I'm trying several options to no avail.
I've been trying....
*Using a mini-quest that is triggered by a trigger box covering the whole entrance area to the town. This trigger tells the NPC to run up to the player and greet him. So far all I've been able to get nothing really
*Putting an AI Package on the NPC. There are no default scripts for ForceGreet so I have created a new package with the Package Template set to "ForceGreet", but all the NPC does is run up to the player then follows him around. There is an dropdown for Topic in which I selected [hello] lust to try to get something to work but that doesn't do anything.
I could just leave thing as they are...in which the player finds that he can't get into the cave entranced because it's blocked by a collision marker. But I think that leave the player with the feel of WTF?? ya know.
I think I need the NPC to tell the player to get lost and he's not welcome and once the player has finished the quest that points to the town he is disabled..
Any ideas?