Is this going to be an over-hyped letdown like Brink?

Post » Sat May 12, 2012 5:45 am

Title says all.
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Andrew
 
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Post » Sat May 12, 2012 3:12 am

Hopefully not, however if it does look like a promising game, I'll wait a couple months after it releases before I buy it.
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Eileen Collinson
 
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Post » Sat May 12, 2012 8:07 am

How can we tell now? :shrug: I do have faith in Arkane Studios and I find no reason to be worried from what little we know about the game at this point. As for over hyping... that game's been more or less off the radar until today...
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Donatus Uwasomba
 
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Post » Sat May 12, 2012 8:50 am

Brink was hyped? I'd give you Rage, but Brink dropped pretty quietly in most corners of the gaming world.

Judging by Arkane's track record, the game will probably be good and possibly be great. It appears to play to all of the company's strengths, and everything we've seen and heard about it is pointing to 'great.'
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D IV
 
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Post » Sat May 12, 2012 9:58 am

From Arkane's track record and the pedigree of talent they have working there, I'd say it stands a pretty good chance of being at least good. But then again, the same thing could have been said about Rage.
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+++CAZZY
 
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Post » Fri May 11, 2012 8:38 pm

My fear is not that it will be an overhyped letdown. My fear is that it will be a gem that nobody cares about because they can't appreciate its strengths and complain too much about its weaknesses (which it will surely have).

I believe Dark Messiah had that problem. It was good and ground-breaking in so many ways, it had an awesome combat system and in my opinion a very cool story with great atmosphere, not to mention that it's still one of the few games that actually show your whole body in first person. But people complained that they found themselves kicking things all the time.

I think the game needs more advertisemant, really. People still aren't sure about it, and they need something that gives them trust. For example, I think that Deus Ex Human Revolution suffered from this as well, but then all these awesome trailers and advertisemants were put out and people realized that this is a world they want to experience.
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Melissa De Thomasis
 
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Post » Sat May 12, 2012 12:38 am

well TBH once I saw Brink I thought it was no good, I liked the whole scale whatever you want, but it felt like only one good idea in another FPS, One feature can't hold up a whole new IP.

On the other hand Dishonored mixes alot of ideas, it just depend on how special they are, and that they don't feel like a rip off, being a stealth game is a great thing, it will push the game to hardcoe fans, Let's see how the gameplay holds.
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Lyd
 
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Post » Sat May 12, 2012 8:55 am

I'm really enjoying what I've seen of the game. The tone the art style, I have high hopes for this one.
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Chloe Botham
 
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Post » Sat May 12, 2012 8:24 am

well I think Deus Ex Human Revolution suffered due to it's direction, just like Dishonored may, I mean Stealth games aren't the games for casual market, DE:HR sold around 2.5:3 Million Copies which is a good indication about the no. of hardcoe players, nowadays most of the market are casual players, and that's why some major series is adapting to it, like Resident Evil, Medal of Honor, THQ releasing Homefront, and more and more.


IMO Dishonored need to focus on who they are targeting, if they are targeting Casual player then alot of explosions need to be shown, if hardcoe then deep stealth system and true sand box style maps, I remember seeing quite enough of DE:HR there was the social system demo, the Sarif manufacturing plant demo which was shown with a stealth and action gameplay I think.

But still I believe DE was more pushed towards hardcoe fans, which is a big reason why I love it, playing it as action title didn't feel right, yet at the same time it didn't mount up to 5:7 Millions, I hope at least Dishonored get 5 Millions, and since it got a vibe similar to BioShock and Thief it will probably have alot of support, so who knows.

yet 3 Millions isn't really bad either I think ?!
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Peter lopez
 
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Post » Fri May 11, 2012 9:35 pm

I have mixed feelings about it. I had nothing but confidence for it until I played Dark Messiah: Might and Magic. Everyone seems to like Dark Messiah, but I didn't like it. I don't know why. Maybe it was too repetitive, maybe it is too linear (it's very non-linear compared to other games, but I expected more with all the hype). Maybe, like Fearabbit said, I am dwelling on the mistakes rather than celebrating the successes. I want Dishonored to make up for what Dark Messiah lacked for me, and hopefully I won't have the same relationship with Dishonored as I did with Dark Messiah.
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Quick Draw
 
