The Elder Scrolls Online is Not as World of Warcraft

Post » Sun Jun 17, 2012 11:17 am

People will read this and still act uniformed.

I feel your pain :twirl:
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Erika Ellsworth
 
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Post » Sun Jun 17, 2012 8:10 pm

thats great and all but when is a demo coming out. and im not talking about that viewing the world demo they got. i want to see sum gamplay.if they bring that out then people will see if they like it or not. have a demo showing a person playing the game what keys there using and such. i just want to see gameplay.

Ive heard from the E3 demo's that some of the combat was still in development so not for a while I'd say
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Kat Stewart
 
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Post » Sun Jun 17, 2012 9:23 am

People tend to forget there were MMOs even before WoW. WoW wasn't the first, and certainly isn't the best.

I think the wow comparison is valid in this case because its one of the few mmorpg's that DONT have housing.
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Ana
 
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Post » Sun Jun 17, 2012 11:36 am

2) Not...really, you can zoom in, but you can't see arms or spells. : /
4) A UI that we haven't seen.
5) Combat that's left almost every reporter who's seen it disappointed.
Huh, don't you just love it when devs say exactly the opposite thing? Even the fact that it isn't a priority is a bad sign, this game is getting more and more themepark.

Ok im just gonna say it , I really couldn't care less about 1st person , i switch between the two the whole time and how the hell is it a "game-breaking" issue ? :confused: , also they described the UI , 5 buttons , mana stamina and health only pop up if used , compass im not so sure if it can be toggled or not , no cast bars , no symbols showing what people have , its all visual and the combat is still in development so of course people got bad impressions , they were forced to show game play at E3 to quench overwhelming concerns from the unbelievable amount of unjustified negativity around this game from it's fan base by a few loud self-entitled whiners (not referring to you btw just the mass hate when this was announced) even though it wasn't finished yet , if the game-play was ready they would have shown that at E3 :cool: , they don't want to give the mass crowd the wrong impression and give all the haters fuel and fan the flames of TESO forum wars :stare: , it was announced in may and everything they released was to stop the barrage of hate and negativity , I mean that "why TESO isn't using the HERO engine" article seemed oddly specific to fan concerns imo :confused:

I think the wow comparison is valid in this case because its one of the few mmorpg's that DONT have housing.

They didn't say they can't or won't , just it's not a primary concern also the housing is just one point and it falls in the misc category and serves as nothing more than pageantry , there is RP but if you can't RP around that in TES universe your not very good at it :P , anyway hardly validates comparing the two mmo's as the same
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Roisan Sweeney
 
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Post » Sun Jun 17, 2012 5:27 am

Everquest....

Im not certain if i lost some context, but eq1 has had 3rd person for most of its life. Hardly anyone plays it 1st person.
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Marquis T
 
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Post » Sun Jun 17, 2012 1:54 pm

Ever played Mortal online?

Yeah, its a horrible game. I have to say its even worse than Darkfall, and that game is horrible also.
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Amy Smith
 
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Post » Sun Jun 17, 2012 7:14 am

Im not certain if i lost some context, but eq1 has had 3rd person for most of its life. Hardly anyone plays it 1st person.
Yes, but it still had a viable 1st person option, for the early part of it's life, almost everyone played in 1st person. Even raiders.
Yeah, its a horrible game. I have to say its even worse than Darkfall, and that game is horrible also.
This could have something to do with the fact that it was practically made in someone's basemant.
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Adam Kriner
 
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Post » Sun Jun 17, 2012 2:17 pm

Yes, but it still had a viable 1st person option, for the early part of it's life, almost everyone played in 1st person. Even raiders.
And third person was brought in because more people, many more people, in an MMORPG enjoy third person. Look, ZOS said they want to make a good, fun game, first and foremost. Who is to say they didn't try a first person toggle and it turned out to be not fun to their testers? It isn't their job to reveal every tiny detail of what worked or what didn't.

