This game doesn't seem like it will be a TES game

Post » Wed Apr 24, 2013 5:27 pm

Dragon Age Origins was pretty good on Bioware's part
Origins was fantastic. But 2 wasn't so great. Now I didn't hate it as much as everyone else in the internetz did, but it wasn't remotely as good as Origins was.

Here's hoping the DA3 will get back to the roots of the game.
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Thu Apr 25, 2013 1:25 am

Origins was fantastic. But 2 wasn't so great. Now I didn't hate it as much as everyone else in the internetz did, but it wasn't remotely as good as Origins was.

Here's hoping the DA3 will get back to the roots of the game.
I honestly would like to see a return to Dragon Age Origins combat system. It felt better.
User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Wed Apr 24, 2013 10:08 pm

Sounds like you should wait for TES6. I love Halo but hate RTS games so I didn't play Halo Wars.

Thats pretty much all that needs to be said... well said
User avatar
Devin Sluis
 
Posts: 3389
Joined: Wed Oct 24, 2007 4:22 am

Post » Wed Apr 24, 2013 5:01 pm

Thats pretty much all that needs to be said... well said
agreed
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Wed Apr 24, 2013 10:34 am

The one thing i kept saying to myself while playing skyrim was.."i feel so alone in this world, i wish this was online and i could come across other adventurers like me"

this.
User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

Post » Wed Apr 24, 2013 11:29 am

The one thing i kept saying to myself while playing skyrim was.."i feel so alone in this world, i wish this was online and i could come across other adventurers like me"
Couldn't disagree more
User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Wed Apr 24, 2013 6:52 pm

Completely off topic real quick, but what do you mean Dragon Age was a fail?

Bioware said it was a spiritual successor of Baldur's Gate in that regard it was a flop. It tried to reinnovate the RPG genre and ended up as the most linear game ever with no real consequences to your choices. That is Origins mind you. Taking away BW's ambition DA:O was actually an OK game but far from great. Then DA 2 happened....
User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Wed Apr 24, 2013 8:33 pm

I love The Elder Scrolls, they are my favorite game series, and I love the time and effort put into the games. These games are so easy to get absorbed into, and the lore makes you feel like you're really in the world. These games stick with you and they are always on my mind. Unfortunately, The Elder Scrolls Online just looks like it is going to just be another MMO that true TES fans wont enjoy.

I enjoy playing single player games so much more than online games, and I feel like single player games are easier to get absorbed into. I just dont enjoy the feel of MMORPGs and I dont think that TES was ever meant to be one.

I began playing the TES games with Morrowind and I was instantly hooked. Stepping out into this amazing world full of wonderous quests and thing that could really catch my eye was a feel I had never experienced in a video game. I love the feeling of having the world to yourself, while the NPCs still have a schedule and seem like real people.

With an MMO, the feeling of having the world to myself will be gone, and I feel like the engaging world and gameplay will be gone with it. I have played TES III, IV, and V so much and there is still something to do in all of them. I feel like an MMO version would take away the playablility of it.

I know some could make the argument that an MMO always has something to do, but to me that doesn't matter if what you're doing isn't fun. I love the Elder Scrolls very much, but an MMO just doesn't seem to fit the games.

What are you're opinions on this matter?

Anyone who doesn't like MMOs and thinks they will enjoy this game is asking to be disappointed, Zenimax aims to please elder scrolls fans but the game is still an MMO.
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Wed Apr 24, 2013 9:58 pm

I'd be playing skyrim right now if I could stomach another round of "kill dragon, go to high Hrothgar, go get the stupid horn that's not there, blah blah blah" People are really overstating a single player TES games longevity. This mmo will have more content and better content additions than another single player TES game.

As for swtor being a flop. Just the personal story part of swtor is truly better than any single player experience I ever had. there is a phenomenal amount of content there. That is what they set out to do and they did that part very well.
User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Wed Apr 24, 2013 10:11 pm

I have mixed feelings about this. Sometimes I feel like I wish skyrim was just a co-op game, or even a small scale game where you could play against other people; something like 8 or 16 people total. But that doesn't really need to be a separate game. I don't see why that functionality couldn't just be built into TES VI, which is surely on the way (although probably not anytime soon).

