Underwhelmed...

Post » Fri Nov 16, 2012 9:53 pm

I think they only charged $5 when they realised it wasn't that much. If it had some kind of interior editor, where you could move furniture around and place things where you wanted them it would be worth a lot more.

Think of the track editor in trials evolution - is that not modding on the xbox? You can even DL other people's tracks.

Still 400 MP is fair.

And I can download other people's Map Variants and Game Type Variants for Halo: Reach, doesn't mean it's Modding the Xbox.
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steve brewin
 
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Post » Fri Nov 16, 2012 12:50 pm

It's $5.

Honestly, the level of entitlement I see on these forums absolutely stupefies me.

I agree
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Stace
 
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Post » Fri Nov 16, 2012 7:24 pm

So I can see I'm not the only one who we less than thrilled with this DLC. Don't get me wrong, the 3 extra houses are actually really cool, and the option for different wings was pretty neat, but really that's where the customization ends. I

I can deal with the structure being pre-determined modules, but what is really killing this DLC is that the contents of the house modules are pre-determined. My only choice in decoration is to not build something; that's not a choice. Why could we not have been presented with a complete list of all interior placeables with the ability to place as we see fit?


Let's do some math here:

You can have three wings to have the largest maximum house. Each wing has three options.

That is 3 x 3.

On top of that, you can choose to have a cellar or not, so that becomes 2 x (3 x 3)

You can also choose to have the small house + main hall + cellar, small house + main hall or just the small house, so those are three additional options.

2 x (3x3) + 3

Now, since we can have this at three different places, we multiply all that by 3.

3 x (2 x (3x3) + 3)

That = 63 different possible house designs.

On top of that, you can have a huge amount of furniture combinations, so it isn't really a "premade house". If you think 63 house designs are a small number, well then that's your problem. I for one think it's a rather nice number.
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Trista Jim
 
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Post » Fri Nov 16, 2012 6:11 pm

We get alot for 5 dollars -_- And the next dlc is gonna be really big because this one is small.
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Ray
 
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Post » Fri Nov 16, 2012 8:27 pm

For any amount of my hard earned money I expect to not face a bait and switch.

This was hardly a bait and switch. I suggest you look up what that term actually means. As for your "hard earned $5" - if you have to work that hard to earn $5 then maybe you should be investing your money into something other than videogame DLC.
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Alexander Lee
 
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Post » Fri Nov 16, 2012 4:10 pm

Let's do some math here:

You can have three wings to have the largest maximum house. Each wing has three options.

That is 3 x 3.

On top of that, you can choose to have a cellar or not, so that becomes 2 x (3 x 3)

You can also choose to have the small house + main hall + cellar, small house + main hall or just the small house, so those are three additional options.

2 x (3x3) + 3

Now, since we can have this at three different places, we multiply all that by 3.

3 x (2 x (3x3) + 3)

That = 63 different possible house designs.

On top of that, you can have a huge amount of furniture combinations, so it isn't really a "premade house". If you think 63 house designs are a small number, well then that's your problem. I for one think it's a rather nice number.

Exactly.

And the number gets even larger when you add in all the different options for the interior furnishings. Yes, their technically "the same", but no one says you have to build every single little item for your abode.

The different pairings and quantities means that out of everyone who buys this DLC, you aren't going to ever have the exact same house as any other person unless you just completely stuff it with absolutely everything you can.

I'm an Assassin. Aside from some basic necessities, my house is pretty sparse. No random furniture in the way, etc. And I really got picky with what exactly I added on as far as interior furnishings.

The sheer amount of customization (once you actually take a step back and look at all of the variations possible) is staggering.
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Louise Dennis
 
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Post » Fri Nov 16, 2012 9:45 pm

This is a perfect example of what happens when people expect too much. All I can say is try to enjoy it for what it is. Think about it. Without this dlc, you'd be stuck with completely non customizable houses with no choice at all. And no kids, or pets!

From what I've heard the houses aren't really customizable at all. Luckily, mods will fix it.

I'll probably get this eventually; adoption is worth $5 to me. I just hate the laziness involved in the game's children; remind me, why are Redguard children whiter than racist ghosts?
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Jesus Sanchez
 
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Post » Fri Nov 16, 2012 9:11 am

Exactly.

And the number gets even larger when you add in all the different options for the interior furnishings. Yes, their technically "the same", but no one says you have to build every single little item for your abode.

The different pairings and quantities means that out of everyone who buys this DLC, you aren't going to ever have the exact same house as any other person unless you just completely stuff it with absolutely everything you can.

I'm an Assassin. Aside from some basic necessities, my house is pretty sparse. No random furniture in the way, etc. And I really got picky with what exactly I added on as far as interior furnishings.

