Stll no DX11 Announcement?

Post » Sat May 22, 2010 10:13 am

This is how I see it. It's simply not even relevant if Crysis is a good or a bad game, some games a good some games are not so good thats just how it is. You can't really ask for a refund because a game is just in your opinion a bad game and if it's good in your opinion there's no reason to throw yourself at their feet chanting we are not worthy.

However. The issue of DX11 not being there at all and there being no announcement about that isn't a subjective issue it's either there or it isn't black/white on/off 1/0. Now that so many of us have bought the game I think we have a right to know whats going on and... Since collectively we bought more copies than Nvidia and you've now got more of our money than you have of theirs. We have more right to know whats going on than they do.

And they clearly were updated about the issue so we should be aswell.
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Dagan Wilkin
 
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Post » Sat May 22, 2010 2:20 am

If, and that's a BIG if now, DX11 support gets released, it will have to come with a pretty gigantic download for it to actually make a difference in how this game looks.

We're pinning our hopes on the DX11 update because we want a game that looks like an actual PC game and not a console-optimized one. We want high resolution textures, better models, better lighting, decent physics, etc. All the stuff we got with Crysis 1.

BUT, for that to happen, we'll have to download all those assets. I'm a games artist, it's BLATANTLY obvious to me that Crysis 2 has console assets. You can't expect to download a 100MB DX11 update and see a better game, it just won't happen.

The question now is, will they release a REAL "hardcoe" graphics update with a multi-GB download, or will they just release a DX11 update that will improve a couple things and add even MORE post-processing effects? If the latter happens, the game will still look like a console game.

The worst part of it all is that we were hoping that with the gtx 590 release today we'd hear at least SOMETHING about this, but nope. Crytek remains silent. They still haven't fixed MP login problems, something that was happening during the demo, so I don't expect them to communicate any better about the DX11 issue.

This is a terrible way to do business and a great way to alienate the very consumers that made this game possible.
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kelly thomson
 
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Post » Sat May 22, 2010 10:03 am

This is whats going on. DX11 has been removed from both nvidias site as a feature for this game and the cryengine 3 site. I'd say take the hint.
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renee Duhamel
 
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Post » Sat May 22, 2010 7:50 am

This is how I see it. It's simply not even relevant if Crysis is a good or a bad game, some games a good some games are not so good thats just how it is. You can't really ask for a refund because a game is just in your opinion a bad game and if it's good in your opinion there's no reason to throw yourself at their feet chanting we are not worthy.

However. The issue of DX11 not being there at all and there being no announcement about that isn't a subjective issue it's either there or it isn't black/white on/off 1/0. Now that so many of us have bought the game I think we have a right to know whats going on and... Since collectively we bought more copies than Nvidia and you've now got more of our money than you have of theirs. We have more right to know whats going on than they do.

And they clearly were updated about the issue so we should be aswell.
they screwed the game up man, they ported the pc version from the xbox version now they're having hard time implementing the dx11 features without alot of performance loss..
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Maria Leon
 
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Post » Sat May 22, 2010 11:50 am

double post
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Heather Kush
 
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Post » Sat May 22, 2010 1:12 pm

I agree with turistainc - I don't see how DX11 could significantly make a difference to the game. DX11 only has a few significant advantages with tessellation being the big one. To add new maps to all the assets in the game would take months of work and would likely kill the FPS for everyone not running a GTX590.

For DX11 to have any kind of impact it would have to have been part of the development process from day 1.
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lauren cleaves
 
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Post » Sat May 22, 2010 11:25 am

I agree, though it is possible they could at least release some decent looking textures etc. They did for DA2 so, it is POSSIBLE. I'm not holding my breath though. but good to know not to trust crytek when they say its being 'built for the pc' anymore. It won't ever be what people expected, but they certainly could improve it.
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benjamin corsini
 
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Post » Sat May 22, 2010 2:17 pm

At the least we should get the DX11 features that they had planned to put in. You don't seriously expect me to believe they said DX11 all along and that they had no DX11 features do you?

Anything is still better than nothing.

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Emmi Coolahan
 
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Post » Sat May 22, 2010 4:36 am

My guess is 4-5 months ago they cut out any work on the dx11 features etc so they could focus on the set release date and get the console versions ready.
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ILy- Forver
 
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Post » Sat May 22, 2010 6:53 am

My guess is 4-5 months ago they cut out any work on the dx11 features etc so they could focus on the set release date and get the console versions ready.

