My perks were all explosives related having 3x demo expert and energy weapon related perks such as laser commander and pyromaniac minus the meltdown perk, because I used explosives for the AOE. I can tell you that playing on very hard/hardcoe mode with this kind of build was extremely frustrating and infuriating. I would haul 100 pounds of explosives with me everywhere I went only to have them be ineffective.
I remember if I found a mini nuke the feeling was great. I just found an extremely rare and powerful weapon. So I saved them until it was time to go into the quarry to take out some deathclaws. I take out the fat man and launch a 5 pound 500 cap mini nuke right in the face of a death claw. So there is this massive explosion and when the dust settled, the disappointment set in as the abomination ran toward me with only roughly 10% of its HP gone and killed me in 2 swipes. So tell me where was the reward in finding those extremely rare mini nukes with 3x demo expert and 100 in explosives? I basically wasted all those points and perk slots!
When I hit someone with a missile, or a grenade goes off right next to my enemy, I want to see their limbs blow off and there body go flying through the air. That’s what anyone would expect to see and it would have been rewarding to see that. If the grenade goes off right next to me, my character is either dead or seriously injured. So why isn’t my enemy? The game is like this with all explosives. It doesn’t matter if I’m lugging around mini nukes, missiles, plasma grenades.
Energy weapons are just as poor as explosives, with the exception of them not weighing as much. Even with laser commander, Pyromaniac etc... You simply don’t have the damage output needed to be effective with these weapons.
So my second play through I went all guns with the hand loader perk on very hard/hardcoe mode and now the game is like a cakewalk. I can snipe a deathclaw with hand loaded 0.308 rounds from a mile away and my character is only level 18. Now some may find this rewarding, put it just added to my disappointment. Why? because my first play through with energy weapons/explosives was so awful I feel like I wasted so many hours playing my first play through.
I know I could download some mods to make the game to my liking such as the deadlier explosives mod, but I guess the main point of this thread is to show how poorly thought out and play tested this game was with all the bugs/glitches and how imbalanced this game is. But that would be an entirely different topic.