Stupid heavy armor and light armor perks

Post » Sun May 13, 2012 10:26 pm

I dont think im the first to say, but heavy armor perks making heavy armor "become" a light armor practicly. If you get all heavy armor perks - you are swift and agile in heavy armor! woopy (not)

If you get all the perks in light armor - Your are armored as in heavy armor! Huzzah! (not)!


That ultimately means that it doesn't matter if you choose focusing in heavy armor or light, you will end up having pretty much the same advantages and disadvantages.

:sadvaultboy:
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Mon May 14, 2012 2:11 am

It's only the same if you invest perks in the skill, some people might not want to spend perks in an armor skill. But i get your point and i think heavy armor should always be slower and have more armor rating then light armor.
User avatar
April
 
Posts: 3479
Joined: Tue Jun 20, 2006 1:33 am

Post » Mon May 14, 2012 11:09 am

At the end

Heavy = more defense

Light = more stamina
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Mon May 14, 2012 6:19 am

Robes FTW!
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Mon May 14, 2012 7:51 am

My biggest issue would have to be the stagger effect and the perk to relieve it. It is unfortunate that perk is under heavy armor. Staggers can really slow down an attack, more powerful bows in this game make me think archers might give a chance to stagger us as well.

I was really really hoping for a maybe 5-10 percent movement increase, like in F-NV. The stamina increase is ok, but we really don't have an idea of how stamina works after level 1 yet.
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Mon May 14, 2012 7:00 am

At the end

Heavy = more defense

Light = more stamina
Nope.

At the beginning:
Heavy = more defense

Light = more stamina


At the end:

Both are the same.. (Atleast, MUCH MUCH more similiar then at start)




____


Ofcurse you can "not invest points on perks" but that would make you weaker.
User avatar
Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm

Post » Mon May 14, 2012 10:20 am

Actually I am kind of glad they are lame because I'd rather use my limited perks elsewere.
User avatar
Emma Copeland
 
Posts: 3383
Joined: Sat Jul 01, 2006 12:37 am

Post » Sun May 13, 2012 11:52 pm

No, I've seen the whole perk list. Defense bonus and weight reduction are the same for both sides. Heavy gets a reflection bonus and bonus HtH damage. Light Armor gains stamina regen bonus and very small chance to negate melee damage. Heavy WILL have more defense and Light WILL have more stamina.
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Sun May 13, 2012 11:25 pm

My biggest issue would have to be the stagger effect and the perk to relieve it. It is unfortunate that perk is under heavy armor. Staggers can really slow down an attack, more powerful bows in this game make me think archers might give a chance to stagger us as well.

I was really really hoping for a maybe 5-10 percent movement increase, like in F-NV. The stamina increase is ok, but we really don't have an idea of how stamina works after level 1 yet.
Maybe you don't, but it seems like unless you put some points into it two power attacks from any weapon is enough to deplete the bar
User avatar
tannis
 
Posts: 3446
Joined: Sat Dec 09, 2006 11:21 pm

Post » Mon May 14, 2012 10:14 am

Maybe you don't, but it seems like unless you put some points into it two power attacks from any weapon is enough to deplete the bar

Right, but we have no idea of how it scales. You are basing what you are saying over footage of a level 1 in a tutorial. It may scale differently on different weapons/armor combos. Spells, or how common the restore stamina attribute affect is available, affect this, and tmk we don't know if the power attack is draining a set amount, or a percentage of our total stamina pool. If that is not set or linear then we can't measure that either.
User avatar
Emily Martell
 
Posts: 3469
Joined: Sun Dec 03, 2006 7:41 am

Post » Mon May 14, 2012 10:52 am

Right, but we have no idea of how it scales. You are basing what you are saying over footage of a level 1 in a tutorial. It may scale differently on different weapons/armor combos. Spells or how common the restore stamina attribute affect this, and tmk we don't know if the power attack is draining a set amount or a percentage of our total stamina pool. If that is not set or linear then we can't measure that either.
I've seen people as high as level 9.
User avatar
Stay-C
 
Posts: 3514
Joined: Sun Jul 16, 2006 2:04 am

Post » Mon May 14, 2012 12:21 am

Both are the same.. (Atleast, MUCH MUCH more similiar then at start)
I don't think you understand. Heavy armor will raise your endurance. Light armor will raise stamina. There's no perk that changes that.
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Mon May 14, 2012 12:14 am

I don't think you understand. Heavy armor will raise your endurance. Light armor will raise stamina. There's no perk that changes that.

