Is this game going to kill TES lore?

Post » Fri Mar 08, 2013 10:46 pm

It's obvious that they are making this game really really simple.
But...

Is that simplicity going to kill the feeling of the great legends and lore that we imagine in the TES games that we play?
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Causon-Chambers
 
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Post » Sat Mar 09, 2013 12:58 am

Nope, there will still be books scattered through Tamriel as well as quest relating to lore
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Iain Lamb
 
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Post » Fri Mar 08, 2013 8:57 pm

TESO is based on timeframe where the LORE is a bit patchy, its the perfect setting for ZOS to apply LORE to this period, i'm actually excited to what is to come, they can use their imagination a bit more as they already know the future from the single player games
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adam holden
 
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Post » Fri Mar 08, 2013 8:44 pm

It's obvious that they are making this game really really simple.
But...

Is that simplicity going to kill the feeling of the great legends and lore that we imagine in the TES games that we play?

Think you need to research this game more or something. Based on what little we know so far this games Lore is very complex and deep and no doubt once in game it'll be just as deep and rich as any other TES game.
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Josh Dagreat
 
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Post » Fri Mar 08, 2013 8:01 pm

It's obvious that they are making this game really really simple.
But...

Is that simplicity going to kill the feeling of the great legends and lore that we imagine in the TES games that we play?


i would be willing to bet any amount of money that this game will be much harder and more complex than skyrim. please explain to me how they are making it simple?
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vicki kitterman
 
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Post » Sat Mar 09, 2013 7:09 am

i would be willing to bet any amount of money that this game will be much harder and more complex than skyrim. please explain to me how they are making it simple?

He means lore-wise, Apocalypse, not mechanically. Not saying I agree, just clearing things up.
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courtnay
 
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Post » Sat Mar 09, 2013 8:37 am

i still dont see lore wise how its any more simply. they might step on some toes lore wise but it wont be more simple
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Gisela Amaya
 
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Post » Fri Mar 08, 2013 6:17 pm

i still dont see lore wise how its any more simply. they might step on some toes lore wise but it wont be more simple

There are some cases where they are actually flattening out the world for... well, speculation abounds. The change to the architecture of the Isles is a good example - they're going to represent them as standard HElven fantasy faire rather than the way they were actually described. Still, that doesn't necessarily mean they're going to damage the rest of the lore in any way, and I'm not about to jump to conclusions without seeing it for myself.
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Jynx Anthropic
 
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Post » Fri Mar 08, 2013 6:37 pm

Slight alteration is very likely. Although I am fairly certain they don't want high impact changes when writing and placing content that is directly linked to established TES lore. Personally, I am more concerned about how they will run the game once released to the public. I wouldn't like to see links to real world events or services, be it social or not.
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Noely Ulloa
 
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Post » Sat Mar 09, 2013 4:10 am

Slight alteration is very likely. Although I am fairly certain they don't want high impact changes when writing and placing content that is directly linked to established TES lore. Personally, I am more concerned about how they will run the game once released to the public. I wouldn't like to see links to real world events or services, be it social or not.

I don't think they would do this. Zenimax has made it clear they are going for a minimalist, stream-lined UI (afraid I can't remember where I read or heard this) and everyone said it was similar to playing Skyrim. Obviously it is still early days but they aren't simply going to start adding floating Facebook icons or irritating pop-ups, it would cause complete outrage amongst the fans.

Unless they make this game into a full-on companion series to the SP TES games, I don't think they'll change the lore that drastically. WOW's lore imploded because they had to keep things fresh so kept adding more and more with each expansion. An ESO series can avoid this by simply having sequels set in the future or remakes of older ESO games.
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Jamie Moysey
 
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Post » Sat Mar 09, 2013 5:59 am

I feel that ESO will do anything but kill ES lore. Finally, we have living, breathing examples of lore throughout all Tamriel. No more reading about that oldest building in all of Tamriel that rests in High Rock. You can see it. Summerset Isles... You can see it. The migrating trees of the Bosmer, where they live in their awesome treehouses...yeah you can see that. I'm ok with this.