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Post » Sat May 12, 2012 6:46 am

I think the game needs more advertisemant, really. People still aren't sure about it, and they need something that gives them trust. For example, I think that Deus Ex Human Revolution suffered from this as well, but then all these awesome trailers and advertisemants were put out and people realized that this is a world they want to experience.
Ah, but did all of those videos come early in its developement or when it was nearing release? If too much is released too soon people lose their enthusiasm.
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joeK
 
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Post » Sat May 12, 2012 7:39 am

Please help me out here how does one define the difference between hardcoe players or gamers
to CASUAL players or gamers. @ Sameer.fisher (can't use quote for some odd reason)
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jadie kell
 
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Post » Sat May 12, 2012 1:54 am

Ah, but did all of those videos come early in its developement or when it was nearing release? If too much is released too soon people lose their enthusiasm.
Well the amazing pre-rendered ones started coming out with http://www.gametrailers.com/video/e3-2010-deus-ex/100909, about 14 months before release, with little re-cuts being released over the months, culminating in the full http://www.youtube.com/watch?v=Kq5KWLqUewc in December. They then released a live-action one in http://www.youtube.com/watch?v=Fl_Wd_vAQIU, 4 months before release, followed by another two in http://www.youtube.com/watch?v=54B5fm5dQ9E&feature=related and http://www.youtube.com/watch?v=uGzpzlvf0Gs.
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Rusty Billiot
 
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Post » Sat May 12, 2012 7:58 am

@http://www.gamesas.com/user/798105-dat-uk-guy/: well it is kinda difficult, there are different definitions of what is hardcoe and what is casual, but here is what I think, hardcoe is a gamer who can take his time, who is more into complexity, options, freedom, and above all challenge, you see in War Games hardcoe gamers want their games to be realistic, or have command over their squad mates, or have a challenge and need to walk slowly and plan every step ahead, in Survival Horror they want to feel cornered, they want to feel they are not playing as super heroes but human who can very well die, lack of ammo, investigation, puzzles, that all contribute to them, in Stealth it is more about going non lethal, or being a Ghost and no one knows you were even there, having a challenge from the AI awareness and a couple of bullets can take you down, and when it comes to any sort of MP they are more interested in team work and communication that killing feast.

The casual is the complete opposite of that, at least that's my opinion.
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Vickey Martinez
 
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Post » Sat May 12, 2012 12:06 pm

As long as they don't promise us a deadline like Skyrim and take their time to finish the game I don't think we have much to worry about.
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~Amy~
 
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Post » Sat May 12, 2012 4:00 am

I don't think so, no. Arkane have never disappointed me, and I think they will deliver a great game.
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Conor Byrne
 
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Post » Sat May 12, 2012 7:36 am

Dishonered and Brink were developed by totally different studios, and these are VERY different games. If this game wasn't published by Bethesda you wouldn't be asking this question at all.
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Sheila Reyes
 
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Post » Sat May 12, 2012 11:19 am

More like under-hyped, I think, if there is such a word.
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Amanda savory
 
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Post » Sat May 12, 2012 8:32 am

I agree that Brink was way over-hyped, but I wouldn't attribute that to Bethesda, but to the folks who actually made the game (the company's name eludes me at the moment). I feel like if Dishonored's gameplay is anything like the trailer, then we are in for a seriously under-hyped game. I just hope that it doesn't become a sleeper hit of the year, and gets the attention it deserves if it ends up being supremely awesome.
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Nick Swan
 
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Post » Sat May 12, 2012 6:06 am

Frankly my only "concern" is that the PS3 version might not be on par with the Xbox one, Skyrim docet, buy lately it seems that smaller developers are more capable of good cross-platform titles (Rocksteady Studios, Digital Extreme, From Software) so Arkane could very well succeed where Bethsda failed.
For what is worth I have pre-ordered Dishonored and I intent to buy it.
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Elle H
 
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Post » Sat May 12, 2012 1:40 am

Hopefully not, however if it does look like a promising game, I'll wait a couple months after it releases before I buy it.

