Unofficial Pony Wars: The Pony Republic Thread II

Post » Mon May 14, 2012 10:51 am

the problem is its still monthly payments on top of the original game. One payment should be enough for a video game

I think I can see a justification for some payments to pay for the upkeep of the servers, but the prices are invariably way in excess of what I'd consider to be a realistic amount: I guess the usual "what we think we can get away with" mentality.

I'm having a bit of a love/hate relationship with the game: I like the atmosphere a lot, it's interesting and I've been enjoying the quests; but the mobs are getting on my nerves, a bit like they are in Sacred 2 but harder to ignore; the interface needs some polish, especially the way I repeatedly get "snagged" on objects I'm passing, and a few bugs with the key-parsing which stop me taking cover when it's really urgent; and the overpowered bosses are making me lose the will to live, especially as I've reached a part of the game where it's getting harder to gain experience since the quests are drying up. That really wasn't helped by trying to do the Esseles quest only to find the past hour of gameplay thrown away because of the end boss' ridiculous amount of hp: as a level 16 rogue I didn't stand a chance.
User avatar
joeK
 
Posts: 3370
Joined: Tue Jul 10, 2007 10:22 am

Post » Mon May 14, 2012 12:03 pm

I think I can see a justification for some payments to pay for the upkeep of the servers, but the prices are invariably way in excess of what I'd consider to be a realistic amount: I guess the usual "what we think we can get away with" mentality.

I'm having a bit of a love/hate relationship with the game: I like the atmosphere a lot, it's interesting and I've been enjoying the quests; but the mobs are getting on my nerves, a bit like they are in Sacred 2 but harder to ignore; the interface needs some polish, especially the way I repeatedly get "snagged" on objects I'm passing, and a few bugs with the key-parsing which stop me taking cover when it's really urgent; and the overpowered bosses are making me lose the will to live, especially as I've reached a part of the game where it's getting harder to gain experience since the quests are drying up. That really wasn't helped by trying to do the Esseles quest only to find the past hour of gameplay thrown away because of the end boss' ridiculous amount of hp: as a level 16 rogue I didn't stand a chance.

There's your problem. :P
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Mon May 14, 2012 10:00 am

There's your problem. :P

Thanks for that. :rolleyes: The bit where I said "it's getting harder to gain experience since the quests are drying up" isn't really helping.
User avatar
katie TWAVA
 
Posts: 3452
Joined: Tue Jul 04, 2006 3:32 am

Post » Mon May 14, 2012 1:18 pm

Thanks for that. :rolleyes: The bit where I said "it's getting harder to gain experience since the quests are drying up" isn't really helping.
Really? I had exactly the opposite experience - I had quests going gray on me before I could complete them, there was far too much XP being given out! To be fair I was a completionist on every planet, and also did the daily space missions, but I hit level 50 long before I finished the last planet... A couple of times I ran into a boss I simply could not beat without help, though, since the Jedi Sentinel I play has a glass jaw when it comes to champions and groups, but otherwise I blitzed through most of the game (especially when I got a pet healer companion.) Perhaps the sentinel just has an easier time at soloing... :shrug:
User avatar
Kanaoka
 
Posts: 3416
Joined: Fri Jun 16, 2006 2:24 pm

Post » Mon May 14, 2012 6:09 am

Thanks for that. :rolleyes: The bit where I said "it's getting harder to gain experience since the quests are drying up" isn't really helping.

What planet are you on right now?
User avatar
naomi
 
Posts: 3400
Joined: Tue Jul 11, 2006 2:58 pm

Post » Mon May 14, 2012 8:55 am

What planet are you on right now?

One that seems to put me in a really bad mood. :laugh: I just need to do some "grinding" or whatever quest-finding is called, I think. I've been in this same spot with so many games where I'm left fuming after banging my head against a brick wall for hours; the lesson to be learnt is not to bang my head against a brick wall for hours!

