07, 2012 3:41 pm

This again? *sigh*,it's just a rumor,and you decide the game pacing,not the system itself.Check the other threads.
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Nathan Maughan
 
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Post » Sun Oct 07, 2012 2:02 pm

http://www.gamesas.com/topic/1415030-rumors/

It is impossible to go through the game by normal means in 4 hours. It is possible however to beat the game in less than 4 hours while speedrunning. Even Ricardo Bare mentioned that a tester managed to speedrun in 3-4 hours, but that's not playing the game either.

Apparently it's hard to read these days.
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JeSsy ArEllano
 
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Post » Sun Oct 07, 2012 8:27 pm

This has been debunked. It was a 9 hour long stream and the guy was rushing through on easy mode.
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Lakyn Ellery
 
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Post » Sun Oct 07, 2012 11:52 pm

Bioshock took me 8 hours, and I say its the best game I have ever played.
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Ludivine Poussineau
 
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Post » Sun Oct 07, 2012 4:20 pm

Bioshock took me 8 hours, and I say its the best game I have ever played.

Yes,but BioShock didn't include any sneaking or stealth,you could just go basically killing splicers,and even when playing on Hard,the game is not that challenging.Still,it's one of my favorite games of all time.
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Milad Hajipour
 
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Post » Sun Oct 07, 2012 10:45 am

Bioshock took me 20 hours. I played on hard and explored every corner though.
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lauren cleaves
 
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Post » Sun Oct 07, 2012 7:25 am

Bioshock took me 20 hours. I played on hard and explored every corner though.

That's all about pacing and self-playstyle.Took me around 13 hours.
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Greg Cavaliere
 
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Post » Sun Oct 07, 2012 8:47 am

why would you pay $60 and want to burn through a game that fast?



Same reason people are boosting... to get "respect" online.. it's the old "hey look at me, i'm awesome and my E-[censored] is bigger then yours and it really means something outside the interwebzzzz"
Who gives a [censored].. seriously?
I'm clocking on atleast 20 hours.. slow pace, explore, read and listen to everything.
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Kristina Campbell
 
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Post » Sun Oct 07, 2012 7:31 am

Same reason people are boosting... to get "respect" online.. it's the old "hey look at me, i'm awesome and my E-[censored] is bigger then yours and it really means something outside the interwebzzzz"
Who gives a [censored].. seriously?
I'm clocking on atleast 20 hours.. slow pace, explore, read and listen to everything.

Respect from who though? Lol!
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jennie xhx
 
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Post » Sun Oct 07, 2012 6:41 pm

It's not a race, jeez.
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sally R
 
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Post » Sun Oct 07, 2012 7:22 pm

As said, the length will likely depend heavily on playstyle and difficulty. Easy and making a beeline for the target is not the way I'd play it.

Bioshock [is] the best game I have ever played

I shall henceforth ignore your opinion on anything.
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Andrew Tarango
 
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Post » Sun Oct 07, 2012 7:49 am

Id never rush thru a game. I want to get as much as i can out of the first playthru of dishonored as possible, lol
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Kellymarie Heppell
 
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Post » Sun Oct 07, 2012 3:36 pm

I shall henceforth ignore your opinion on anything.

Oh well, I can't please everyone. Besides, most gamers agree with that statement,so...

I am not going to go back and play the old Deus ex 1 or Thief 1/2 with horrible graphics(if that's what you are implying).I am sure those games are very good, but the graphics need an upgrade badly.
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Lisa
 
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Post » Sun Oct 07, 2012 8:22 am

I don't understand why some people try to get a fast playthrough. I find it more of an achievement to spend large amounts of time on a game, rather than finishing it ASAP.

The most time I put in a single player game was about 400 hours (over 20 playthroughs.) on Tales of Symphonia. And I am quite proud of that.
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REVLUTIN
 
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Post » Sun Oct 07, 2012 7:17 pm

Oh well, I can't please everyone. Besides, most gamers agree with that statement,so...

I am not going to go back and play the old Deus ex 1 or Thief 1/2 with horrible graphics(if that's what you are implying).I am sure those games are very good, but the graphics need an upgrade badly.

Damn,you just lost the rest of your credibility now.
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Heather beauchamp
 
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Post » Sun Oct 07, 2012 10:28 pm

Im sure I will spend more than 20 hours in my first playthrough. I really like to enjoy great games like this.

Besides Im not in a race.
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Tom Flanagan
 
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Post » Sun Oct 07, 2012 8:43 pm

Damn,you just lost the rest of your credibility now.

Totally.

Oh well, I can't please everyone. Besides, most gamers agree with that statement,so...

Because they don't know what quality is.

