That none-ragdoll death animation... Why Bethesda, just why.

Post » Sat Nov 17, 2012 10:52 pm

Does this bother anyone else? One of my only real gripes about this game. That death animation where they spin around and drop to the floor. Why? Just freakin why.

Did you think it looked more satisfying to include a hollywood inspired death? When people die they dont dramatically spin around like they're in a mosh pit. They drop to the floor and go limp. There was nothing wrong with the simple "go limp" ragdoll death of oblivion and (for the most part) skyrim. It was satisfying. Why throw it in. The time it took to make that god awful animation could have been used to make another kill move. Fire that animator.

The worst part is, after the animation is over the transition into the ragdoll state is so painfully obvious, so if they're on the edge of a cliff they'll do the animation in mid air, then drop as they should. they 'pop' out of the static animation.

If you normally shoot someone with magic they will be blown away because of its power. If this animation activates they don't move an inch, aside from the pre-rendered movements, so it looks completely unnatural. Same when you hit them with a giant 2h Hammer.

It adds nothing. Nothing at all. Its just awful. What were they trying to achieve.
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Silencio
 
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Post » Sun Nov 18, 2012 1:42 am

I agree. It's campy and unnecessary. Guess it makes a few of the more easily amused Skyrim players giggle though.
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Cool Man Sam
 
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Post » Sun Nov 18, 2012 4:14 am

Does this bother anyone else? One of my only real gripes about this game. That death animation where they spin around and drop to the floor. Why? Just freakin why.

Did you think it looked more satisfying to include a hollywood inspired death? When people die they dont dramatically spin around like they're in a mosh pit. They drop to the floor and go limp. There was nothing wrong with the simple "go limp" ragdoll death of oblivion and (for the most part) skyrim. It was satisfying. Why throw it in. The time it took to make that god awful animation could have been used to make another kill move. Fire that animator.

The worst part is, after the animation is over the transition into the ragdoll state is so painfully obvious, so if they're on the edge of a cliff they'll do the animation in mid air, then drop as they should. they 'pop' out of the static animation.

If you normally shoot someone with magic they will fly back because of its power. If this animation activates they don't move an inch, aside from the pre-rendered movements, so it looks completely unnatural. Same when you hit them with a giant 2h Hammer.

It adds nothing. Nothing at all. Its just awful. What were they trying to achieve.

Serial Killer Alert. Somebody is overly concerned about the authenticity of death animation, and appears to know way too much about it.
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Juan Cerda
 
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Post » Sat Nov 17, 2012 11:48 pm

Serial Killer Alert. Somebody is overly concerned about the authenticity of death animation, and appears to know way too much about it.

I don't think its strange to enjoy killing things in a game. Thats why there are so many games surrounding killing. You can enjoy it feely because its not real. Thats the difference and you should know that.

You're just lying to yourself if you say otherwise.
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Mrs shelly Sugarplum
 
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Post » Sat Nov 17, 2012 11:17 pm

I don't think its strange to enjoy killing things in a game. Thats why there are so many games surrounding killing. You can enjoy it feely because its not real. Thats the difference and you should know that.

You're just lying to yourself if you say otherwise.

Depends, i always cringe when someone's head gets chopped off though hah
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cutiecute
 
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Post » Sun Nov 18, 2012 4:53 am

Serial Killer Alert. Somebody is overly concerned about the authenticity of death animation, and appears to know way too much about it.

You don't have to break your head over the subject of death animations to know that nobody does a spin in the air while dying.
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Ryan Lutz
 
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Post » Sat Nov 17, 2012 7:01 pm

Are you sure the bodies dont blow away? When i shoot with a fire ball or bolt or ice sppike etc they blow away.
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lydia nekongo
 
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Post » Sun Nov 18, 2012 9:48 am

Are you sure the bodies dont blow away? When i shoot with a fire ball or bolt or ice sppike etc they blow away.

I mean if the animation activates.
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Eire Charlotta
 
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Post » Sat Nov 17, 2012 11:54 pm

My guess is that you haven't watched very many people die, have you OP?

People don't die instantly. Real humans take a few seconds to die, especially if they are being shot or stabbed. They often flail about, stumble around, roll on the ground, or make any number of gut-wrenching sounds and movements before they die.