While experiencing these lore-ific places, I'm sure there will be plenty of opportunity for the player to do some digging on their own. Discover some great lore on their own.
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Maddy Paul
 
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Post » Sat Mar 09, 2013 12:00 am

The lore is no longer in the games. It is not theirs, and they cannot kill it. The lore is the secret fire, and each of us tends it.
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Kate Murrell
 
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Post » Fri Mar 08, 2013 6:56 pm

I wouldn't worry about it, ESO isn't a real TES game but only a spin-off. Fortunately most of the lore they add can be easily dismissed nor will it seriously impact the Elder Scrolls franchise.
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Maya Maya
 
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Post » Sat Mar 09, 2013 9:35 am

It's obvious that they are making this game really really simple.
But...

Is that simplicity going to kill the feeling of the great legends and lore that we imagine in the TES games that we play?

Let's hope not.

If they manage to retain immersion it might stand, but I've no experience with Zenimax, so can't say for sure. I heard somewhere though that there are 1500 unique books or something so far in the game, guess that's a good thing from a lore and immersion perspective.
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Suzy Santana
 
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Post » Fri Mar 08, 2013 7:48 pm

They can't really screw up any lore because we don't know any of the lore during this time period (I know that has been said a lot but people seem to dismiss it anyway). The creators all played TES and they love it, so they'll have respect for the franchise they're borrowing. And if somehow, Talos forbid, they screw up something majorly somehow, well TES lore has this safeguard that allows them to retcon anything ever. Dragon Break.

It's actually the most genius thing in fiction ever, imo.
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Marine Arrègle
 
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Post » Sat Mar 09, 2013 1:22 am

They can't really screw up any lore because we don't know any of the lore during this time period (I know that has been said a lot but people seem to dismiss it anyway). The creators all played TES and they love it, so they'll have respect for the franchise they're borrowing. And if somehow, Talos forbid, they screw up something majorly somehow, well TES lore has this safeguard that allows them to retcon anything ever. Dragon Break.

It's actually the most genius thing in fiction ever, imo.
Actually there is quite a bit known about the era. Not the direct timeline but it isn't true that nothing is known of this time period. We know the Argonians have never been more hated and people never more wary of Black Marsh than at this time. Due to the Knahaten Flu. We knew the Akaviri invasion occurred around this time. Prior to this we knew the Aldmeri Dominion wasn't formed until nearly 300 years later. We also knew that the Khajiit AND Argonians have sub-species. We knew the Khajiit are born according to the phases of the moon and that there is no way that any Khajiit would be MUCH more likely to be born or more common than another breed. Which is what they are trying to do with tue Cathay/Suthay and Cathay/Suthay-Raht iirc.

They basically said one breed is more common than another, which is blatantly wrong. Even BGS knew to just ignore that issue until they got to Elsweyr. They are tossing out most of what we knew of the other races in the 1st PGE by treating it like the people who made it were completely erroneous. While the author of the 1st PGE may have some inaccuracies tossing out most of it is completely irresponsible. Then telling us that Cyrodiil being a jungle is a transcription error while an Imperial from Cyrodiil wrote the damned book is another thing that deserves a facepalm.

They may not be breaking the lore perse, but they are stretching it to a point of near disbelief.
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latrina
 
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Post » Sat Mar 09, 2013 12:38 am

Well said my dear N'wah.
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Nany Smith
 
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Post » Sat Mar 09, 2013 4:36 am

Just to clear things up. When i say that his game is "simple", i mean that it isn't as complex as a TES game should be. Some people talks about the "dumbing-down" of the TES series.
What i'm worried about is that when you read the events of the second era wich appears in TESO, there is a huge amount of History and complex events that i fear that get killed just for the sake of the stupid gameplay or get sacrificed so more fans and cassual gamers play TESO.
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Louise Dennis
 
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Post » Sat Mar 09, 2013 6:12 am

We knew the Khajiit are born according to the phases of the moon and that there is no way that any Khajiit would be MUCH more likely to be born or more common than another breed. Which is what they are trying to do with tue Cathay/Suthay and Cathay/Suthay-Raht iirc.
You failed to take into account the fact that most Khajiit mate a certain intervals to ensure are Cathay/Suthy birth.
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Penny Wills
 
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Post » Fri Mar 08, 2013 11:59 pm

The lore is no longer in the games. It is not theirs, and they cannot kill it. The lore is the secret fire, and each of us tends it.