The sheer amount of customization (once you actually take a step back and look at all of the variations possible) is staggering.

Indeed, I don't think most people will ever find an exact copy of their house
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ZzZz
 
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Post » Fri Nov 16, 2012 8:02 pm

From what I've heard the houses aren't really customizable at all. Luckily, mods will fix it.

I'll probably get this eventually; adoption is worth $5 to me. I just hate the laziness involved in the game's children; remind me, why are Redguard children whiter than racist ghosts?

This post alone tells me that you haven't even explored this DLC.

You quickly glanced through some of the options and made up your mind before really looking into it.\

Oh well. It's your money, but I'm getting $20+ worth of content from a $5 DLC. That's outstanding value for the price!
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Karl harris
 
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Post » Fri Nov 16, 2012 2:39 pm



This post alone tells me that you haven't even explored this DLC.

You quickly glanced through some of the options and made up your mind before really looking into it.\

Oh well. It's your money, but I'm getting $20+ worth of content from a $5 DLC. That's outstanding value for the price!

I've been on these forums a great deal over the last day to hear what I can about the game. I'll be playing on PC, but I have no interest in gamesas's house building, polished or no, it does not do what I want.

I'm not going to pay for things that I hate and I'm not a pirate, either. There's no try before you buy here, so excuse me for not exploring it fully.
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Kelly Tomlinson
 
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Post » Fri Nov 16, 2012 9:37 am

It may not do everything some people were expecting, but I'm still looking forward to getting it.
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Amy Smith
 
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Post » Fri Nov 16, 2012 10:09 am

I'm enjoying this DLC and I'm quite happy with it. It's taking a lot of time to just get my small home furnished. I'm RP'ing a hunter in Falkreath and while I would have like my small home to be a log cabin, after seeing the finished product, I'm okay with my small cottage. I'm going to be adding the Main Hall and Trophy room as well, to showcase some of my kills. Probably marry and adopt since I'm no Dragonborn hero, just a meager hunter this time around.

OP's disappointment is understandable, but the arguments about the DLC being only $5 are well placed. If they'd charged the same as Dawnguard, that would have been a different story. It's a fair price for what you get and what you get is pretty decent, IMO and giving us too much control over placement opens up the possibility for way more bugs and glitches. As it is, I think they've given us something fun to occupy our time in-game.

Also, if anyone was expecting to be able to have all options, in one house, all at once, then I guess they're limited. But I plan on roleplaying several different types of characters from heroes to villains to everyday citizens and each one will have a different house/home based on their needs. What would my Nord Companion need with a garden or a cow, and why would my trader not marry and have children and create a home accordingly.

I think with the right mindset, you could have a lot of fun with this add-on. That's really what it is, a small add-on. I'm looking forward to a larger expansion pack later on.
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Alex Blacke
 
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Post » Fri Nov 16, 2012 9:58 am

I've been on these forums a great deal over the last day to hear what I can about the game. I'll be playing on PC, but I have no interest in gamesas's house building, polished or no, it does not do what I want.

I'm not going to pay for things that I hate and I'm not a pirate, either. There's no try before you buy here, so excuse me for not exploring it fully.

I play on a PC as well, and from what I've seen on my Xbox after exploring it for almost 2 full days, I'll be deleting my House Mods tonight. The Official DLC simply does more than any house mod out there can do.
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April D. F
 
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Post » Fri Nov 16, 2012 6:24 am

i would like to see more dlc like this..

i know people want big, but this is a nice addition
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Sian Ennis
 
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Post » Fri Nov 16, 2012 9:23 pm



I play on a PC as well, and from what I've seen on my Xbox after exploring it for almost 2 full days, I'll be deleting my House Mods tonight. The Official DLC simply does more than any house mod out there can do.

Like have a kitchen and a library at the same time?

I'll be honest, the mechanics look great. I mean, hell, it will probably (hopefully) lead in a new line of housing mods using them. That'd be fantastic. Having watched videos showcasing the place, I hate the layout and I'm irate over being forced to choose between one of the two things I consider essential for my living space.

I've no interest in the houses, but considering I shelled out $20 for crossbows and werewolf perks, I might shell out the $5 for adoption.
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CYCO JO-NATE
 
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Post » Fri Nov 16, 2012 1:23 pm


I've no interest in the houses, but considering I shelled out $20 for crossbows and werewolf perks, I might shell out the $5 for adoption.

oh please..
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patricia kris
 
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Post » Fri Nov 16, 2012 11:24 am

Let's do some math here:

You can have three wings to have the largest maximum house. Each wing has three options.

