I love The Elder Scrolls, they are my favorite game series, and I love the time and effort put into the games. These games are so easy to get absorbed into, and the lore makes you feel like you're really in the world. These games stick with you and they are always on my mind. Unfortunately, The Elder Scrolls Online just looks like it is going to just be another MMO that true TES fans wont enjoy.
I enjoy playing single player games so much more than online games, and I feel like single player games are easier to get absorbed into. I just dont enjoy the feel of MMORPGs and I dont think that TES was ever meant to be one.
I began playing the TES games with Morrowind and I was instantly hooked. Stepping out into this amazing world full of wonderous quests and thing that could really catch my eye was a feel I had never experienced in a video game. I love the feeling of having the world to yourself, while the NPCs still have a schedule and seem like real people.
With an MMO, the feeling of having the world to myself will be gone, and I feel like the engaging world and gameplay will be gone with it. I have played TES III, IV, and V so much and there is still something to do in all of them. I feel like an MMO version would take away the playablility of it.
I know some could make the argument that an MMO always has something to do, but to me that doesn't matter if what you're doing isn't fun. I love the Elder Scrolls very much, but an MMO just doesn't seem to fit the games.
What are you're opinions on this matter?
While I respect your opinion I 100% diagree with every word you said. Here me out as to why:
1st I am an older gamer, and I was playing games before there was a "Pong" or any other console system so my reasoning might be biased because of this. I have always preferred RPG's and I got started with D&D back in 1982 when I was in high school, this was before the advent of any console game so if I wanted to play a video game I had to go to the arcade and play Pacman, Digdug and other similar games. And even though I enjoyed them they were never as entertaining as sitting around my Mom's kitchen table playing D&D with a few neighbor kids. Given the opportunity to either play a game like D&D and later Cyberpunk, Twilight 2000, Shadowrun, Marvel Heros, and Warhammer for RPG's or Axis and Allies, Fortress America, and Shogun for boardgames over going to the arcade and playing a bunch of single player games. I would choose the former every single time. There is just somethign magical of playing a game, what ever game it maybe, with friends and/or other like minded individuals. Hell you can even corralate this into sporting games. I often shot basketball or hit the wiffleball by myself but they were always more fun with a small group.
To me MMOPRG's are an extension of all these types of games, especially games like D&D since at their heart they are RPG's but RPG's like anything game related is way more fun with others and for the last 14+ years I have treated MMO's like an extension of my Pen & Paper RPG's of the early 1980's. I own a console, but I never hardly play it, unless my brother comes to visit then we break out the NBA2K or Maddon NFL to play heads up. Again a single player game made better (IMO) when played with others. This is why I will always play an MMO as my primary game of choice and it is the reason why I have never finished a TES game, because I inevitably get bored wishing I could play this with others.
Also you need to realize the beauty of an MMO, especially the newer ones is that it allows single players or solo play to exist and one need not associate with others to enjoy.
So in essence its win/win for all involved.
Everytime I ever play a TES game, I'm constantly thinking,.....I wish this was an MMO. That sums up my opinion.
I want skyrim.....but with other people (and understand the limitations and changes required)....and better combat.
I started paying Skyrim again a few weeks back and I feel the same way, but I am forcing through because one, I am MMO'less at the moment and two I want to get to finish the storyline and learn more about the lore so I am more prepared for when ESO launches later this year.
I understand that, I just notice that this game has attracted a bit of attention, and with the development costs, I don't want to see a good company go under if the game flops. WoW really owns the MMO market, so making one is risky business.
Two reasons IMO why this game could flop, 1 it releases as a Pay to Play subscription model, that in and of itself will do more harm in the long run cause it will alienate those who see subscription games as being niche. Second, the systems end up not working or some of the core TES style gameplay elements get rushed through.
The reason this game has attracted alot of attention is because its Elder Scrolls, ONLINE. The single greatest request that has gone unheeded for many years.