Call me crazy, but aren't Deathlords supposed to be tough enemies? Shouldn't making your way through Skuldafin, Alduin's personal fortress be something a little more challenging than a walk in the park? How crappy would it be if you arrived there only to find it populated with mudcrabs and wolves?
I like Skuldafin because it is actually challenging (unless you have Mayhem and/or Twin Souls).
The problem is that it
wasn't challenging. I never came close to dying, but the constant spamming of Deathlords' shouts made the area take a lot longer than it should have. Because there were so many due to my high level, it was impossible to fend off all their shouts. I slowly had to pick them off one by one to make my way up the ramparts.
To summarize: Skuldafn is
not in the least bit challenging, but it
is needlessly time consuming and therefore boring. If they wanted to make the area take longer, they should have made it a larger area.
@Haggar: My thoughts exactly.