Because sometimes game design requires the limitation of choice.
Even the most sandboxy sandbox game, like minecraft and garry's mod, has some limits
Even the most sandboxy sandbox game, like minecraft and garry's mod, has some limits
This just goes back to the discontent many feel with the info we've been given on TES:O. TES has been about choices since its inception, even simple things like the choice of point-of-view (since Morrowind, was it?).
Now, it feels as if the Devs are needlessly limiting things do to how they want to design this MMO. And it is a design that many here, like me, feel is the wrong overall direction... I guess it is our fault for wanting a vastly superior, less pvp oriented version of Darkfall... It could have worked, but I guess it would have been too risky in this industy....