This could have something to do with the fact that it was practically made in someone's basemant.
Or it could be that so far, all first person MMORPGs aren't fun to mass market, especially when third person is an option. No first person MMORPG has blown up. It is sort of like how so many forum users cried out for a game, any game, like Mortal or DarkFall to exist and it would unite sandbox gamers and this and that.. yadda yadda yadda... And then people found out that those games aren't as fun as once thought.

It is like how people still talk about what an amazing game UO was and how people would play a game just like UO with all of its sandbox elements... But then they go play WoW instead.
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Stephanie Kemp
 
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Post » Sun Jun 17, 2012 10:52 am

And third person was brought in because more people, many more people, in an MMORPG enjoy third person. Look, ZOS said they want to make a good, fun game, first and foremost. Who is to say they didn't try a first person toggle and it turned out to be not fun to their testers? It isn't their job to reveal every tiny detail of what worked or what didn't.

Or it could be that so far, all first person MMORPGs aren't fun to mass market, especially when third person is an option. No first person MMORPG has blown up. It is sort of like how so many forum users cried out for a game, any game, like Mortal or DarkFall to exist and it would unite sandbox gamers and this and that.. yadda yadda yadda... And then people found out that those games aren't as fun as once thought.

It is like how people still talk about what an amazing game UO was and how people would play a game just like UO with all of its sandbox elements... But then they go play WoW instead.

Those games weren't fun, because they were buggy as heck. Please tell me, what UO sandbox has been made in recent years, that has been released in a playable state? I would gladly play it. EVE is the only one i can think of, and guess what, I play it.
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Ana
 
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Post » Sun Jun 17, 2012 10:20 am

Might have something to do that they decided to use a name for a series that has striven for freedom since '96? That's whats worrysome to me. I love the newly designed "manual blocking" style of combat with synchronizing [censored] with your friends, but the current "lack of freedom".My Dunmer will freaking bunch those N'vah outlanders if they come even close to our beloved land. OH WAIT I CAN'T, those nords are of the same faction! Silly me! And the TES Immersion is [censored] up immediately. Not to mention, I can't be a trader, since the game will most likely be loot based economy. there goes my dream of a smuggler caravan leader Khajjit. I also would have loved to be an beggar- Argonian thief, but I can't be that either. All the -real freedom- that equals the title TES does not currently have any signs of life. And that worries me.

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-The game takes place during the second era which is basically a blank slate of warfare, not to mention there are plenty of Nords wandering around in Morrowind in the actual game; not sure why you're complaining that your "immersion" is broken. That is quite silly of you.

-You couldn't be a beggar or a smuggler caravan leader in any other TES games either; why would you assume you could in this one?
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LittleMiss
 
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Post » Sun Jun 17, 2012 5:31 pm

-The game takes place during the second era which is basically a blank slate of warfare, not to mention there are plenty of Nords wandering around in Morrowind in the actual game; not sure why you're complaining that your "immersion" is broken. That is quite silly of you.

-You couldn't be a beggar or a smuggler caravan leader in any other TES games either; why would you assume you could in this one?

On the first point - Vvardenfell was by lore not opened to Outlanders until after Morrowind-then-Resdaynia bent knee to Tiber Septim and his Empire. The Nords-and-such wandering around it were relative newcomers comparatively. That said, given that there's going to be intrigue surrounding the ALMSIVI, there's likely a reason for Outlanders being allowed onto Vvardenfell at this point.

Fully agree on the second point though. I mean, you could buy stuff from town to town and wander and trade, but I can't help but feel that in the ES games thus far that would end up feeling rather hollow, since you'd always be selling at a loss unless you had an economy mod. Maybe not for some people though?
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Solène We
 
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Post » Sun Jun 17, 2012 8:50 am

All the -real freedom- that equals the title TES does not currently have any signs of life. And that worries me.

You mean the freedom to take down the Thieves' Guild in Skyr-- wait, wait, no that doesn't happen.