I don't understand why some people try to get a fast playthrough. I find it more of an achievement to spend large amounts of time on a game, rather than finishing it ASAP.

Same thing with people saying "FIRST!" on YouTube videos.

On topic: Length is still irrelavant though. Pacing is what matters and always will matter. Dishonored nails down the pacing really well in the start of the game and if it manages to balance it til the end, it will all be great. And like I've mentioned before, replayability is highly encouraged in the game and so is experimentation. Thief did that as well and look where it got to.

I am not going to go back and play the old Deus ex 1 or Thief 1/2 with horrible graphics(if that's what you are implying).I am sure those games are very good, but the graphics need an upgrade badly.

That wasn't what he was implying at all. And if you are not willing to experience great gameplay and the best games of all time because of graphics, then why even play games? Let us all make CG rendered cutscenes with a lot of cutscenes and some basic movement and call it a game.
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Anna S
 
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Post » Sun Oct 07, 2012 9:01 am

This has been debunked. It was a 9 hour long stream and the guy was rushing through on easy mode.
Good im glad too hear that
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Sarah Knight
 
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Post » Sun Oct 07, 2012 9:49 am

Totally.



Because they don't know what quality is.


Same thing with people saying "FIRST!" on YouTube videos.

On topic: Length is still irrelavant though. Pacing is what matters and always will matter. Dishonored nails down the pacing really well in the start of the game and if it manages to balance it til the end, it will all be great. And like I've mentioned before, replayability is highly encouraged in the game and so is experimentation. Thief did that as well and look where it got to.



That wasn't what he was implying at all. And if you are not willing to experience great gameplay and the best games of all time because of graphics, then why even play games? Let us all make CG rendered cutscenes with a lot of cutscenes and some basic movement and call it a game.

Or because they *gasp* have a different opinion than you. Just because someone doesn't care for a game you do does not make them wrong and does not make your opinion superior to their in any way.

and just because a game has a bunch of cutscenes and doesn't offer choice does not make it any less of a game. Alan Wake for example. Choice? No. Linear? Definitely. Solid game? Absolutely. Just because a game is linear does not make it a bad game or inferior. Linear games have their advantages just like open games have theirs. In Alan Wake's case it may be linear but it delivers an experience that could not properly be delivered in a different medium and to try to force things like choice or open world into it would only serve to weaken the experience.

As said linear games have their advantages mainly in regards to pacing and story. Dishonored actually uses a bit of that to its advantage (the linear progression of levels). The downside to linear games though is that while they can deliver the better overall stories (due to the devs ability to maintain pacing and maintain controls over story based aspects) they lose the ability to allow different experiences from the same product.

On the other side of the fence non linear games have the advantage that they can provide differing experiences for everyone. But at a cost. An open game can't portray as a good an overall story as a linear game can because when you give the player that much freedom you lose the ability to maintain pacing (such as in a game where something bad is about to happen but the player is free to wander around and do sidequests for an hour). Or consistency (RDR is a good example of this. One moment you are doing a mission for Bonnie and by the end she is upset, then you immediately do another mission and suddenly she is instantly fine again).

Now I am not saying that open worlds and choice based games can't deliver a good story because they can. But the potential of the story can't reach the same level that a linear game can because of the aspects the developer loses control of.

In the end Open world/choice based games are not better than linear games and your preference for one or the other does not change that fact. They both have their strengths and weaknesses and different people will have different views depending on what they like more.

A gamer who likes strong narratives and expertly done pacing might like a game like Alan Wake but wouldn't like a game like Vanquish. Another gamer who prefers high adrenaline action isn't going to enjoy thief but they might instead enjoy Vanquish. Still another who likes Open world Sandbox games designed to run around causing mayhem likely wouldn't enjoy Thief, Alan Wake, or Vanquish but instead would prefer Saints Row: The Third.

None of these people are wrong and none of these peoples opinions are more important than the others.
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stevie trent
 
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Post » Sun Oct 07, 2012 2:15 pm

Or because they *gasp* have a different opinion than you. Just because someone doesn't care for a game you do does not make them wrong and does not make your opinion superior to their in any way.

Again with the opinion thing. Sorry to break it to you but hard facts win every single time. And "everybody has an opinion" is the most ridiculous defense used ever in an argument and is totally irrelavant.

and just because a game has a bunch of cutscenes and doesn't offer choice does not make it any less of a game. Alan Wake for example. Choice? No. Linear? Definitely. Solid game? Absolutely. Just because a game is linear does not make it a bad game or inferior. Linear games have their advantages just like open games have theirs. In Alan Wake's case it may be linear but it delivers an experience that could not properly be delivered in a different medium and to try to force things like choice or open world into it would only serve to weaken the experience.