Well then if they can divert resources away from DX11 to speed up console it's time to pay the piper and start diverting more resources into DX11. Think of it this way the next time Crytek is making a PC game it will NEED to be DX11 or it will tank for absolutely certain. If nobody trusts them to deliver DX11 they have a huge issue with low pre-orders.

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Emilie M
 
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Post » Sat May 22, 2010 3:55 am

The game looks awsome without DX11, DX11 isn't that big of a difference. Who played the game, on extreme mode, can say it's the most beautifull game out there right now.

You will miss a couple of DX11 features that DX9 doesn't have. It isn't possible to simpely patch the whole game into DX11, so you can forget that.
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Beast Attire
 
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Post » Sat May 22, 2010 3:32 am

Problem is game is released, all the PC fans thought they were getting what was advertised ( not gonna say promised, this isn't a wedding, its business) and already bought the game. Why would they spend more money in development for something thats already been sold. I'd love for them to prove me wrong, but honestly, I don't see a magic patch coming. Maybe a " here's a few particle effects, look how great we are!" but the fact that they have removed dx11 as a listed feature from the cryengine site makes me think dx may just not work properly in it, and the engine is a bit of a dud. Remember, they want to sell this engine to other game makers as well. Removing it from their engine advertising is a pretty big deal.
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Alexandra Louise Taylor
 
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Post » Sat May 22, 2010 5:11 am

The game looks awsome without DX11, DX11 isn't that big of a difference.

Thats an opinion and even if it were a fact it's irrelevant! They advertised DX11, they should deliver DX11.
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Harry Leon
 
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Post » Sat May 22, 2010 12:01 am

haha. crysis 2 doesnt look nearly as good as crysis 1. This whole " its the best looking game out" attitude just makes me laugh now. I run it on extreme. It isn't 'terrible' looking, but get close to a wall with vines and tell me it looks better than "everything else" Shoot a tree and watch the bullet hole slide around on the bark as the tree sways behind it and tell me it looks better than the trees you could shoot and destroy in crysis one, or bc2 ( even if it was also a consolized game). it looks good, certainly not the BEST looking game out.
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Carolyne Bolt
 
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Post » Sat May 22, 2010 4:13 am

Problem is game is released, all the PC fans thought they were getting what was advertised ( not gonna say promised, this isn't a wedding, its business) and already bought the game. Why would they spend more money in development for something thats already been sold.

Repeat business is why. Crytek clearly plan to try and sell us other multiplatform games and even if they don't I'll be gaming on the next gen consoles (not the old gen ones we have now) so they will be wanting repeat business from me at some point down the line.

Also PC gamers in many cases would have positively selected in favor of Cryengine 3 because of Cryteks reputation. Cryteks reputation is affected by Crysis 3 but the Cryengine 3's reputation is for now ENTIRELY based on the game, so currently alot of PC gamers feel Cryengine 3 is for making ports.

PC gamers were supposed to be gagging for third party games on this engine that was probably one of it's best selling points (for developers) a few months ago. Almost like having a built in audience.

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John Moore
 
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Post » Sat May 22, 2010 8:54 am

But the consoles are winning. I feel dirty typing that. but its true. Cryengine 3 IS more making 'multiplatform' games, meaning console games that are easily translated onto the PC. They don't care about repeat PC business. They have consoles to develop for now. You think anyone who bought this for the consoles care that it SHOULD have looked better for the PC? They will still make more money on the consoles, even if they compeltely abandoned the PC market. They arn't our 'friends'. They are a business making a fiscal business decision. Sure a few of us may swear off crytek games, but not enough for them to take any meaningful sales hit in the future.
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Horse gal smithe
 
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Post » Sat May 22, 2010 1:34 pm

But the consoles are winning. I feel dirty typing that. but its true. Cryengine 3 IS more making 'multiplatform' games, meaning console games that are easily translated onto the PC. They don't care about repeat PC business. They have consoles to develop for now. You think anyone who bought this for the consoles care that it SHOULD have looked better for the PC? They will still make more money on the consoles, even if they compeltely abandoned the PC market. They arn't our 'friends'. They are a business making a fiscal business decision. Sure a few of us may swear off crytek games, but not enough for them to take any meaningful sales hit in the future.

Exactly this statement is exactly what I'm talking about. Even if Crytek don't care because they are making blockbuster games that will sell alot on console. That isn't the point, they are licensing the engine to anybody who wants to buy it. And they just threw away a built in audience for third party Cryengine games on PC. This is spectacular fail! Because now as you can see the impression is mostly that Cryengine 3 is just for ports and that it has technical issues with DX11.