Another strange thing to me is the extent to which fans of elder scrolls demand the game be very elder scrolls-ish. I understand the impulse, as I love elder scrolls games too. But you don't see a lot of MMO fans barging into the forums loudly proclaiming that this game must be just like an MMO, and can't make any compromises with the TES side. I'm a fan of both MMO's and elder scrolls, but I find the elder scrolls fan base to be a little...off putting. They're extremely protective of their product, and extremely dismissive of any other type of game. A game like this is going to be a compromise. Is it going to "feel" like an elder scrolls game? I don't know. It would probably depend on the individual. But there are some people who think that the number goal of this game should be to "feel like a TES game", and that is surely not the number one goal, nor should it be. If you think it strays too far into MMO territory, or you don't like MMO's period, well, there's not just else to say other than too bad. That's what this game is. If you don't like it, you can wait until TES VI.
User avatar
Bitter End
 
Posts: 3418
Joined: Fri Sep 08, 2006 11:40 am

Post » Wed Apr 24, 2013 3:24 pm

actually yea you see the mmo people demanding large fully implemented raids with gear progression and alternative small scale pvp modes all the time. Oh and the vanity clothing people are here. and the open pvp people too. Its all the mmo crowd.

Some people just want every Elder Scrolls game to be single player with maybe some optional co-op mode. And as long as we share a forum with the gamesas and its community I don't think we will ever get very far from that.
User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Wed Apr 24, 2013 5:32 pm

Those are decent points I suppose, but they couch the language differently; they aren't saying "this isn't enough like an MMO". I also think it's different because I think the motivations are different. TES fans want the game to feel like a TES game because they have an emotional attachment to it. I think the people advocating for things like gear progression and raiding do it because they think it's important to make the game viable long term. I'm not saying they're always right about these things. But it feels like the motivations are different.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Wed Apr 24, 2013 3:36 pm

It doesn't indeed.
User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Wed Apr 24, 2013 11:41 pm

Bioware said it was a spiritual successor of Baldur's Gate in that regard it was a flop. It tried to reinnovate the RPG genre and ended up as the most linear game ever with no real consequences to your choices. That is Origins mind you. Taking away BW's ambition DA:O was actually an OK game but far from great. Then DA 2 happened....

Dude, Dragon Age Origins was awesome!! Yeah BG was brilliant... but you gotta give Dragon Age Origins Kudos
User avatar
tiffany Royal
 
Posts: 3340
Joined: Mon Dec 25, 2006 1:48 pm

Post » Wed Apr 24, 2013 10:24 pm

I think what they meant is that many people loved Dragon Age 1 but many of those people that loved the first game, hated the second. I thought it wasn't nearly as fun as the first, but I still thought it was a good game.

As for MMO's. I think Star Wars wasn't a total failure, and I think it's still going solidly. I blame EA for all of Bioware's downfalls in recent years, as they only started to slide down in quality once EA bought Bioware. (EA treats their workers horribly from what I've heard, from people in the industry.)

I think ESO will do well. I think people want a great, new, innovative game. A game they don't have to compare to WoW, a game that will set a new standard in quality.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Wed Apr 24, 2013 2:17 pm

I love The Elder Scrolls, they are my favorite game series, and I love the time and effort put into the games. These games are so easy to get absorbed into, and the lore makes you feel like you're really in the world. These games stick with you and they are always on my mind. Unfortunately, The Elder Scrolls Online just looks like it is going to just be another MMO that true TES fans wont enjoy.

I enjoy playing single player games so much more than online games, and I feel like single player games are easier to get absorbed into. I just dont enjoy the feel of MMORPGs and I dont think that TES was ever meant to be one.

I began playing the TES games with Morrowind and I was instantly hooked. Stepping out into this amazing world full of wonderous quests and thing that could really catch my eye was a feel I had never experienced in a video game. I love the feeling of having the world to yourself, while the NPCs still have a schedule and seem like real people.

With an MMO, the feeling of having the world to myself will be gone, and I feel like the engaging world and gameplay will be gone with it. I have played TES III, IV, and V so much and there is still something to do in all of them. I feel like an MMO version would take away the playablility of it.

I know some could make the argument that an MMO always has something to do, but to me that doesn't matter if what you're doing isn't fun. I love the Elder Scrolls very much, but an MMO just doesn't seem to fit the games.

What are you're opinions on this matter?