Thanks for trying, but you are actually a little backwards in your anolysis. Most people die with some considerable "animation," quite unlike your assertion that they just go limp and fall down. They don't.
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Matt Terry
 
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Post » Sun Nov 18, 2012 7:32 am

My guess is that you haven't watched very many people die, have you OP?

People don't die instantly. Real humans take a few seconds to die, especially if they are being shot or stabbed. They often flail about, stumble around, roll on the ground, or make any number of gut-wrenching sounds and movements before they die.

Thanks for trying, but you are actually a little backwards in your anolysis. Most people die with some considerable "animation," quite unlike your assertion that they just go limp and fall down. They don't.

This is true, i was mostly thinking about when someone is shot they fall to the floor pretty instantly because of shock. They also go limp if they're knocked out(obviously) which you probably would with a 2H to the head, or even a mace or something.

Still, its more natural looking than that hideous animation already in the game. And thats the only animation there is. Still don't know why they included it.
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Samantha Pattison
 
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Post » Sun Nov 18, 2012 7:48 am

If you're a PC player - guess what - there is a mod to deactivate that animation! :D "no spinning death animation" or something along those lines, can be found on the Nexus.
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Jennifer Munroe
 
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Post » Sun Nov 18, 2012 1:31 am

If you're a PC player - guess what - there is a mod to deactivate that animation! :biggrin: "no spinning death animation" or something along those lines, can be found on the Nexus.

not enough, i need it to be gone forever.
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Rebecca Clare Smith
 
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Post » Sat Nov 17, 2012 9:08 pm

My guess is that you haven't watched very many people die, have you OP?

People don't die instantly. Real humans take a few seconds to die, especially if they are being shot or stabbed. They often flail about, stumble around, roll on the ground, or make any number of gut-wrenching sounds and movements before they die.

Thanks for trying, but you are actually a little backwards in your anolysis. Most people die with some considerable "animation," quite unlike your assertion that they just go limp and fall down. They don't.

To late to make the serial killer alert joke? :(
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Elle H
 
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Post » Sat Nov 17, 2012 9:22 pm

To late to make the serial killer alert joke? :(

Prosecutor. I've not had to watch anyone die in person, thankfully, but I've seen my share of videos and pictures.
I feel even worse for the military and police men and women around here.

And:
This is true, i was mostly thinking about when someone is shot they fall to the floor pretty instantly because of shock.
Well, I see what you are getting at, but it's mostly not true. Being shot is traumatic, no doubt, but it usually manifests as a blunt force for most people. They often react as if someone punched them. The bullet hit makes them turn, or startle them, and sometimes they fall... but it's certainly not the "fall-over-dead" limp thing that you see in television or old Western movies. People that fall are usually still alive too, and will look around, get back up, try to crawl somewhere, or try to fight back.

If you watch police videos of shootings, it usually takes 5, 6, 7, or more shots to kill. And all that time, the guy (gal) is moving around, yelling, fighting back.

It's quite unpleasant.

I get what you are saying, the animation is lame. However, the limp ragdoll is not even *close* to what death is like.
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Adam
 
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Post » Sun Nov 18, 2012 1:50 am

Prosecutor. I've not had to watch anyone die in person, thankfully, but I've seen my share of videos and pictures.
I feel even worse for the military and police men and women around here.

And:

Well, I see what you are getting at, but it's mostly not true. Being shot is traumatic, no doubt, but it usually manifests as a blunt force for most people. They often react as if someone punched them. The bullet hit makes them turn, or startle them, and sometimes they fall... but it's certainly not the "fall-over-dead" limp thing that you see in television or old Western movies. People that fall are usually still alive too, and will look around, get back up, try to crawl somewhere, or try to fight back.

If you watch police videos of shootings, it usually takes 5, 6, 7, or more shots to kill. And all that time, the guy (gal) is moving around, yelling, fighting back.

It's quite unpleasant.

I get what you are saying, the animation is lame. However, the limp ragdoll is not even *close* to what death is like.

True, but when their HP gets to 0, they need to just go limp and die otherwise we'd be fighting endlessly :l we've already hit them enough (or shot arrows) to make them move around and fight back, like you said. The animation is a result of death, not just a single shot. When you shoot someone without them dying (ingame), they do what you said.