Crytek will want to address that IMO. And as a matter of professional pride they will want to show that the Engine can do DX11 because otherwise it seems like Unigine, Frostbite 2, UDK and alot of other Engines can handle DX11 and yet the Cryengine 3 can't.

Further the next gen console from MS will almost certainly be based on a derivative of DX11, and the new cycle is Cryteks best chance to gain serious market share. If UDK has an edge in DX11 Crytek have a big problem.

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Svenja Hedrich
 
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Post » Sat May 22, 2010 9:20 am

Its not a fail yet, just poor communication at this stage.

We were told by EA no DX11 on release so there shouldn't be any suprises there.

What I find worrying is the abscence of PC assets like hi-poly models and hi-res textures that go hand in hand with DX11 (and DX10) support, that means either one meaty download or some token gesture advanced effects.
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Riky Carrasco
 
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Post » Sat May 22, 2010 12:21 pm

Its not a fail yet, just poor communication at this stage.

We were told by EA no DX11 on release so there shouldn't be any suprises there.

What I find worrying is the abscence of PC assets like hi-poly models and hi-res textures that go hand in hand with DX11 (and DX10) support, that means either one meaty download or some token gesture advanced effects.

Thats true it might be they can still rescue the situation. But only by releasing a DX11 patch. Or hoping that a third party does a better job with DX11 on the Cryengine 3 than they have.
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Robyn Howlett
 
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Post » Sat May 22, 2010 1:47 pm


Exactly this statement is exactly what I'm talking about. Even if Crytek don't care because they are making blockbuster games that will sell alot on console. That isn't the point, they are licensing the engine to anybody who wants to buy it. And they just threw away a built in audience for third party Cryengine games on PC. This is spectacular fail! Because now as you can see the impression is mostly that Cryengine 3 is just for ports and that it has technical issues with DX11.

Crytek will want to address that IMO. And as a matter of professional pride they will want to show that the Engine can do DX11 because otherwise it seems like Unigine, Frostbite 2, UDK and alot of other Engines can handle DX11 and yet the Cryengine 3 can't.

Further the next gen console from MS will almost certainly be based on a derivative of DX11, and the new cycle is Cryteks best chance to gain serious market share. If UDK has an edge in DX11 Crytek have a big problem.



Problem with this is they don't NEED to have it do dx11 well for them to sell it. If its easy to make a decent looking game ( remember, this game keeps being *falsely* called the best looking game ever) for all 3 platforms, other companies will jump all over it. From what I understand there is very very little that needs to be changed between platforms for it to run well. People say the graphics are 'good enough'. If they make millions selling crysis 2 to console players, others can make millions selling their 'decent' looking games to them as well. Next gen consoles are sitll a way off, IF even coming. By then they could address some of these issues with the engine. But it does't, and in my opinion, won't have any bearing whatsoever on our current crysis 2 plight ( I so wanted to say crysis, but I resisted)
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Kate Schofield
 
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Post » Sat May 22, 2010 1:06 pm

Crytek pulled this **** with far cry. Crysis 3 wont come to pc. If crysis 3 bombs like the last console farcry then that's when you expect a new revolution by crytek. When they hit consoles that means they are soaking in money to push gaming forward with a pc specific that will make you forget about crysis. The next time you like another one of their games will be with a new direction. The console version is good however, they deserve a pat on thhe back for breaking boundaries on xbox... Not so much on pc or ps3 tho
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Natalie Taylor
 
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Post » Sat May 22, 2010 1:29 am

Hello to all gamesas forums debaters !

Being avid Crysis 1 player i am more than just keen to see this DX11 issue being solved. Like most of you said (and i wholeheartedly agree with you) Crytek got sold out to mainstream gamers (not that it's bad or good by any means, no - last thing i wanna say that i hate console gaming even though i am PC gamer solely) & the part that pisses me most (just like the rest of you PC gamers) is the absence of this DX11 stuff in 2011 game. Sure the graphics look sharper in screens & there are even some benchies already in Net (google for 'em :)) but still........ Again - 2011 game & no DX11 ? Either patch it like mad Crytek or do something inexplicable like postpone it (on console as well). lol jk What i'm trying to say is : 1) Crytek in my eyes - atleast currently & til the day they'll (hopefully) release DX11 patch/update/etc... - became stale, a faint reflection of itself as being the next-gen PC games developer, true; 2) in order to achieve something, the only best way to achieve something is to do it yourself : how do you file petition to EA/Crytek about this issue ? It is the only way to get their - even if slight - attention concerning this issue, i beleive. Not that i promote it to you, but it might help.