Well, except that there is no endurance, nor can heavy armor "raise" anything other than the heavy armor skill.
Light armor will "recover" lost stamina faster according to a perk- provided you have that perk.
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Mon May 14, 2012 5:06 am

Well, this is Oblivion all over again.
User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am

Post » Mon May 14, 2012 6:10 am

Light Armour has the same % increases as Heavy (20% ranked, 25% if all light/heavy/matching)..... THEY ARE PERCENT BASED however. Which means since Heavy starts at a higher level, it will always provide more protection, and when both are fully perked out will in fact provide more. Here, watch:

100 v 600 -- a difference of 40, both increased by 100% = 200 v 120, a difference of 80. Oh my. So no, Heavy Armour will always be better than Light and in fact get better the more perks you put in. Also, while HA gets to the point of no longer slowing you down, LA actually allows your to run and fight for longer because of the increased stamina. So there is more to separate them.

You, Sir, have not been thinking it seems.
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Sun May 13, 2012 7:46 pm

Well, except that there is no endurance
I'd heard that the three "classes" correspond to endurance, magic, and stamina. With some sort of inference that they raise one of those three stats. But on looking at the wiki, I see no mention of it. So I don't know where I saw that.

Or health, rather.

UESP mentions them, but makes no mention of relation to skills.
User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Sun May 13, 2012 9:16 pm

Yeah. I'm sure if you would ask Bethesda directly they would say it is for balance so one isnt better than the other.
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Mon May 14, 2012 2:57 am

It's offense vs defense. Heavy Armor will increase your survivability by making you an unstoppable juggernaut. Light Armor will increase your survivability by making you a whirlwind of death.
User avatar
WTW
 
Posts: 3313
Joined: Wed May 30, 2007 7:48 pm

Post » Mon May 14, 2012 9:28 am

Yeah. I'm sure if you would ask Bethesda directly they would say it is for balance so one isnt better than the other.

But they should be different. There should be a trade off of protection for mobility. That's the way it actually works. What they did AGAIN was fix the game so everyone has everything and no one can be any better at anything than anyone else.
User avatar
gary lee
 
Posts: 3436
Joined: Tue Jul 03, 2007 7:49 pm

Post » Sun May 13, 2012 11:06 pm

Nope.

At the beginning:
Heavy = more defense

Light = more stamina


At the end:

Both are the same.. (Atleast, MUCH MUCH more similiar then at start)




____


Ofcurse you can "not invest points on perks" but that would make you weaker.

No, they're not the same. You still drain your stamina more quickly while sprinting in heavy armor and it still slows your stamina and magic regen a lot more. The maximum passive bonus to light armor is 125% in comparison to heavy armor's 150% (compounded by those matching set perks) and that's on an armor rating that's already a lot lower to begin with.

I'll probably be modding that heavy armor weighs nothing thing to be cut in half but overall they look just fine to me.
User avatar
Robert Jr
 
Posts: 3447
Joined: Fri Nov 23, 2007 7:49 pm

Post » Mon May 14, 2012 1:09 am

No, they're not the same. You still drain your stamina more quickly while sprinting in heavy armor and it still slows your stamina and magic regen a lot more. The maximum passive bonus to light armor is 125% in comparison to heavy armor's 150% (compounded by those matching set perks) and that's on an armor rating that's already a lot lower to begin with.

I'll probably be modding that heavy armor weighs nothing thing to be cut in half but overall they look just fine to me.

I agree that they're different and that the differences are important, but doesn't Light Armor also have a 25% bonus matching set perk?
User avatar
Manuela Ribeiro Pereira
 
Posts: 3423
Joined: Fri Nov 17, 2006 10:24 pm

Post » Mon May 14, 2012 10:47 am

Alright, I admit I didn't do the math or thought of it alot, just semed to be like that by the look of the perks.

Still, I don't think light armor perks should focus on defense, same about the heavy armor who focuses on agility.

When im im heavy armor - I want to feel HEAVY. Its something called immersion. Same about light armor, I want to feel agile but easy to cut through.
User avatar
xx_Jess_xx
 
Posts: 3371
Joined: Thu Nov 30, 2006 12:01 pm

Post » Mon May 14, 2012 2:59 am

I agree that they're different and that the differences are important, but doesn't Light Armor also have a 25% bonus matching set perk?

They will both have exactly the same defense bonuses. Heavy Armor has a high base rating, so it will still be quite a bit higher in the end.
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am

Post » Sun May 13, 2012 10:31 pm

I agree with the OP for the most part. They started this trend in Oblivion and it makes the armor classes very similar when you have all the perks unlocked.
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Sun May 13, 2012 7:12 pm

I dont think im the first to say, but heavy armor perks making heavy armor "become" a light armor practicly. If you get all heavy armor perks - you are swift and agile in heavy armor! woopy (not)

If you get all the perks in light armor - Your are armored as in heavy armor! Huzzah! (not)!


That ultimately means that it doesn't matter if you choose focusing in heavy armor or light, you will end up having pretty much the same advantages and disadvantages.

:sadvaultboy:
Didn't we hear this argument in Oblivion?
User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Next

Return to V - Skyrim