That is 3 x 3.

On top of that, you can choose to have a cellar or not, so that becomes 2 x (3 x 3)

You can also choose to have the small house + main hall + cellar, small house + main hall or just the small house, so those are three additional options.

2 x (3x3) + 3

Now, since we can have this at three different places, we multiply all that by 3.

3 x (2 x (3x3) + 3)

That = 63 different possible house designs.

On top of that, you can have a huge amount of furniture combinations, so it isn't really a "premade house". If you think 63 house designs are a small number, well then that's your problem. I for one think it's a rather nice number.

That and which spot you like the most. I personally love Lakeview, but Morthal's, you can see solitude from your porch. Dat view!
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Rude_Bitch_420
 
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Post » Fri Nov 16, 2012 1:13 pm

oh please..

What? I got what I wanted out of that DLC. I think the plot to the DLC made me wish it had cost me less, but then I had more fun with my crossbow. (as an aside, the forgotten vale was awesome and so was the aether forge sidequest)

Now I'm just waiting for the DLC that involves aethernautics and a giant ring in space that will destroy all life because it's going to have spears and I can ignore the other crap.
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Brooks Hardison
 
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Post » Fri Nov 16, 2012 7:09 am

That and which spot you like the most. I personally love Lakeview, but Morthal's, you can see solitude from your porch. Dat view!

I did calculate the plots in the equation, but the combinations of furniture would increase the sum a lot :)
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mollypop
 
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Post » Fri Nov 16, 2012 8:59 am

I did calculate the plots in the equation, but the combinations of furniture would increase the sum a lot :smile:

Yea, I didnt see that til after I posted it, lol. Oh well, it still had to be said how awesome that view is!
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Alister Scott
 
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Post » Fri Nov 16, 2012 5:01 pm

I just wanted to add a couple of more manequins and armor stands, to have every armor represented in my armory, and cant even do that.

but i sure do have a ton of saddle bags and crates(which arent interactive), that i could sel lyou!
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Mimi BC
 
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Post » Fri Nov 16, 2012 8:45 am

Let's do some math here:

You can have three wings to have the largest maximum house. Each wing has three options.

That is 3 x 3.

On top of that, you can choose to have a cellar or not, so that becomes 2 x (3 x 3)

You can also choose to have the small house + main hall + cellar, small house + main hall or just the small house, so those are three additional options.

2 x (3x3) + 3

Now, since we can have this at three different places, we multiply all that by 3.

3 x (2 x (3x3) + 3)

That = 63 different possible house designs.

On top of that, you can have a huge amount of furniture combinations, so it isn't really a "premade house". If you think 63 house designs are a small number, well then that's your problem. I for one think it's a rather nice number.

No don't do math, you do it in a way that doesn't apply to what the guy you quoted said, in fact you actually strengthen his point.
When the only choice is to build or not to build the main hall and cellar then that is a very poor choice, perhaps a different style of room should have been added to this choice.

2 x (3x3) + 3

I don't understand the logic behind this equation, if we can have 3 different houses at three different locations, how does that help the customization of any one single house? I will tell you it doesn't.

3 x (2 x (3x3) + 3)

All in all, there is 9 note worthy different combinations of rooms.
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Jason White
 
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Post » Fri Nov 16, 2012 5:55 pm

No don't do math, you do it in a way that doesn't apply to what the guy you quoted said, in fact you actually strengthen his point.
When the only choice is to build or not to build the main hall and cellar then that is a very poor choice, perhaps a different style of room should have been added to this choice.

2 x (3x3) + 3

I don't understand the logic behind this equation, if we can have 3 different houses at three different locations, how does that help the customization of any one single house? I will tell you it doesn't.

3 x (2 x (3x3) + 3)

All in all, there is 9 note worthy different combinations of rooms.

"Noteworthy" is entirely subjective. And the post wasn't about how many combinations would make you (as in you, individually, not the collective you) feel satisfied.
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josh evans
 
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Post » Fri Nov 16, 2012 6:54 am

"Noteworthy" is entirely subjective. And the post wasn't about how many combinations would make you (as in you, individually, not the collective you) feel satisfied.

How many combinations of different layouts you could make.
The shapes of the first two rooms are the always the same as are the others, seeing how Bethesda couldn't have been bothered to add 4 or more wings available to build on instead of the 3, you think they would have at least gave a couple of different structures for each type of wing.
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naana
 
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Post » Fri Nov 16, 2012 8:58 pm

Remember when a cell is loaded the game need to "remember" where every item is placed. I would surmise that being able to put furniture wherever you wanted would be quite taxng on the system.
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Cedric Pearson
 
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