P.S. I am from Israel. Aside from being a gamer i am also fan of anything concerning Predators, metal & lately (actually since 2004) next-gen games that push PC components to their limits. I remember the GeForce 3 Ti times : the unknown than company pulled out that Dinosaur Island tech demo/benchmark. Guru3D bragged about it - this will be the demo that'll bring your GeForce 3 to it's knees. lol Three years later it changed to FarCry. Crytek were then & 3 years later became as the next id Software of sorts. Yeah, i know - Crytek ? WTF ? WHAT HAPPENED TO YOU ? Hope they'll retaliate from this plague & do something decent bout the issue. Otherwise - Metro 2033, DNF (yeah, you know who that is) & SamHD here i come.

P.P.S. Seriously - just typing angry posts in forums doesn't work things out : some petition of sorts, or maybe "just" contacting Crytek/EA staff with tons of angry emails might change things around. That or i came late to party. Sincerely yours YautjaLord
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Charles Mckinna
 
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Post » Sat May 22, 2010 11:41 am

Hello to all gamesas forums debaters !

Being avid Crysis 1 player i am more than just keen to see this DX11 issue being solved. Like most of you said (and i wholeheartedly agree with you) Crytek got sold out to mainstream gamers (not that it's bad or good by any means, no - last thing i wanna say that i hate console gaming even though i am PC gamer solely) & the part that pisses me most (just like the rest of you PC gamers) is the absence of this DX11 stuff in 2011 game. Sure the graphics look sharper in screens & there are even some benchies already in Net (google for 'em :)) but still........ Again - 2011 game & no DX11 ? Either patch it like mad Crytek or do something inexplicable like postpone it (on console as well). lol jk What i'm trying to say is : 1) Crytek in my eyes - atleast currently & til the day they'll (hopefully) release DX11 patch/update/etc... - became stale, a faint reflection of itself as being the next-gen PC games developer, true; 2) in order to achieve something, the only best way to achieve something is to do it yourself : how do you file petition to EA/Crytek about this issue ? It is the only way to get their - even if slight - attention concerning this issue, i beleive. Not that i promote it to you, but it might help.

P.S. I am from Israel. Aside from being a gamer i am also fan of anything concerning Predators, metal & lately (actually since 2004) next-gen games that push PC components to their limits. I remember the GeForce 3 Ti times : the unknown than company pulled out that Dinosaur Island tech demo/benchmark. Guru3D bragged about it - this will be the demo that'll bring your GeForce 3 to it's knees. lol Three years later it changed to FarCry. Crytek were then & 3 years later became as the next id Software of sorts. Yeah, i know - Crytek ? WTF ? WHAT HAPPENED TO YOU ? Hope they'll retaliate from this plague & do something decent bout the issue. Otherwise - Metro 2033, DNF (yeah, you know who that is) & SamHD here i come.

P.P.S. Seriously - just typing angry posts in forums doesn't work things out : some petition of sorts, or maybe "just" contacting Crytek/EA staff with tons of angry emails might change things around. That or i came late to party. Sincerely yours YautjaLord

This says there is POM on PC but did anybody see it? So this should be patched in.

http://crytek.com/sites/default/files/c2_ce3_key_rendering_features_final_2.pdf
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Mackenzie
 
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Post » Sat May 22, 2010 1:31 am

You know i have been reading these posts the last few days and agree with everyone about being cheated out of the directx 11 ,I am sick of these big game companies promising one thing and delivering another,Like one post here read without us as consumers this crysis 2 would not even exisist,What thanks do we get for it?Not even a single reply concerning the dx 11.

In the end i think some of us will not be so quick to jump on the crysis 3 bandwagon and at the end of the day it will just result in lost profits and all i can say is that i hope Crytek and EA suffer for it.

Take the money and run seems to be a fitting description.

Funnelpond
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Tha King o Geekz
 
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Post » Sat May 22, 2010 3:50 am

I bet the console companies or publisher told Crytek they couldn't make the game look better on the PC until after they had squeezed out all the money they could from the console version. Then only after say six months or so would Crytek be allowed to implement a DX11 version. When you play with the big boys, you had better get use to bending over and taking it.
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Christine Pane
 
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