While I respect your opinion I 100% diagree with every word you said. Here me out as to why:

1st I am an older gamer, and I was playing games before there was a "Pong" or any other console system so my reasoning might be biased because of this. I have always preferred RPG's and I got started with D&D back in 1982 when I was in high school, this was before the advent of any console game so if I wanted to play a video game I had to go to the arcade and play Pacman, Digdug and other similar games. And even though I enjoyed them they were never as entertaining as sitting around my Mom's kitchen table playing D&D with a few neighbor kids. Given the opportunity to either play a game like D&D and later Cyberpunk, Twilight 2000, Shadowrun, Marvel Heros, and Warhammer for RPG's or Axis and Allies, Fortress America, and Shogun for boardgames over going to the arcade and playing a bunch of single player games. I would choose the former every single time. There is just somethign magical of playing a game, what ever game it maybe, with friends and/or other like minded individuals. Hell you can even corralate this into sporting games. I often shot basketball or hit the wiffleball by myself but they were always more fun with a small group.

To me MMOPRG's are an extension of all these types of games, especially games like D&D since at their heart they are RPG's but RPG's like anything game related is way more fun with others and for the last 14+ years I have treated MMO's like an extension of my Pen & Paper RPG's of the early 1980's. I own a console, but I never hardly play it, unless my brother comes to visit then we break out the NBA2K or Maddon NFL to play heads up. Again a single player game made better (IMO) when played with others. This is why I will always play an MMO as my primary game of choice and it is the reason why I have never finished a TES game, because I inevitably get bored wishing I could play this with others.

Also you need to realize the beauty of an MMO, especially the newer ones is that it allows single players or solo play to exist and one need not associate with others to enjoy.

So in essence its win/win for all involved.


Everytime I ever play a TES game, I'm constantly thinking,.....I wish this was an MMO. That sums up my opinion.

I want skyrim.....but with other people (and understand the limitations and changes required)....and better combat.

I started paying Skyrim again a few weeks back and I feel the same way, but I am forcing through because one, I am MMO'less at the moment and two I want to get to finish the storyline and learn more about the lore so I am more prepared for when ESO launches later this year.

I understand that, I just notice that this game has attracted a bit of attention, and with the development costs, I don't want to see a good company go under if the game flops. WoW really owns the MMO market, so making one is risky business.

Two reasons IMO why this game could flop, 1 it releases as a Pay to Play subscription model, that in and of itself will do more harm in the long run cause it will alienate those who see subscription games as being niche. Second, the systems end up not working or some of the core TES style gameplay elements get rushed through.

The reason this game has attracted alot of attention is because its Elder Scrolls, ONLINE. The single greatest request that has gone unheeded for many years.
User avatar
Honey Suckle
 
Posts: 3425
Joined: Wed Sep 27, 2006 4:22 pm

Post » Wed Apr 24, 2013 7:53 pm

I love MMO's and I love TES. I would love a great TES MMO, but I haven't actually played yet, so I have no clue how the game feels. All we can do right now is pick apart small things, but those small things make up a whole that we don't have a feel for how they fit together yet.
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Wed Apr 24, 2013 4:52 pm

I have loved TES games from Daggerfall through Skyrim. It is the closest I have felt to a real D&D type of environment.

I also had a love for MMOs. Had being the optimal word. As of late, I can not find one that does not bore me to death within a few weeks.

Will making a TES MMO ruin the feel of what a TES is supposed to feel like. Probably. It might have enough TES "feel"in it, so I won't feel upset I'm playing a poor man's version.

Will the TES style improve my view of how a MMO can be made? I would like to think so. From what I have seen, I might be able to stick around for a while.

Bottom line is, I think it will be a slightly worse version of TES then what I would like, but a better version of an MMO. In my mind, that is okay. :tops:
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Thu Apr 25, 2013 1:50 am

Everytime I ever play a TES game, I'm constantly thinking,.....I wish this was an MMO. That sums up my opinion.

I want skyrim.....but with other people (and understand the limitations and changes required)....and better combat.

It's funny you say that because I discovered Morrowind when I was looking for a single player equivalent of the original Everquest. Something that had that same large, open world with tons of quests that did not require groups. A game where I did not have to wait in line for my chance to kill rare mobs.