Me to. 2011 made me a smarter person. I will not buy a game until I have seen reviews and have seen if there are any game breaking aspects to the game.
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Isabella X
 
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Post » Sat May 12, 2012 4:13 am

Frankly my only "concern" is that the PS3 version might not be on par with the Xbox one, Skyrim docet, buy lately it seems that smaller developers are more capable of good cross-platform titles (Rocksteady Studios, Digital Extreme, From Software) so Arkane could very well succeed where Bethsda failed.
For what is worth I have pre-ordered Dishonored and I intent to buy it.
oh GOD please no, the amount of complains about Skyrim put me off from even trying the game, even though I thought of borrowing it from one of my friends to see how it holds, he has 2 version PC and PS3, and spend alot of time on it.
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Antonio Gigliotta
 
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Post » Sat May 12, 2012 1:39 am

Well really the only way the hype can affect you is if you buy into the hype first of all, and if you let the hype influence your opinion of the game.
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Liv Brown
 
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Post » Sat May 12, 2012 11:38 am

well I think Deus Ex Human Revolution suffered due to it's direction, just like Dishonored may, I mean Stealth games aren't the games for casual market, DE:HR sold around 2.5:3 Million Copies which is a good indication about the no. of hardcoe players, nowadays most of the market are casual players, and that's why some major series is adapting to it, like Resident Evil, Medal of Honor, THQ releasing Homefront, and more and more.


IMO Dishonored need to focus on who they are targeting, if they are targeting Casual player then alot of explosions need to be shown, if hardcoe then deep stealth system and true sand box style maps, I remember seeing quite enough of DE:HR there was the social system demo, the Sarif manufacturing plant demo which was shown with a stealth and action gameplay I think.

But still I believe DE was more pushed towards hardcoe fans, which is a big reason why I love it, playing it as action title didn't feel right, yet at the same time it didn't mount up to 5:7 Millions, I hope at least Dishonored get 5 Millions, and since it got a vibe similar to BioShock and Thief it will probably have alot of support, so who knows.

yet 3 Millions isn't really bad either I think ?!
I am not sure they need to pick one type of gamer over the other, even if those parameters were what summed them up., This game purports that it will leave the options of stealth or all out assault up to the player. Supposed to be all about consequences too, so hopefully that means either playstyle will have its rewards as well as downfalls, storywise.

I like the art direction in this a lot more than Brink as well. The character models were pretty cool for bring, but the rest was kinda "meh" for me.
This game seems to have an air of fantasy, sci-fi and a bit of steam punk. The character models and world both look pretty good.

So long as they can keep it from tearing or lagging their only concern will be if their cause and effect selling point is all its cracked up to be.
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Robert Jackson
 
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Post » Fri May 11, 2012 10:00 pm

I am not sure they need to pick one type of gamer over the other, even if those parameters were what summed them up., This game purports that it will leave the options of stealth or all out assault up to the player. Supposed to be all about consequences too, so hopefully that means either playstyle will have its rewards as well as downfalls, storywise.

I hope they can cater both sides, but at the same time I hope they flesh out stealth, and not end up being a cheap gameplay, I mean few, and I dare say very few Stealth games were able to achieve deep stealth and great action, almost every game goes for action route and ends up diluting the stealth approach, and if they try to include some action with an amazing stealth system, it fell short from the views of Action People, like Deus Ex Human Revolution, the action was really good to me, but I don't know, I doubt any real action fan would like it, right ?!

My main concern is that a certain kind of gameplay may dilute the other, I hope Stealth isn't diluted in any way, and if action is heavily there, let's have an amazing crazy action to enjoy :).

((Probably Crazy Action is there, didn't Corvo call for lighting at the end of the trailer !!))
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Noely Ulloa
 
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