For the record, it's one of those names I can never remember, but it sounds a bit like "Corpulent".
User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Mon May 14, 2012 8:08 pm

Really? I had exactly the opposite experience - I had quests going gray on me before I could complete them, there was far too much XP being given out! To be fair I was a completionist on every planet, and also did the daily space missions, but I hit level 50 long before I finished the last planet... A couple of times I ran into a boss I simply could not beat without help, though, since the Jedi Sentinel I play has a glass jaw when it comes to champions and groups, but otherwise I blitzed through most of the game (especially when I got a pet healer companion.) Perhaps the sentinel just has an easier time at soloing... :shrug:

We probably have a major difference in playing style, though: for a start, I'm really crap at combat. Well okay, that was a bit vague, but I get flustered easily, especially when there's people looking...
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Mon May 14, 2012 3:26 pm

One that seems to put me in a really bad mood. :laugh: I just need to do some "grinding" or whatever quest-finding is called, I think. I've been in this same spot with so many games where I'm left fuming after banging my head against a brick wall for hours; the lesson to be learnt is not to bang my head against a brick wall for hours!

For the record, it's one of those names I can never remember, but it sounds a bit like "Corpulent".

Coruscant? Have you been to all the sectors?
User avatar
Daniel Lozano
 
Posts: 3452
Joined: Fri Aug 24, 2007 7:42 am

Post » Mon May 14, 2012 9:14 pm

That really wasn't helped by trying to do the Esseles quest only to find the past hour of gameplay thrown away because of the end boss' ridiculous amount of hp: as a level 16 rogue I didn't stand a chance.

Were you trying to solo Esseles? That's a level 9 quest, so your lvl 16 character should have been able to survive quite well in a group.
User avatar
Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am

Post » Mon May 14, 2012 8:30 pm

Coruscant? Have you been to all the sectors?

I think so. I'm busy going around finding odds and ends that I've missed now; a few things are beyond me at present, especially the hero quests, but I'm trying to obtain enough experience to go up another couple of levels so that I have a chance of dealing with Fabizan who's so far been beyond my ability (I've tried a dozen times now which is probably inadvisable for one's sanity!) I've noticed a few quests on the original world where you start off have reset but I'm not sure they pay anything like enough xp and I don't want to get banned for an exploit if that's how they see things, so I guess I should leave them alone.

Were you trying to solo Esseles? That's a level 9 quest, so your lvl 16 character should have been able to survive quite well in a group.

Yeah, just me and the chap from the opening section who starts tagging along (I'm not having a terribly good day with names.) I'm not really confident enough to try to join a group so I'll be staying solo. I also suspect that the lack of a manual hasn't helped, I have only a tenuous grasp of the game's features, I feel.
User avatar
Crystal Clarke
 
Posts: 3410
Joined: Mon Dec 11, 2006 5:55 am

Post » Mon May 14, 2012 4:03 pm

I installed the game fresh two days ago too see if I could get some improvements on my graphical settings, but nothing changed.
Shadows still look bad/blocky and textures are lacking compared to STO and AoC.

My 7970 will be in today and I cleaned my pc up real good last night. I am gonna try messing with the games ini files, some people have had good luck getting some gains that way. Until we get high resolution textures back though I am not sure how much I can do for the game.

Gonna be watching my cpu/gpu temps and going for some graphical gain if I can across STO, AoC, TOR and Skyrim.
User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Mon May 14, 2012 8:32 am

I installed the game fresh two days ago too see if I could get some improvements on my graphical settings, but nothing changed.
Shadows still look bad/blocky and textures are lacking compared to STO and AoC.

I managed to overlook the jaggedy shadows, bad AA and a lot of the low-res textures, but I have to say that when I did a spot of climbing on one of the worlds I was really taken aback by seeing the low-res mountains up close with textures that looked more like the distant LOD textures in Oblivion; having seen some screenshots of the beta, I do now feel a little disappointed with the way it looks when I think about how it was supposed to look.
User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Mon May 14, 2012 10:09 am

I think so. I'm busy going around finding odds and ends that I've missed now; a few things are beyond me at present, especially the hero quests, but I'm trying to obtain enough experience to go up another couple of levels so that I have a chance of dealing with Fabizan who's so far been beyond my ability (I've tried a dozen times now which is probably inadvisable for one's sanity!) I've noticed a few quests on the original world where you start off have reset but I'm not sure they pay anything like enough xp and I don't want to get banned for an exploit if that's how they see things, so I guess I should leave them alone.