With TESO it has come full circle I guess.
User avatar
James Rhead
 
Posts: 3474
Joined: Sat Jul 14, 2007 7:32 am

Post » Wed Apr 24, 2013 1:07 pm

hmm not waiting and killing rare mobs... if you didn't have to wait you usually wont be killing rare mobs... and yes i know you are referring to waiting in a line but its an MMO so you will (or at least should) have to fit in and around other players! I HOPE that TESO goes back down this path of making rare mobs rare, using Place holders for names in Public areas so you get that epic feeling of victory once you have spent ages trying to get a rare spawn and finally get it!! I remember soooo many times bolting like crazy to get to Ancient Cyclops for the Jman Boots cause a friend has dropped a tell saying its up, then you get there to find there are other people hunting it, then its an epic race to find him int he zone first :smile: Good times... (i lost the race a lot, so when i finally got him it was an awesome feeling!

For me it was partly the hard work aspect of EQ that made it the amazing game it was... you don't play EQ to have things handed to you on a platter...
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Wed Apr 24, 2013 4:48 pm

hmm not waiting and killing rare mobs... if you didn't have to wait you usually wont be killing rare mobs... and yes i know you are referring to waiting in a line but its an MMO so you will (or at least should) have to fit in and around other players! I HOPE that TESO goes back down this path of making rare mobs rare, using Place holders for names in Public areas so you get that epic feeling of victory once you have spent ages trying to get a rare spawn and finally get it!! I remember soooo many times bolting like crazy to get to Ancient Cyclops for the Jman Boots cause a friend has dropped a tell saying its up, then you get there to find there are other people hunting it, then its an epic race to find him int he zone first :smile: Good times... (i lost the race a lot, so when i finally got him it was an awesome feeling!

For me it was partly the hard work aspect of EQ that made it the amazing game it was... you don't play EQ to have things handed to you on a platter...
Waiting?
You won't have to wait if it's...
*dramatic thunder clap*
instanced.
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Wed Apr 24, 2013 4:01 pm

In my opinion they are bastardizing the ES lore like WoW has destroyed the Warcraft lore. Even though I wish to see how Hammerfell or Black Marsh looks like, I cannot shake the feeling that ES should not be an MMO.
User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Wed Apr 24, 2013 4:28 pm

Often, those who say "true fans will _____" simply do not value their own opinion enough to make the statement otherwise.

Don't drag others into your insecure opinion.
User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Post » Wed Apr 24, 2013 11:25 pm

In my opinion they are bastardizing the ES lore like WoW has destroyed the Warcraft lore. Even though I wish to see how Hammerfell or Black Marsh looks like, I cannot shake the feeling that ES should not be an MMO.

WoW's lore only took a different route. Illidan being killed by 25 people seems odd, does it? Was perfectly doable in WC3.

People seem to think, that when lore CHANGES (heavens forbid) the story is being ruined. Well, sorry to break it to anyone who thinks that, but that's how stories form. People rise to power, and then eventually die.

I can see issues with 25 people pushing KJ back into the portal, but you have to remember, that Gul'dan was a warlock, and players are warlocks. Thinking of the people in the raid as 'nobodies' is nothing other than how an actual story unfolds. People say the hero is a nobody, and will add up to nothing, yet in the end he/she pulls off something amazing.

People should wrap their heads around the fact that EVERY CHARACTER has a story of their own. Just because others have done the story as well, doesn't mean they're not where they're at.

Lore junkies tend to be incredibly narrow-minded when it comes to change. They exclude the possibilities that these player characters might actually be 'powerful'.

Now, to an extent, I do agree....I hate how a Grummel in blades edge mountain could kill a molten core boss. But for crying out loud...let the story change.
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Thu Apr 25, 2013 12:12 am

It could very well affect the Elder Scrolls, if the game flops hard enough.

While it might be premature of me to say so - it does seem that Bethesda/Zeni seem to know the secret of the industry is to NOT gamble an @$$ton of money on a risky venture (EA's SW:ToR being an example).

From what I've read and seen, ES:O isn't a massively disgusting gamble of a money sinkhole like SW:ToR was where they literally shoved it out the door telling Bioware "OK, we've spent ENOUGH money on it!". Sure, ES:O costs money, but even SW:ToR made up its dev costs the first month... and I read earlier that Zeni has saved up enough cash over the years (Gasp! Economics 101!!) to fund this side-project for a few years without incurring a big loss.
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

PreviousNext

Return to Othor Games