This is the true answer.

But I have two more:

1) Lets hope not
2) So far, it does look much more simple

Not bad in and of itself. I wouldn't expect them to come close to the lore complexity we have in Morrowind. Not unless they had hired Kirkbride. I've never seen any video game that comes close to Morrowind though. I'll be happy with TESO lore as long as it isn't terrible because my expectations are low.
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Stu Clarke
 
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Post » Sat Mar 09, 2013 8:16 am

Just to clear things up. When i say that his game is "simple", i mean that it isn't as complex as a TES game should be. Some people talks about the "dumbing-down" of the TES series.
What i'm worried about is that when you read the events of the second era wich appears in TESO, there is a huge amount of History and complex events that i fear that get killed just for the sake of the stupid gameplay or get sacrificed so more fans and cassual gamers play TESO.

Still not being clear about what it means to be simple. ESO will have all the usual Lore things that all the rest of the TES games have. Ruins/temples/shrines to find, interesting NPC's, books and the whole of Tamriel.

As far as the events of this era they know all thats happened as well, they're not talking events out, they are simply adding ESO into a time slot where there is no major event going on, just a time of chaos and uncertainty, paraphrasing of course as again you should do some research and see what the devs have to say. Get the info from the source and make your own conclusions and not those of others who do nothing but bash ZOS and think they own the Lore. Look this isn't just some random company making the game and got permission to use the lore. ZOS is part of the same company as Bethesda, the studios are literally a commute away from each other, they are in a collaboration and the makers of the Lore are always in charge of it.
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Kirsty Wood
 
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Post » Fri Mar 08, 2013 8:37 pm

Didn't Shick say something about how he likes to think of the past Elder Scrolls games as 'fanciful fiction', and TESO is an account of what REALLY happened? That doesn't sound like he's all too interested in faithful iteration. I think the fact that he's using Oblivion's Cyrodiil instead of the pocket guides Cyrodiil (which is the historically accurate on) shows that a lot of whats going to happen in TESO will be his interpretation more than anything.
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x a million...
 
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Post » Fri Mar 08, 2013 10:19 pm

Didn't Shick say something about how he likes to think of the past Elder Scrolls games as 'fanciful fiction', and TESO is an account of what REALLY happened? That doesn't sound like he's all too interested in faithful iteration. I think the fact that he's using Oblivion's Cyrodiil instead of the pocket guides Cyrodiil (which is the historically accurate on) shows that a lot of whats going to happen in TESO will be his interpretation more than anything.

Y'know, I've not heard anything much about Shick either way, but if he actually DID say that... I might have to revise my opinion on him. But someone will need to provide a source because I don't want to look down on a man for hearsay.
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Flash
 
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Post » Fri Mar 08, 2013 9:42 pm

You failed to take into account the fact that most Khajiit mate a certain intervals to ensure are Cathay/Suthy birth.
They failed to use that as an excuse. Nor is there anything to suggest it is true.
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Philip Lyon
 
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Post » Sat Mar 09, 2013 6:57 am

Honestly, I'd be fine with it if they didn't actually try to justify it. We've only ever seen Cathay-raht in recent games, I believe. Or Suthay. Either way, since Morrowind, only one breed has been used, if memory serves. If they didn't want to include multiple Khajiit subtypes, they didn't actually have to explain those away as aberrations, they could just not show them. I mean, I think most people who would care can also understand the divide between game engine/mechanics and the 'reality' of the world being presented. But instead we get this strange and meaningless contradiction.
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Shaylee Shaw
 
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