Yeah, just me and the chap from the opening section who starts tagging along (I'm not having a terribly good day with names.) I'm not really confident enough to try to join a group so I'll be staying solo. I also suspect that the lack of a manual hasn't helped, I have only a tenuous grasp of the game's features, I feel.
Allow me to list a few beginner pointers I totally missed when I started playing. The lack of a proper manual or real introduction to the game's mechanics is quite apalling, although nowadays there are wikis and other online guides to fill that gap somewhat. Forgive me if some of these are obvious, but I missed most of these tidbits when I first started... :tongue:
  • Quests provide XP up to 6 levels above their stated level. Eg, a level 10 quest will provide the same amount of XP up until you are lvl 16, but at lvl 17 it will turn gray in your mission log and only give minimal XP if you complete it (about 5xp or so, vs the thousands normally given.) You can still get the quest rewards and credits for it though.
  • Heroics are meant for group play, 2+ are for two or more, and heroic-4s are for a full group of four. Each full group should at least have one healer, but if you have enough smart players who can play their particular role well you can usually manage with an uneven group. If you are high enough level, some heroic-2s can even be soloed with your companion (but they are real tough, and the end boss can be crippling anyway.) Flashpoints, on the other hand, are more challenging, and generally will require a more organised group and decent teamwork. All heroics and flashpoints are repeatable once a day, resetting at noon GMT (edit: actually, I think you can run flashpoints as many times as you like.)
  • Like all MMOs post-WoW, each class has a specific role to play in combat. Damage dealers, tanks, crowd controllers, and healers - basic premise is that the tank soaks up damage from all the mobs, the damage dealers whittle down the enemy HP, the crowd controllers stun elites and other tough mobs from overloading the tank, and the healer keeps everyone alive. When everyone is playing their ascribed role, it's like clockwork, and groups of mobs melt under the onslaught. Find your class strength and play to it (your companion should fill in whatever you're not good at.)
  • Don't be afraid to group. I've made new friends and even found a guild to join by simply asking a fellow player killing the same mobs that I was if they might rather do things together, instead of stealing each others' kills and working against each other. Quests fly by in a flash, and it's neat to catch a glimpse of their adventures. Also, if you're on a PVP server, it discourages gankers from taking a stab at you while your back is turned. Also, dialogue while grouped awards social points, which are fairly pointless but do allow you to buy certain social items (such as moddable gear.)
  • Don't sell orange loot. It's fairly rare (compared to the blues and greens you generally pick up) and if you ctrl + right-click on it you can swap in new mods as you get them (either as quest rewards or bought from vendors.) I picked up a very nice set of jedi robes and trousers from Taris early in the game, and haven't changed my look since - I just keep slotting in new upgrades to keep up with my level.
  • Don't buy gear (generally speaking.) You can always get better stuff for free just by completing quests. Same goes for repairing gear - if it's something you're going to replace anyway, why bother repairing it? That said, money comes so easy in the late game that you could just as well repair all you like, and there's not much else to spend it on other than grinding up your crafting skills.
That's about all I can think of. Like I said, don't be afraid to group or ask in the general chat if anyone is up for doing a heroic, most of the time you'll get a positive result (at least I have.) And who knows, you might even get a lvl 50 jedi master to come blitz you through a hard dungeon if they have nothing better to do. :tongue:

As for this Fabizan, scuttlebutt on the net is that if you reach his level (17) you should be fine. The game is balanced to be played mostly solo, they even nerfed some content to make this possible (previously the last boss was REALLY impossible to do alone for the sentinel storyline, but now they removed like 75% of the mobs.) So if you find that you're struggling, it may be that you're not playing your class to its full potential (stuns and crowd-control abilities save lives) or perhaps you're playing a class that you might not enjoy as much as you would another. Check out a class-specific guide to see if there's more you could be doing (my abilities went up tenfold when I read how I really should be playing my class...)
User avatar
Stay-C
 
Posts: 3514
Joined: Sun Jul 16, 2006 2:04 am

Post » Mon May 14, 2012 10:34 am

Allow me to list a few beginner pointers I totally missed when I started playing. The lack of a proper manual or real introduction to the game's mechanics is quite apalling, although nowadays there are wikis and other online guides to fill that gap somewhat. Forgive me if some of these are obvious, but I missed most of these tidbits when I first started... :tongue:
...
As for this Fabizan, scuttlebutt on the net is that if you reach his level (17) you should be fine. The game is balanced to be played mostly solo, they even nerfed some content to make this possible (previously the last boss was REALLY impossible to do alone for the sentinel storyline, but now they removed like 75% of the mobs.) So if you find that you're struggling, it may be that you're not playing your class to its full potential (stuns and crowd-control abilities save lives) or perhaps you're playing a class that you might not enjoy as much as you would another. Check out a class-specific guide to see if there's more you could be doing (my abilities went up tenfold when I read how I really should be playing my class...)