How about the freedom to not become a Werewolf while still advancing in the Compan-- no, no wait, that's not there either.

How about the freedom to hire bandi-- no, can't do that one either.

Do you mean the freedom to level up your Speechcraft and talk your way out of every battl-- no, damn missing that one too.

Oh, oh I got it! The freedom to make a viable Monk build without having to go down the Heavy Armor skill path... that one isn't there either huh?

Yeah, what world are you living in?
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Hella Beast
 
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Post » Sun Jun 17, 2012 10:21 am

On the first point - Vvardenfell was by lore not opened to Outlanders until after Morrowind-then-Resdaynia bent knee to Tiber Septim and his Empire. The Nords-and-such wandering around it were relative newcomers comparatively. That said, given that there's going to be intrigue surrounding the ALMSIVI, there's likely a reason for Outlanders being allowed onto Vvardenfell at this point.

Fully agree on the second point though. I mean, you could buy stuff from town to town and wander and trade, but I can't help but feel that in the ES games thus far that would end up feeling rather hollow, since you'd always be selling at a loss unless you had an economy mod. Maybe not for some people though?

I guess you got me there on the first point, I mean I'm no TES history buff so I guess I take some things I see in games for granted and assume they apply to the entire history. However, I'm pretty sure it's been mentioned by someone that the second era is relatively unknown to us as gamers so I guess I still don't understand how someone's immersion could be broken, especially since there hasn't been a TES game that has taken place during this era.... or has there??
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Roberto Gaeta
 
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Post » Sun Jun 17, 2012 1:28 pm

On the first point - Vvardenfell was by lore not opened to Outlanders until after Morrowind-then-Resdaynia bent knee to Tiber Septim and his Empire. The Nords-and-such wandering around it were relative newcomers comparatively. That said, given that there's going to be intrigue surrounding the ALMSIVI, there's likely a reason for Outlanders being allowed onto Vvardenfell at this point.
On that point: Wasn't Vvardenfell off limits to most dunmer too during this time? Temple reserve, secrets of the tribunal and all that. All settlements had to be approved by the temple.
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Sierra Ritsuka
 
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Post » Sun Jun 17, 2012 10:28 am



You mean the freedom to take down the Thieves' Guild in Skyr-- wait, wait, no that doesn't happen.

How about the freedom to not become a Werewolf while still advancing in the Compan-- no, no wait, that's not there either.

How about the freedom to hire bandi-- no, can't do that one either.

Do you mean the freedom to level up your Speechcraft and talk your way out of every battl-- no, damn missing that one too.

Oh, oh I got it! The freedom to make a viable Monk build without having to go down the Heavy Armor skill path... that one isn't there either huh?

Yeah, what world are you living in?

I lold. Very good points. TES is not as sandbox as some seem to think it is. If anything, its just getting less and less freedom with each new game.
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Kitana Lucas
 
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Post » Sun Jun 17, 2012 6:29 pm

Those games weren't fun, because they were buggy as heck. Please tell me, what UO sandbox has been made in recent years, that has been released in a playable state? I would gladly play it. EVE is the only one i can think of, and guess what, I play it.
UO is still around, friend. Go play it.
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jenny goodwin
 
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Post » Sun Jun 17, 2012 2:53 pm

You mean the freedom to take down the Thieves' Guild in Skyr-- wait, wait, no that doesn't happen.

How about the freedom to not become a Werewolf while still advancing in the Compan-- no, no wait, that's not there either.

How about the freedom to hire bandi-- no, can't do that one either.

Do you mean the freedom to level up your Speechcraft and talk your way out of every battl-- no, damn missing that one too.

Oh, oh I got it! The freedom to make a viable Monk build without having to go down the Heavy Armor skill path... that one isn't there either huh?

Yeah, what world are you living in?
What you talking about? I Talk my way out of battles all the time. Thu'um is a form of talking...
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J.P loves
 
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