Time for Bethesda to save face?

Post » Thu May 17, 2012 1:05 pm

"The game is fundamentally broken and nothing short of a major rewrite of huge sections of code will likely suffice"

That is an ignorant statement. The issues they are having are largely subtle at this point, they may appear significant but that is just due to how the issues are expressing themselves. I suspect they already know about the lionshare of issues currently being discussed on forums, and have already resolved a fair number of them. At issue is that this sort tweaking takes time to test and they are caught in a vicious cycle of having fixes for people they want to get out into the hands of folks but needing to take the time to test and make sure other systems haven't suffered. They dropped the ball on this patch, but that doesn't mean they have vast amounts of code to rewrite, far more likely a few lines and bits of logic here and there, which as fate would have it, generally takes far more time then writing vast amounts of code!

I won't make excuses for them because all of this ought to have been worked out earlier, but this doom and gloom talk isn't particularly helpful for anything unless its cathartic for you...in which case carry on. :)

I agree to a certain extent in that it likely is a simple but time consuming fix.

However I do think that it's important we, as paying customers, keep the issues at te forefront of not just here but the gaming press as a whole. After launch Bethesda were happy to herald the huge success & now that the issues have surfaced they have gone completely silent. If you take the credit you should also stand up to the critics as well. The mere fact that Hines, head of PR, chooses to tweet about Skyrim being in line for GOTY while these boards are littered with nothing but issue after issue & the gaming press are all running articles about the problems, tells me that they simply don't care.

This is why I will never buy a Bethesda title day 1 ever again & am recommending nobody buy Skyrim until we either hear a response from Bethesda or the game is fixed to a playable state.
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Nathan Hunter
 
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Post » Thu May 17, 2012 8:56 am

It's sad that Bethseda releases great games ,but they don't take the time to slow down and realize everything. In my opinion I think they rushed the game to the market without playing it themselves to notice the problems. Being a fan of the Elder Scroll Series since Morrowind this isn't acceptable. They need to put more effort into their work than just slap down a patch to fix 1 problem but cause others. I was really anticipating Skyrim however I think i'm not gonna buy the game until things improve. Anyways hopefully Bethseda learned their lesson.
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Devin Sluis
 
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Post » Wed May 16, 2012 10:22 pm

You know, even now all Bethesda have to do if communicate with us regularly and I'm very sure we'd all feel a lot better and more forgiving.

A game having problems when it's released is nothing new. What's shocking and infuriating is that Bethesda won't effing communicate with us about it. Whether or not they're working flat out to try and fix all that is wrong, their lack of communication just makes it look like they've taken our money and subsequently couldn't care less about us – "We've got our money, job done. Let's get started on TES VI!"
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lucile davignon
 
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Post » Thu May 17, 2012 2:07 am

In nearly 10 years on this forum I have rarely, if ever, seen anyone from Bethesda respond to post release issues brought up by the users.

I have no doubt they have people monitoring the forum all day long but I am sure that employee is under direct orders to just take notes and NEVER reply.

In my nearly 10 years here though I have seen the post release messages for all the games since Morrowind. I have no doubt in my mind that this is the worst of the releases. If I was not sure before the patch then I am since the patch.

It's sad because this really is a brilliant game at it's core.

Well for the Bethesda forum lurkers - See that ? it's not just more recent forum joiners who are unhappy with your latest, ahem, product. I haven't been here as long as Dolenz but I have been here since Oblivion and put a lot of effort into helping people on the PC version of that game so I can concur with his sentiments.

Now I tend to game on the PS3 and was hoping that things had improved over the years but I can see that does not seem to be the case.

At the moment my game is working post patch with only one freeze sorted by a soft reset but given the board activity I suspect that it will not last, once that happens I will not be a rage quitter.

I will be a very dissapointed gaming enthusiast who will have had to trade in or place on the shelf, my copy of Skyrim PS3 and forget about Tamriel and the world of the Elder Scrolls as the company who produces it, simply dosen't care if it works or not.
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kasia
 
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Post » Thu May 17, 2012 2:10 am

They really need to get Todd Howard to come out of the bunker he's hiding in deep below the Earth and get him talking.

Why? That's not his job, it's up to the PR team to talk to us.
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natalie mccormick
 
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Post » Thu May 17, 2012 12:53 am

"The game is fundamentally broken and nothing short of a major rewrite of huge sections of code will likely suffice"

That is an ignorant statement. The issues they are having are largely subtle at this point, they may appear significant but that is just due to how the issues are expressing themselves. I suspect they already know about the lionshare of issues currently being discussed on forums, and have already resolved a fair number of them. At issue is that this sort tweaking takes time to test and they are caught in a vicious cycle of having fixes for people they want to get out into the hands of folks but needing to take the time to test and make sure other systems haven't suffered. They dropped the ball on this patch, but that doesn't mean they have vast amounts of code to rewrite, far more likely a few lines and bits of logic here and there, which as fate would have it, generally takes far more time then writing vast amounts of code!

