If, and that's a BIG if now, DX11 support gets released, it will have to come with a pretty gigantic download for it to actually make a difference in how this game looks.
We're pinning our hopes on the DX11 update because we want a game that looks like an actual PC game and not a console-optimized one. We want high resolution textures, better models, better lighting, decent physics, etc. All the stuff we got with Crysis 1.
BUT, for that to happen, we'll have to download all those assets. I'm a games artist, it's BLATANTLY obvious to me that Crysis 2 has console assets. You can't expect to download a 100MB DX11 update and see a better game, it just won't happen.
The question now is, will they release a REAL "hardcoe" graphics update with a multi-GB download, or will they just release a DX11 update that will improve a couple things and add even MORE post-processing effects? If the latter happens, the game will still look like a console game.
The worst part of it all is that we were hoping that with the gtx 590 release today we'd hear at least SOMETHING about this, but nope. Crytek remains silent. They still haven't fixed MP login problems, something that was happening during the demo, so I don't expect them to communicate any better about the DX11 issue.
This is a terrible way to do business and a great way to alienate the very consumers that made this game possible.