That 'Patch' is a lie LOL

Post » Wed Aug 18, 2010 2:52 pm

None of what it says has happened, WTF haha.
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Schel[Anne]FTL
 
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Post » Wed Aug 18, 2010 9:11 am

your a lie.....
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Trevi
 
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Post » Wed Aug 18, 2010 10:22 am

- A number of AI fixes and improvements (single-player campaign) (Still some problems)
- Improved anti-cheat protection (never seen anyone cheat, only heard about it)
- Fix for missing and corrupt sounds (Still have sounds in MP that sound like they're coming from the walls)
- Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time (I turned off my music so I wouldn't know)
- A range of networking improvements, including fixes to host migration (Fixed)
- Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round (Never played CTR yet, but it sounds fun)
- Addressed a bug with the “Show All” radar option when players would intermittently not be shown (????)
- Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign) (Fixed)
- Fix for a number of After-Match Awards not being correctly allocated (Fixed)
- Fix for inaccurate audio being played during the kill replay camera (Still somewhat weird)
- Smoothed the transition into and out of the kill replay camera (Fixed)
- Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information (Fixed)
- Fix for the Deflection bonus staying permanently active if held by a player at the end of a round (????)
- Fix for menus scrolling continually if a direction is held on the left anolog stick during load (Fixed)
- Various Skill Assessment fixes so stats are tracked correctly (Fixed)
- Leaderboard fixes for data occasionally being shown in the incorrect column (Don't check leaderboards)
- Fix for an issue with shadow rendering (Haven't noticed)
- Fix for crouch and zoom being on the same button in one of the alternate control schemes (Fixed)
- Added additional announcer signposting when approaching the score limit in game modes (Done)
- Fix for players of rank 50 being shown as rank 51 in-game (Fixed)
- Improved ledge grab transition speed (Haven't noticed)
- Reduced lag when switching weapons (Haven't noticed)
- Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill (????)
- Fix for explosions occasionally not rendering in the kill replay camera (Fixed, but the audio seems buggy)
- Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon (Haven't noticed)
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Shelby Huffman
 
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Post » Wed Aug 18, 2010 7:59 pm

On PS3 the problems listed there are really gone.
I think it isn't really released yet for 360 (but maybe is under MS Certification)...
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Daniel Brown
 
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Post » Wed Aug 18, 2010 2:35 pm

It's ridiculous because a lot of idiots think it has been released, why would they make a stupid mistake like this?

And to the troll, YOU'RE a LIE.
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Alisia Lisha
 
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Post » Wed Aug 18, 2010 12:24 pm

THE PATCH HAS NOT BEEN RELEASED YET. NO MORE COMPLAINING UNTIL IT HAS, PLEASE AND THANK YOU.
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Nathan Hunter
 
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Post » Wed Aug 18, 2010 6:41 am

THE PATCH HAS NOT BEEN RELEASED YET. NO MORE COMPLAINING UNTIL IT HAS, PLEASE AND THANK YOU.
I thought the 03/31/11 update was the patch? I r teh confuzionz.
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Amelia Pritchard
 
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Post » Wed Aug 18, 2010 3:39 pm

Doesn't it say on thrusday the 31 of march the patch was released?
Agreed all lies, lies, lies
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stevie critchley
 
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Post » Wed Aug 18, 2010 3:51 pm

THE PATCH HAS NOT BEEN RELEASED YET. NO MORE COMPLAINING UNTIL IT HAS, PLEASE AND THANK YOU.

I pray your correct...
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Lizbeth Ruiz
 
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Post » Wed Aug 18, 2010 8:51 am

i agree with nick. i have a feeling thursday or so, xbox players will load up their game and an update will be waiting. if not, there really is no hope and something is very wrong.
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Angela Woods
 
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Post » Wed Aug 18, 2010 4:35 am

THE PATCH HAS NOT BEEN RELEASED YET. NO MORE COMPLAINING UNTIL IT HAS, PLEASE AND THANK YOU.

Crysis 2 Patch Notes

On Thursday 31st March we released a patch for the X360 system that fixed many issues raised by the community. Today we have also released a patch for PS3.

We would like to thank the community for helping us to identify a number of unexpected issues, and we will continue to monitor the game and community for future fixes and improvements.

Below is a list of fixes included in the patch;

^^According to that it has and if they are the notes for the PS3 then why the hell are they on this part of the forum?
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m Gardner
 
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Post » Wed Aug 18, 2010 4:33 am

Hi guys,

I will try and confirm these are the correct patch notes for the 360 ASAP. It is the same list as the PS3 list but i don't know whether that means they we're wrongfully posted or if the patch solves the same issues on both platforms.