Never said anything about linear games. And just as they have their strengths and weaknesses (as do more open games), quality games will always surpass those restrictions.

As said linear games have their advantages mainly in regards to pacing and story. Dishonored actually uses a bit of that to its advantage (the linear progression of levels). The downside to linear games though is that while they can deliver the better overall stories (due to the devs ability to maintain pacing and maintain controls over story based aspects) they lose the ability to allow different experiences from the same product.

What Dishonored does in the opening is that it delivers a more linear mission with the option to look around a little. And then, it introduces its world and gameplay by opening up completely, great move right there. (as opposed to Skyrim)


On the other side of the fence non linear games have the advantage that they can provide differing experiences for everyone. But at a cost. An open game can't portray as a good an overall story as a linear game can because when you give the player that much freedom you lose the ability to maintain pacing (such as in a game where something bad is about to happen but the player is free to wander around and do sidequests for an hour). Or consistency (RDR is a good example of this. One moment you are doing a mission for Bonnie and by the end she is upset, then you immediately do another mission and suddenly she is instantly fine again).

And it can do a complete 180 because those games aren't bound to those definitions. It all depends on the developer and how he handles his product.

None of these people are wrong and none of these peoples opinions are more important than the others.

Preferring something over something else is all fine and dandy and I encourage that. What I don't encourage that is claiming something is better than the other when it clearly isn't and using laughable justifications to prove otherwise.
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Robert DeLarosa
 
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Post » Sun Oct 07, 2012 1:21 pm

I am not going to go back and play the old Deus ex 1 or Thief 1/2 with horrible graphics(if that's what you are implying).I am sure those games are very good, but the graphics need an upgrade badly.
I once thought similar (especially with Deus Ex), but once I got into the games, I didn't remember why I ever took graphics into account. Graphics are like wrapping paper; it might be horrible wrapping paper, but that doesn't stop me from enjoying the present inside.

Edit;...and no, I don't think an opinion can be considered objective, because everyone has a different viewpoint on what makes a game good (story, gameplay etc.), although I find judging a game for graphics to be a poor way of assessing them.
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Teghan Harris
 
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Post » Sun Oct 07, 2012 3:44 pm

Preferring something over something else is all fine and dandy and I encourage that. What I don't encourage that is claiming something is better than the other when it clearly isn't and using laughable justifications to prove otherwise.

Nicely contradicted. You support preferring something over something else and encourage it but not when it goes against your opinion. Preferences are only fine as long as they match your own. Screw different views.

Quality is all in the eyes of the beholder which is why not all reviewers give a game the same score. You can't definitively say Thief or Deus Ex is better than Bioshock or Vanquish because there is no definitive way to back that up. In your view those games are superior for certain reasons. In other people's views those reasons don't carry as much value while the types of reasons that make Bioshock or Vanquish better to them.

You may say Thief is the best game of all time and that could be your view which you are entitled to but that does not change that opinion into fact. You talk of quality but the fact remains quality is subjective. One of the best games I have ever played is Earth Defense Force 2017. Graphically its cheap, animations are stiff, physics are ridiculous, gameplay is simplistic, the story is laughable, but it is by far one of the most fun games that I have ever played in my life and I have put 100s of hours of game time into it. In some peoples eyes the quality of the game is awful, but in my eyes and they eyes of numerous people I have talked to who have played and loved the game it is one of the best games of this generation. You can't disprove that. No matter how much you may try to hold the way you view quality on a pedestal it does not and will never override the opinions of other.

Your view that something is the best will never be fact. And claiming that someone else's views are laughable just because you don't happen to agree with them doesn't change that one fact either. You do not determine what is good and what isn't, you don't get to determine where everything ranks. Everyone does that for themselves and no matter how much you disagree your views do not equal theirs and are not better than theirs.

Simply put. Quality is entirely subjective. To claim one thing is definitively better than another is an impossibility.
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Strawberry
 
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Post » Sun Oct 07, 2012 5:41 pm

Nicely contradicted. You support preferring something over something else and encourage it but not when it goes against your opinion. Preferences are only fine as long as they match your own. Screw different views.

It's fine when it is a fact. Quit with this "your opinion" drivel, it's not getting you anywhere. If you're gonna play the guessing game all night, then just don't bother replying. It pains me to see people trying to prove me wrong when they get even the basics themselves wrong.

Simply put. Quality is entirely subjective. To claim one thing is definitively better than another is an impossibility.

It isn't, there are means to determine whether something, even art, is good or not. The fact that you refuse to accept it is your own problem.
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liz barnes
 
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Post » Sun Oct 07, 2012 8:00 am

Too much bickering, didn't read all posts; basically, nothing to worry about right? Just the usual speedrunners?
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Inol Wakhid
 
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