Actually, most of that I didn't know. I guess they're relying it on players somehow picking it up from each other, but since I'm soloing... In particular, I didn't know about the way the hero quests were numbered: I just assumed that was their "level". I think I managed a Heroic-2 on my own, but the Heroic-4s probably look scary for good reason! I'll probably just drop them in that case.

I'm still too nervous about interacting with other players. Now and then I'll help someone mow down some baddies, but it's hard to say whether or not that's really appreciated since I'm a bit uncommunicative.

So thanks for the tips! Most of them weren't obvious, at least to me!
User avatar
Neko Jenny
 
Posts: 3409
Joined: Thu Jun 22, 2006 4:29 am

Post » Mon May 14, 2012 12:28 pm

Actually, most of that I didn't know. I guess they're relying it on players somehow picking it up from each other, but since I'm soloing... In particular, I didn't know about the way the hero quests were numbered: I just assumed that was their "level". I think I managed a Heroic-2 on my own, but the Heroic-4s probably look scary for good reason! I'll probably just drop them in that case.

I'm still too nervous about interacting with other players. Now and then I'll help someone mow down some baddies, but it's hard to say whether or not that's really appreciated since I'm a bit uncommunicative.

So thanks for the tips! Most of them weren't obvious, at least to me!
You're welcome. :smile:

Certain parts of this game are not well signposted at all. I wonder if they just assumed most of the players would have played WoW or something... There's always new things to learn in every MMO, but the sheer amount of forum trawling and googling I've had to do over the simplest of things is ridiculous. Obtuse, incomplete descriptions galore, and most of the important information squirelled away onto their website.

This game really does get a lot better with other players, you should try it more! Especially the flashpoints, if you can find a good group - or even with a bad group, where no one really knows what to do, it's fun just learning as you go and the victory feels all the harder won. I would at least attempt some of the heroics on each planet, since they generally provide the best loot. Might take a while to get a group going, but I usually managed it at peak times and on the weekend. Everyone is still pretty much a noob at this point, even the 50s, no sense in being shy. :tongue:

What server are you on btw?
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Mon May 14, 2012 7:26 pm

Yeah, just me and the chap from the opening section who starts tagging along (I'm not having a terribly good day with names.) I'm not really confident enough to try to join a group so I'll be staying solo. I also suspect that the lack of a manual hasn't helped, I have only a tenuous grasp of the game's features, I feel.

Soloing the flashpoints is pretty much impossible, and likewise for 4 person heroics. Like CptJoker said, 2 person heroics can be soloed if you've reached a high enough level. I've soloed a couple of them with my Sith Sorcerer. That character is a healer, and my follower, Khem Val, is a tank, so I'm generally able to get through 2 person heroics using crowd control abilities and heals to keep Khem alive. Mind you, even 2 person heroics were designed to be played by 2 players AND their NPC companions.

In my experience, you can solo through the class quests well enough, and get enough experience from sidequests. I suspect there might have been some sidequests you missed somewhere along the line.

If you want a bit more XP, make sure you park your character in a cantina or other rest area before you quit playing. You will get a rested XP bonus the next time you play.

If you're nervous about grouping but interested in giving it a try, I'd recommend looking for a friendly guild on your server to join. Tell them you are new to these types of games, and you might be able to find some of them willing to group with you and give you some tips. They might also have a vent or mumble server allowing for voice chat. Voice chat makes grouping a lot easier, because you don't have to switch between playing the game and chatting. A friendly guild can make the social game a lot easier to get into.

One other thing you definitely need to understand before entering a group, and which I feel this game does a terrible job of explaining (in fact, I don't believe it explains it at all), is the "Need Before Greed" system for group loot. I've seen a fair number of new players using this system wrong, and pissing off other people in a group. When you are in a group, and a piece of equipment is dropped, each member of the group will be prompted to select "Need" or "Greed" for it. A random number roll will determine which player gets the item, but players who select "Need" will have priority over those who select "Greed". If it's a piece of equipment intended for your character's class and is better than what you currently have equipped, then select "Need". Otherwise, select "Greed".

