At any rate, is enchanting all that necessary for a build like this? I would really like to have a character that's utterly clueless about magicka. All they do is hack, slash, bash, and chop their way through Skyrim (and shout too).
But I have to have either alchemy or enchanting. I'm thinking alchemy because I don't really care all that much for using enchanted weapons. I don't like worrying about when the charge is going to run out. But with alchemy I can poison my weapons and make fortify 1H potions all day long. It's also an awesome moneymaker. But then again, so is enchanting. It makes picking up all those crappy weapons worthwhile. I hate carrying 200+ pounds worth of crap all the way back to X town and netting 300 gold from it.
So that's really my only conflict I guess: Alchemy or Enchanting or both?
Oh. Also, Health points vs. Stamina. I'm trying to do 2 Health to 1 Stamina. Is that a good balance?
What I'm doing now:
1H
Blocking
Heavy Armor
Smithing
Alchemy
Enchanting
And I'd like to get some Sneak in there once in a while too but that's a passive thing so it occurs anyway.
Oh. She's a Nord: Ingrid Bjallbuster.