eeeh I'm flimsy about this, AWESOME about the enchanting and putting effects on your hands but at the same time it has to be "equipped" D:!! um question in your testings did the item use the unarmed melee kill animations?
I understand blocking would have to be animated in
Actually the "equip" feature has turned out to be rather convienient, since you can add the "weapon" to favorites as well as your hotkeys. Normally you cant add unarmed to favorites and hotkeys, and must instead unequip a hotkeyed item. Also if you have several enchanted types of "unarmed" you can hotkey them all and even switch between them!
I know there seems to be ongoing debate on the viability/practicality of tempering and poisoning fists, but there is a reason for it. The reason is simply that for unarmed to be as viable as other weapon types, it needs every source of upgradeability that other weapon types possess. Sure it costs you some immersion and realism, but its a necessary evil I am afraid. I could make unarmed tempering require soul gems (like you enhance your fists with the souls of the fallen to harden them) or something similar to help with realism, but the key issue is viability at this point.
Checking out Eldrian's mod now, and will continue to work on unlocking more unarmed features. Personally I am just dying for one of other amazing modders such as HexOff, SkyCaptain, or Duke Patrick to add a animated "block" to unarmed, as well as a kick bash! I really hope Tes VI doesnt include this two trigger two hand thing again!