On the surface this game seemed like an okay RPG. The entire starting section of with the vault all the way up to concord where you rescue preston, Mama Murphy and the rest seemed like it was really building up to an exciting game.
But instead what happened later was repeatable quest and very bad writing. The dialogue wheel is such a joke
Its like they put in way to much effort to appeal to a larger crowd, which is very smart from the point of a developer. The more people that buy your product the better right, but its also a way to alienate everyone eventually.
Many people will also call me a bit of a hypocrite because I have played the game so extensively. But this point I feel like maybe Bethesda pulled alittle trick on people by making the beginning of the game so good and because of this were able to market it.
But considering development time its just an allround bad product from my perspective.
The functions on the game work very well but the writing is just plain bad. I just dont feel any love has been put into that part the game.
If Todd Howard wants to cater to the minecraft crowd / fps casuel crowd he should do so with an IP he invented himself.
There are some good moments in the game but they are overshadowed by all the [censored] like repeatable quest.