I think we're both right in this situation.
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kitten maciver
 
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Post » Sat Nov 17, 2012 11:01 pm

Filed under Trivial.
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Phillip Hamilton
 
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Post » Sun Nov 18, 2012 1:13 am

i don't know...when the animations work right, the word "cool" escapes before i can stop it...especially the arrow animations. but those usually get stuck if i'm using a wall or something for cover...
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Bereket Fekadu
 
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Post » Sun Nov 18, 2012 6:53 am

It the beginning I "kind of" liked it because I thought there were -several- of said animations-> to death that played out like that/ a Synergy between Morrowind's VERY DRAMATIC Death anims, and Oblivions limp and crumple deaths.


but its the only one. and has gotten annoying lol
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naome duncan
 
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Post » Sun Nov 18, 2012 12:42 am

Does this bother anyone else?

Honestly? Don't really notice it. Kill enemies, they die. Flailing, dropping to the ground, de-rez, disappear in a cloud of sparkles..... whatever a game happens to use, it's all just "yay! you killed it!"

:shrug:

disclaimer: personal opinion.
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Lloyd Muldowney
 
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Post » Sun Nov 18, 2012 6:02 am

Are you sure the bodies dont blow away? When i shoot with a fire ball or bolt or ice sppike etc they blow away.

Yup - this happens a lot. With others... and even me when I get killed.

Arrows also do the same thing. I can't tell you how many times I killed somebody with an arrow and sent them flying over a railing. Usually gets me angry as I have to then hunt for the body lost out in the grass somewhere. >_<
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Maria Leon
 
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Post » Sun Nov 18, 2012 5:52 am

Did you think it looked more satisfying to include a hollywood inspired death? When people die they dont dramatically spin around like they're in a mosh pit. They drop to the floor and go limp.
No, they don't.
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Nathan Maughan
 
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Post » Sun Nov 18, 2012 8:39 am

Yeah it's crap.

I'd hypothesise players fall into two groups -

1/Those who think it's crap.
2/Those who don't care
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Spaceman
 
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Post » Sat Nov 17, 2012 6:49 pm

Ugh...yes. It's so bad.

I remember one time, I Fus Ro Dah'd a Mage off a cliff. He had a poison on him, and died in mid air. Guess what he did? The death animation, stagnant in mid air. He landed in nothingness, and the physics kicked in, and so did rag doll. So THEN he fell. I facepalmed.
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Lori Joe
 
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Post » Sun Nov 18, 2012 5:54 am

not enough, i need it to be gone forever.
But this mod actually gets rid of that animation.
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Beth Belcher
 
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Post » Sun Nov 18, 2012 7:22 am

Prosecutor. I've not had to watch anyone die in person, thankfully, but I've seen my share of videos and pictures.
I feel even worse for the military and police men and women around here.

And:

Well, I see what you are getting at, but it's mostly not true. Being shot is traumatic, no doubt, but it usually manifests as a blunt force for most people. They often react as if someone punched them. The bullet hit makes them turn, or startle them, and sometimes they fall... but it's certainly not the "fall-over-dead" limp thing that you see in television or old Western movies. People that fall are usually still alive too, and will look around, get back up, try to crawl somewhere, or try to fight back.

If you watch police videos of shootings, it usually takes 5, 6, 7, or more shots to kill. And all that time, the guy (gal) is moving around, yelling, fighting back.

It's quite unpleasant.

I get what you are saying, the animation is lame. However, the limp ragdoll is not even *close* to what death is like.

In a fight, if they know you're going to kill them, they might turn as if to run but if it's already too late you might even get the same thing in real life. It does take a couple of seconds for the brain to realise the body isn't working any more. Unless you shoot someone in the head and destroy the brain completely, I doubt that any death is really instant. The brain will continues to work after the heart stops until it too dies of oxygen starvation which is why you have about 2 minutes after someone's heart stops to restart it again before brain damage sets in.

As a complete guess, stabbing someone in the heart causes shock and along with the pain, causes the person to pass out. If they didn't, they would still be able to move, maybe far less quickly though, even though the heart has stopped completely.

This has been proved when a doctor held up a head after a guillotine cut it off and asked it to blink twice if it could. It did, proving that the brain was still alive and could still hear and see and understand what was happening. So, even cutting off the head doesn't mean instant death as most people thought it did. Imagine the pain the brain must be experiencing until it dies, that's enough to make anyone cringe.

I have seen someone die in real life and it's not something that I'd ask anyone to watch.
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Rebekah Rebekah Nicole
 
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