So your in a room you throw a fire ball, things go flying, big explosion. You kill a dragon you throw a fire ball it - it goes flying across the courtyard or area you killed it - were talking a skelton probably weighing that of a airplain (smallish)......
SERIOUSLY?
the physics in this game are weird....
thoughts? trolls? comments?
Note: showing the skeleton with a bow sends the head/neck in a diffrent direction also pressing and holding e while walking near the dragon bones makes you move the whole skeleton.....
SERIOUSLY?
It's magic, who cares about the logic of the physics. Pretty sure magic can follow it's own laws.
I am obviously easily pleased I was happy just to go chasing stuff down every mountainside, the occasional damn, I killed it in the air problem and now it is stuck up there glitch I can handle, obviously some things just magically levitate even after you kill them!. It is a game, I have a fair bit of imagination and a lot of patience., it will be slightly easier to get if I am a flying vampire I suppose.
I throw things they bounce nicely, I shoot I can predict where things go usually, I shout, stuff makes a nice mess all over the place, thing float nicely down the river, a giant bats me one I need air sick pills, it is all fun to me. The horse teleporting to its death I could do without, but it got a laugh, perhaps it was related to the slingshot effect physics. You defy gravity by taking the horse where a horse should not be able to go, expect it to accumulate till you release the horse and it goes zooming off some where. Now the explanation for mammoth's falling out of thin air and almost killing you, or hagravens falling from the sky could need a bit more of an explanation. But adds that added element of surprise, you can never be too sure what will happen next.