I like a lot of ideas here, and just like everyone else.. some arnt so great... so perhaps a hardcoe mode check list of options at he beginning,( 20-30 questions) a make-to-order hardcoe mode. I like most of them except for eating and drinking... I mean if it only meant I needed him to eat once a day, I could deal with it... however 3 square meals... you can count me out!
I think a checklist at he beginning of the game would be the most practical though.
I was just about to write this, a checklist is the best option, suits everyone.
I'd like to see:
- Food/water/sleep meters, with consequences as they progress.
- Areas of cold that actually affect you, if you walk through a blizzard you are slowed and take health/stamina damage.
- A temperature meter.
- Every item has weight, gold, arrows etc.
- No quest items and no essential characters, I can sort out my own game.
- Areas of the body being broken, similar to fallout.
- No fast travel.
- Only drink one/two potion at a time, which works over time (heals over time, or a marksman potion of 30% would build up to 30% over ten seconds for example).
- Options to change the difficulty damage modifiers exactly, I'd prefer to play taking 200% damage and dealing 75% damage.
- Realism option, where you and the enemy take 200-300% damage.
- Area hit zones, different areas of the body cause different staggers take more/less damage.
- Stamina costs for every melee/bow attack, for non-power attacks.
- You can only power attack when you have the required stamina, not just 1 stamina. This is the way with magic, it should be the same with melee.
- No health regeneration.
- No magicka/stamina regeneration, not one I personally would choose but others may.