Never be afraid to select "Greed", but only select "Need" when it's truly something your character needs to improve his/her stats. For instance, Smuggler equipment imroves Cunning. If a piece of light armor drops that imrpoves Willpower, your character might technically be able to equip it, but the item was clearly meant for a Consular or Inquisitor. Always select "Greed" for equipment designed for other classes, or for miscellaneous items like Stims. Some new players select "Need" for everything, and end up angering other players and getting a really negative experience out of it. So, when in doubt, select "Greed".

CptJoker mentioned Crowd Control abilities. These are very helpful in Flashpoints and 4 person heroics, which were clearly designed with the intention of players disabling enemies to reduce the number they had to fight simultaneously, but they can even help save your life when playing solo. Because causing damage to a crowd-controlled enemy will end the effect prematurely and put that enemy back into the fight, it is important for groups to communicate effectivly which enemies to disable and which to attack. Be careful using area of effect attacks in this situation.

Smugglers have the "Slice Droid" ability which can be used to disable a droid for 60 seconds. If you are in a group, you can offer to use this ability and your group will be thankful. When you approach a group of enemies with one or more droids, offer to CC one of them. For instance, say "I'll cc the droid on the far right" or something. This will let your teammates know not to attack that enemy. At the start of the fight, use slice droid on that enemy, then start attacking one of the other enemies (preferably the one the other members of your group are focusing on). Multiple members of your group using their CC abilities effectively can make these fights much, much easier.

Another tip I would give (and this one took me frightfully long to figure out) is to tweak your keyboard mapping a lot to make use of as much of your keyboard as possible, so you don't have to rely on pressing quickbar buttons with your mouse. If you set the UI to show additional quickbars on the sides or bottom, you can map whatever keys you want to the buttons on those bars. Work on setting up your key mappings in a way that works for you personally. If there are certain keys you find yourself never using, you might as well remap them for something you would use. For instance, I never used the Q and E keys for strafing. I would strafe by holding the right mouse button and pressing A or D. So I remapped Q and E for abilities I need frequently. Q activates my ability which breaks me out of a hold, while E will use my interrupt ability. The function keys at the top of the keyboard are also ripe for remapping. Don't let conveniently placed keys go to waste.
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Mon May 14, 2012 8:54 am

Soloing the flashpoints is pretty much impossible
I had luck running TE at 18 and 20, I also soloed HS and (forgot the name) the one with the huge sith that uses those fireballs in the tomb on my 40 commando.

In my experience, you can solo through the class quests well enough, and get enough experience from sidequests. I suspect there might have been some sidequests you missed somewhere along the line.
All the way to level cap I was always ahead of the curve, I was over leveled when I started Tairs. It was a 16-20? and I was already 20 when I started it.
I pretty much skipped ALD (only the CQ) and Balmora.

If you want a bit more XP, make sure you park your character in a cantina or other rest area before you quit playing. You will get a rested XP bonus the next time you play.
In my experience its not enough to affect anything unless you are 30+.
I have parked a level 2 along with a 5 and 15 for a week to get full rested and its not really much difference.
Space daily's and PVP daily's are where its at. Also I ran TE until I was 12 or 13.

CptJoker mentioned Crowd Control abilities. These are very helpful in Flashpoints and 4 person heroics, which were clearly designed with the intention of players disabling enemies to reduce the number they had to fight simultaneously, but they can even help save your life when playing solo. Because causing damage to a crowd-controlled enemy will end the effect prematurely and put that enemy back into the fight, it is important for groups to communicate effectivly which enemies to disable and which to attack. Be careful using area of effect attacks in this situation.
Most people in the game don't care or understand unless you point it out every time, and use them before the fight starts.
But they can be handy.

In PvE mouse turning is not as important, so you can map keys to the numpad and keep both hands on the keyboard for the most part.
And from what I have played of PVP mouse turning is not really useful unless you are melee.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Mon May 14, 2012 5:46 am

Time for thread necromancy.

Anybody else think the end game force user armor is just terrible?

