TESO, The game won't work

Post » Mon May 14, 2012 11:38 pm

Now you are just arguing semantics, peace out. I'm sure given enough time the "new" dev team would crank out a nice product. They won't get the time.
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Isaac Saetern
 
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Post » Mon May 14, 2012 9:36 pm

:brokencomputer:
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butterfly
 
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Post » Mon May 14, 2012 5:11 pm

Now you are just arguing semantics, peace out. I'm sure given enough time the "new" dev team would crank out a nice product. They won't get the time.

Did you read my example about mountain dew and doritos?

Same owner, unrelated product?

Corporate ownership is a complicated thing, but stockholders don't make games.

And on the time issue, this concept has been in development since 2007. That's less than a year after Oblivion came out. They've been working on it for a long time, they have not just started. They've been given lots of time, presumably because they needed it.

There's no reason to assume that anyone is pushing for some un-achievable deadline. They've been at this for 6 years. I'm sure if they needed 3 more months they could have gotten it.
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Louise
 
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Post » Mon May 14, 2012 7:34 pm

I see what your saying Varus, but most people seem to be missing the crucial point of my OP. That is the publisher cannot deliver a polished game so far as I've seen. I erroneously said bethesda because bethesda is how I've known them since before Zenimax was created to be the umbrella. Zenimax holds the reigns in the same way Activision now holds WoW in it's hands, in the same way that EA run's maxis. Now to compare anyone to EA and their treatment of the Maxis name (And others like Origin, Kesmai, Mythic, Bioware, etc) is unfair to say the least.

The company who's entire business is making games and publishing them has yet to produce a game that is not a glitch-fest on release. Zenimax develops and publishes game through their subsidiaries; that is the truth of it. Zenimax was founded to be the shell that now cradles multiple development studios. If my hands create something I still made it. If I sprout new hands and make something else, I still made it. If I tend to make things that are ugly, I will tend to make more things that are ugly. The gaming industry has a long history of publishers holding true to their reputation and Zenimax's (Bethesda's spawned shell company) reputation is buggy. So I hold your food anology to be incorrect. I've been watching game developers get swallowed, created, dissolved, and merged for something like 20 years now.

TLDR: I don't trust the publisher to make something nice. And will be amending this to my OP.
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JESSE
 
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Post » Mon May 14, 2012 11:14 pm

http://en.wikipedia.org/wiki/Zenimax

Don't drink the cool-aid just because it looks colorful and seems like it would taste good. You realize you are posting on bethesda forums still right?

I am constantly amazed that pinning a post renders it invisible. You realize this forum is temporary, right?

We’re excited to finally announce our upcoming MMO, The Elder Scrolls Online. There’s going to be plenty to discuss between now and launch, and we can’t wait to hear your thoughts on the game.

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Of behalf of everyone at ZeniMax Online and Bethesda, thanks for your continued support of The Elder Scrolls.


Considering they are looking for paid moderators, along with a lot of other people, it might be safe to say they are at least attempting to not have the whole thing crash instantly when they launch. http://jobs.zenimax.com/search
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brandon frier
 
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Post » Mon May 14, 2012 10:20 pm

Here, I know we are being very terse with you and that's probably rather frustrating. Let me put this into perspective:

I know what you are thinking. Bethesda TES games are owned and published by the same company that owns and will publish TESO. I understand why they look the same. They do. But that's just it, they only look the same.

The relationship between Bethesda (Morrowind, Oblivion, Skyrim), and Zenimax Online (TESO) is the same relationship that Doritos has with Mountain Dew.
When you decide whether you like the taste of Doritos, do you base it on whether or not you like Mountain Dew?

Of course not. They are made and developed by two entirely different groups of people, even though they are both owned by the same company (Pepsico).

That's the same thing that's happening here. TESO and TES games are made and developed by two different groups of people, even though Zenimax and gamesas own and publish them both.

Make more sense?
They won't be related at all, even though it looks like they are.

I'd say Mountain Dew releasing a Doritos flavored drink with "Doritos" slapped across it is a more accurate anology.
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Dark Mogul
 
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Post » Mon May 14, 2012 2:52 pm

You will just have to excuse me from using Bethesda in my OP as that's how I've known them since I started gaming back in the early 90s. To make another example, Vivendi made WOW. Blizzard was just the subsidiary.

You've got it reversed (just like your original post).

Vivendi owns Blizzard, and they published WoW. Blizzard developed it. Zenimax owns Bethesda and Zenimax Online. Zenimax Online is developing The Elder Scrolls Online.
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Donald Richards
 
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Post » Mon May 14, 2012 6:19 pm

As far as a MMO goes this is a VERY solid and well tested design. If they do it right it will be a success on this level. My biggest worry is that this game seems so far from your typical TES single player game with so many things changed that at best you could all this MMO derivative like Battlespire and Redguard were years ago. Right now I think it falls in that category

:D
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Andy durkan
 
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Post » Tue May 15, 2012 5:47 am

I wish succes for this game. But i doubt it will. :(
An TES-mmo should have more realistic graphics, in these time. And after the succes of skyrim... ( rather have the feeling a casual mmo-rpg atm ) but still, awaiting for more information, and more solid feature.
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Tasha Clifford
 
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Post » Mon May 14, 2012 6:18 pm

Having played many games with Bethesda involved I can guarantee this game will not work. No, not that its a bad idea for an MMO. Its a good idea in theory, but the game is going to release broken and flop on its face because Bethesda can't release a finished single player game much less a MMO. I can only imagine the horrible glitches this game will release with, and I won't even consider putting the game on my HDD for FREE until at least 6 months to a year after launch. And, only when I'm sure its not going to kill my first born children in the future.

IMO, this is going to be the biggest, most over-hyped, MMO failure in history. Not because Bethesda can't come up with good ideas or good content, but because they can't manage to deliver a relatively bug free experience out of the gate. Developers with reputations for releasing polished and relatively bug free games can't release a "polished" MMO, how can Bethesda even think to try stepping into the MMO world without releasing a TES title with at least co-op multiplayer first? I hope they prove me wrong. That would be magnificent.

EDIT: Substitute Zenimax for Bethesda. I'm old, I just lump Zenimax and Bethesda together because Zenimax was created to be a shell company for Bethesda so they could expand.

TLDR: I don't trust the publisher to release a polished product.

I doubt Zenimax is going to release something akin to Final Fantasy XIV, but they still have zero experience under their belt with this kind of thing. You could argue Matt's past experience helps, but I see that the same way I see the concept for Dishonored. Arkane has some experience making open world games, and they're bringing in people like Harvey Smith, who has experience with Deus Ex/Thief. That is going to help them refine the game to achieve what it's setting out to do.


I am constantly amazed that pinning a post renders it invisible. You realize this forum is temporary, right?

Considering they are looking for paid moderators, along with a lot of other people, it might be safe to say they are at least attempting to not have the whole thing crash instantly when they launch. http://jobs.zenimax.com/search

Moderators, yes, but those people only work in the forums. That job search shows ZO is missing several important positions for this game's development. The Server/Network Software Engineers being the most stand-out to me. Without good server connections, you get lag and latency, something which the GI article stated was the reason no real-time combat exists in the game. So, those positions would be ones I would want to fill first.
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Tammie Flint
 
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