I won't make excuses for them because all of this ought to have been worked out earlier, but this doom and gloom talk isn't particularly helpful for anything unless its cathartic for you...in which case carry on. :)

How is it any more ignorant than yours? The last patch introduced more issues than it fixed in my case. As for your assumption that it's just "a few lines and a bit of logic here and there' I'll assume you aren't a developer. There is as much chance of that as there is of us getting a response from Bethesda on the forum. It absolutely astounds me how much people are willing to blindly justify the bugs and unfinished products that Bethesda consistently put out to their customers.
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matt white
 
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Post » Thu May 17, 2012 7:17 am

And when they've patched this game good they should go back and fix the Fallouts, especially New Vegas (with or without Obsidian) so I can finally play the DLCs. I platinumed both and encountered enough bugs to last a lifetime. Now Skyrim is the same despite having a new engine? That's just crazy.


No, Bethesda should have never released a single game with as many technical flaws as their last three titles have had. It isn't good workmanship for themselves to feel good about and it slaps the consumer in the face.

The engine isn't new, it's a "done up" version of the old one. Any changes to the engine are minor.
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Alkira rose Nankivell
 
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Post » Thu May 17, 2012 2:21 pm

Why? That's not his job, it's up to the PR team to talk to us.

For the same reason by wich he gave his face in all events to sell us the game. We are the same users. Nothing has changed. So, now that the game it seems to be broken, why Todd don't appears to say us the true about the problems we are experiencing?

To sell the game, there is Todd, that's what I mean...
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Siidney
 
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Post » Thu May 17, 2012 8:28 am

I dont know why everyone finds this so surprising. All their past games have had the same problems. They patched them all. The patches didnt fix squat. I dont see Skyrim as being any different. Oblivion was so bugged and unsupported, that players had to make a unofficial patch and do their dirty work, which fixed 300 bugs out of 2,000. This was enough to finish the main story on PC only, sometimes, and thats it. But its unacceptable that a company ignored its product to the point where players had to take over its tech department, if Bethesda even has one. This game will not be fixed. That is something everyone will have to realize. Its current condition is its final condition. Which is the same condition as Morrowind, Oblivion, and Fallout 3. Some can play, most cant. The higher your save file size, the worse it gets. Same ol', same ol'... And im not convinced this is a new engine. How is it even possible that a brand new engine has the EXACT same problems as the older engines? Something is fishy there.
Their games have great content, that cannot be denied. But they have the absolute worst open world engine ever made. To any other company, that engine would not even be in the beta stage. But this company released it for over a decade on different titles without being fixed. I mean lets get real, can anyone tell me a worse open world engine? I have played all sandbox games. Sure, sometimes they crash or you find a bug, but Bethesda titles are the only ones that consistently dont work. To anyone who wants to defend this company or game, take a look at your entire open world game collection, and then choose the most unstable one and tell me about it.
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Luis Reyma
 
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Post » Wed May 16, 2012 10:34 pm

Good question, where is Todd? he's vanished off the face of the earth
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Lewis Morel
 
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Post » Thu May 17, 2012 8:46 am

They only need to outsource their beta testers and stop using us.
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Marlo Stanfield
 
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Post » Thu May 17, 2012 6:50 am

In spite of the bugs mentioned (from the patch) I still like this game. The scenery is awesome and most of the non-bugged NPC interactions are the best I've seen. I've enjoy the quests and the dungeons thoroughly. I'm hoping that in a couple of weeks this patches bugs are addressed. In the meantime, I'll still play the game.
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Greg Swan
 
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Post » Wed May 16, 2012 11:23 pm

Yep, I'm still playing and loving this game.
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Rhi Edwards
 
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Post » Wed May 16, 2012 11:58 pm

Bethesda seem to save themselves money by using PS3 users as their Beta testers. I would have done it for free, but not after I spent £40 on the game. :brokencomputer:

I really feel for the people who got the CE
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Liv Brown
 
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Post » Thu May 17, 2012 3:13 am

They patched them all. The patches didnt fix squat. I dont see Skyrim as being any different. Oblivion was so bugged and unsupported, that players had to make a unofficial patch and do their dirty work, which fixed 300 bugs out of 2,000. This was enough to finish the main story on PC only, sometimes, and thats it.

Well that's just blatantly not true. I played a couple of hundred hours of Oblivion on the PS3 (where there is no unofficial patch) and never really had much of an issue. Yes there are certainly quirks in the game, and there is the Vampire Cure Quest that was broken in the GOTY edition which was pretty bad, but the idea that you need the unofficial patch just to sometimes be able to finish the main quest is a load of nonsense.
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Claire Jackson
 
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Post » Wed May 16, 2012 11:16 pm

Well that's just blatantly not true. I played a couple of hundred hours of Oblivion on the PS3 (where there is no unofficial patch) and never really had much of an issue. Yes there are certainly quirks in the game, and there is the Vampire Cure Quest that was broken in the GOTY edition which was pretty bad, but the idea that you need the unofficial patch just to sometimes be able to finish the main quest is a load of nonsense.
^^ +1, i put 500+ hours into the GOTY PS3 release and asside from the blood grass glitch there was nothing really wrong with it.

Keep in mind it was not Bethesda who brought Oblivion to the PS3 - i think it was 4G studios who did the port and a damn good one it was too.

Also consider that 90% of the 'bugs' fixed by the UOP where not even bugs, they where just minor little things that 3/4 of players would never have even noticed.
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Beth Belcher
 
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Post » Thu May 17, 2012 7:52 am

LONG LIFE TO OBLIVION! :foodndrink:
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james kite
 
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