When I look at my assassin's armor I think "Oh, a mage." It doesn't feel very Star Wars. Yes, these are different Sith than in the movies, but they don't resemble the Sith they come from either. Lore wise, they should be wearing gold plated Egyptian-looking armor with capes, ala Marka Ragnos and Naga Sadow. But, people would rage if their Sith Warriors didn't have the transformer 'badass' look so it makes sense that they didn't go with that design. But, I feel that the current style is very gaudy. I think Inquisitors should have looked like these:

http://images2.wikia.nocookie.net/starwars/images/thumb/9/96/Rokur_Gepta.jpg/250px-Rokur_Gepta.jpg

http://fc05.deviantart.net/fs71/i/2010/121/5/4/Kulith_Laan__Sith_Sorcerer_by_Calithlin.jpg

http://browse.deviantart.com/?qh=§ion=&global=1&q=Sith#/d11ze2t

http://browse.deviantart.com/?qh=§ion=&q=Sith+Inquisitor#/d2rqscv

http://browse.deviantart.com/?q=Sith%20Inquisitor&order=9&offset=96#/d4b6ojh

Instead we get bull horns and cone heads. Consulars have it even worse.

EDIT: Example 4 is my favorite by far.
User avatar
Rachael
 
Posts: 3412
Joined: Sat Feb 17, 2007 2:10 pm

Post » Mon May 14, 2012 2:53 pm

Oops, I never said thanks for the advice! I have now tried the occasional grouping with a friend when she needs some additional firepower, which is fun for as long as my attention lasts!

Smugglers have the "Slice Droid" ability which can be used to disable a droid for 60 seconds. If you are in a group, you can offer to use this ability and your group will be thankful. When you approach a group of enemies with one or more droids, offer to CC one of them. For instance, say "I'll cc the droid on the far right" or something. This will let your teammates know not to attack that enemy. At the start of the fight, use slice droid on that enemy, then start attacking one of the other enemies (preferably the one the other members of your group are focusing on). Multiple members of your group using their CC abilities effectively can make these fights much, much easier.

This is something I really need to look into. There's been a number of times I've ended up getting pwned by some robot with twice my health, either that or having to wait for an eternity while it ambles past slowly.

Another tip I would give (and this one took me frightfully long to figure out) is to tweak your keyboard mapping a lot to make use of as much of your keyboard as possible, so you don't have to rely on pressing quickbar buttons with your mouse. If you set the UI to show additional quickbars on the sides or bottom, you can map whatever keys you want to the buttons on those bars. Work on setting up your key mappings in a way that works for you personally. If there are certain keys you find yourself never using, you might as well remap them for something you would use. For instance, I never used the Q and E keys for strafing. I would strafe by holding the right mouse button and pressing A or D. So I remapped Q and E for abilities I need frequently. Q activates my ability which breaks me out of a hold, while E will use my interrupt ability. The function keys at the top of the keyboard are also ripe for remapping. Don't let conveniently placed keys go to waste.

This is something else I really need to get on with doing. I've got the sidebars up now but forgot about the key-mapping, which I still need to figure out how to do; I wish they'd mention stuff like this in the manual that doesn't exist...
User avatar
CRuzIta LUVz grlz
 
Posts: 3388
Joined: Fri Aug 24, 2007 11:44 am

Post » Mon May 14, 2012 9:25 pm

Any one else playing a Sith Warrior?

I'm absolutely loving the story line so far.
User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

Post » Mon May 14, 2012 12:35 pm

I have a Sith Marauder alt, but she only just got to Dromund Kaas. My main is a sorcerer, and I'm really liking that storyline. They've made playing a baddie very fun in this game.
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Mon May 14, 2012 7:59 pm

I have a Sith Marauder alt, but she only just got to Dromund Kaas. My main is a sorcerer, and I'm really liking that storyline. They've made playing a baddie very fun in this game.

Agreed. I always hated the Horde in WoW, so I have no idea why I enjoy the Empire so much.
User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Mon May 14, 2012 10:03 pm

This is something else I really need to get on with doing. I've got the sidebars up now but forgot about the key-mapping, which I still need to figure out how to do; I wish they'd mention stuff like this in the manual that doesn't exist...

http://www.swtor.com/gamemanual
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Mon May 14, 2012 6:18 am

http://www.swtor.com/gamemanual

Thank you.

Maybe I'm a bit old-fashioned, but it would've been nice if they'd included a printed copy of that with the game: considering how much it cost, it seems a bit miserly of them.
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Mon May 14, 2012 8:41 am

Thank you.

Maybe I'm a bit old-fashioned, but it would've been nice if they'd included a printed copy of that with the game: considering how much it cost, it seems a bit miserly of them.

What is is, the 1900's? We don't print things anymore, we read them on our communication devices! :biggrin:
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

PreviousNext

Return to Othor Games