Cheers
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T. tacks Rims
 
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Post » Wed Aug 18, 2010 6:41 pm

All this game needs is some serious BUg squishing and a connection patch and it will be AAA in my opinion.
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Skivs
 
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Post » Wed Aug 18, 2010 3:13 pm

So, it was the patch if i′am right. But i don′t understand why the PS3 Patch was 40 MB and the Xbox only 3 MB! Now we only must wait for Adams confirmation.
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Kari Depp
 
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Post » Wed Aug 18, 2010 4:01 am

I hope your correct as i just got the sound glitch on dark heart..
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Leonie Connor
 
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Post » Wed Aug 18, 2010 8:01 pm

So, it was the patch if i′am right. But i don′t understand why the PS3 Patch was 40 MB and the Xbox only 3 MB! Now we only must wait for Adams confirmation.

Because there's two separate patches, we've had the 3mb one already and soon to be having a 40mb patch as well. The PS3 had the latter already but were still waiting for ours. Why is this so hard for people to understand? If you're under 10 or illiterate I apologize, otherwise go back to school.
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BlackaneseB
 
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Post » Wed Aug 18, 2010 6:26 am

Please, will someone fix that huge blocky film grain in SP starting with the first raining level, it on all the time not just when using the visor and gets worse and worse with wavy line. Pleeeease!!

It makes like the graphics go from 10/10 to 6/10.
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Chloe Botham
 
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Post » Wed Aug 18, 2010 2:49 pm

Please, will someone fix that huge blocky film grain in SP starting with the first raining level, it on all the time not just when using the visor and gets worse and worse with wavy line. Pleeeease!!

It makes like the graphics go from 10/10 to 6/10.

If **** like that spoils your gaming experience and graphics are so important please for the love of god switch over to PC gaming.

360 cant handle this game


Fact
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Phillip Brunyee
 
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Post » Wed Aug 18, 2010 5:04 am

This game needs to be fixed, NOW
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dean Cutler
 
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Post » Wed Aug 18, 2010 12:04 pm

So, it was the patch if i′am right. But i don′t understand why the PS3 Patch was 40 MB and the Xbox only 3 MB! Now we only must wait for Adams confirmation.

Because there's two separate patches, we've had the 3mb one already and soon to be having a 40mb patch as well. The PS3 had the latter already but were still waiting for ours. Why is this so hard for people to understand? If you're under 10 or illiterate I apologize, otherwise go back to school.

Seriously bro, produce a source. The only announcement made by Crytek said the patch came out on the 360 last thursday, so unless you're some kind of psychic, you've got to have some other source for your claims. Let's see it.
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patricia kris
 
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Post » Wed Aug 18, 2010 12:26 pm

Hi guys,

I will try and confirm these are the correct patch notes for the 360 ASAP. It is the same list as the PS3 list but i don't know whether that means they we're wrongfully posted or if the patch solves the same issues on both platforms.

Cheers
Thanks Adam!
I'm playing since the latest 360 patch release on March 31, and:

-Sounds problems are still there in Multiplayer Lobby (music extremely loud and distorted, different tracks that overlaps and break the speakers)
-AI in single-player is still very bugged
-The Host-Migrations still kicks you out of the game very often
-The Host-Selection is still very poor I think: too much lag for too many people
-KillCams are still not accurate of how we actually get killed
-There's still a bug the removes your weapon on some occasion (most of the time in Single Player), and you have to push Y to let them appear again or, if it won't work, reload the savegame.

Plus:

-Framerate is still terrible in most of the firefights, even in Multiplayer with 3 players on screen fighting, and it's really frustrating cause the latest Xbox 360 Beta/Demo was much better and more stable than this...

Thank you for your support!

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JR Cash
 
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Post » Wed Aug 18, 2010 7:40 am

Hi guys,

I will try and confirm these are the correct patch notes for the 360 ASAP. It is the same list as the PS3 list but i don't know whether that means they we're wrongfully posted or if the patch solves the same issues on both platforms.

Cheers
TY Adam!!
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Spooky Angel
 
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Post » Wed Aug 18, 2010 7:41 am

Thanks to Cry-Adam for responding.
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Emzy Baby!
 
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Post » Wed Aug 18, 2010 2:03 pm

Thanks to Cry-Adam for responding.
IKR? It simply gives me a little relief to know that a mod or dev is at the least reading our threads regarding concerns with the games.
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Steeeph
 
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Post » Wed Aug 18, 2010 7:59 pm

Thanks to Cry-Adam for responding.
IKR? It simply gives me a little relief to know that a mod or dev is at the least reading our threads regarding concerns with the games.
IKR? What does that mean?
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JAY
 
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