[WIP] Viconia and Saerelith for Skyrim

Post » Tue May 22, 2012 7:43 pm

A couple of issues I see coming: placement of her in a jail somewhere. Perhaps early on in the first city. The other issue is hair because of the texture differences between the games. She may not have the stock Viconia hair at first that everyone is used to.

I'm going to try decoupling the esp from Oblivion.esm and then monkeying around with SkyrimEdit and see what I can do.

One question: is there text in conversations in Skyrim? I haven't seen it, is it an option you can turn on somewhere?
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Rachel Cafferty
 
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Post » Wed May 23, 2012 1:25 am

One question: is there text in conversations in Skyrim? I haven't seen it, is it an option you can turn on somewhere?
Yes, you can turn on dialogue subtitles, I believe that's in the Settings > Gameplay menu screen within the game. Edit: You may need to scroll down the list of settings to see the option.

I'm going to try decoupling the esp from Oblivion.esm and then monkeying around with SkyrimEdit and see what I can do.
Note that the main scripting language has apparently changed extensively in Skyrim compared to past Bethesda games--really it's a new language with new structures and such, called Papyrus--so I would not expect that you'd be able to convert the old .esp files easily. Scripts will likely need to be updated, although exactly how different it all is won't be clear until the CK is released (in part because it seems like the old scripting language may be present as well, but it is unknown to what degree it's still functional vs. vestigial). On the other hand, the good news is that there is at least some basic companion functionality already scripted into the game (open your inventory/wait here/go home), which can be obtained just by putting an NPC in a certain faction.
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Nicholas C
 
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Post » Tue May 22, 2012 10:26 pm

Papyrus seems to be a UML2 language, Not a lot of info on it.
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Jessie
 
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Post » Tue May 22, 2012 9:21 pm

I don't know if Bethesda is using that UML2 language...I kind of doubt it. Papyrus is probably just a name they thought up for their new system that sounded clever, since it's a material that scrolls (or in this case, an Elder Scrolls game) were written on.
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michael flanigan
 
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Post » Wed May 23, 2012 5:21 am

I've started rebuilding Viconia, just the very basics and getting used to the CK. Does anyone know if textures like the eyes in Oblivion can be ported over to Skyrim easily? I have her hair thanks to someone bringing that over already (Sonia hair on skyrimNexus) but i need her eyes, etc....
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Katharine Newton
 
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Post » Wed May 23, 2012 7:22 am

Please, also consider releasing your male companion Stoker Wolff, I always used him when playing Oblivion, and as a female player, I guarantee I was very happy having a good looking and great companion as him.

Glad about Viconia too, she was one of my ever-favorites.
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Jack Bryan
 
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Post » Wed May 23, 2012 6:38 am

Great to know that there'll be more followers available - it would be even more awesome if there was a quest linked to obtaining them :)
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Damien Mulvenna
 
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Post » Wed May 23, 2012 11:18 am

Please, also consider releasing your male companion Stoker Wolff, I always used him when playing Oblivion

I used both Stoker and Vilja.
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Ashley Clifft
 
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Post » Wed May 23, 2012 1:05 am

It's going to be a long hard ride. I'm basically having to do it all from scratch. It sure would have been nice if they had some kind of import/conversion process.
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daniel royle
 
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Post » Wed May 23, 2012 12:34 am

Starting over again. Creating an NPC is easy but I'm going to concentrate on trying to get her appearance to match hers in Oblivion. That means importing the hair and eyes. This alone should prove challenging. I'll post any progress.
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Nana Samboy
 
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Post » Wed May 23, 2012 1:28 am

Starting over again. Creating an NPC is easy enough but I'm going to try and concentrate on trying to get her appearance to match hers in Oblivion for right now and go from there. That means importing the hair and eyes. This alone should prove challenging. Also, the race she is based on doesn't exist in Skyrim yet so that will also prove interesting.

I'll post any progress. Oh, and if anyone wants to help, by all means, the more the merrier.
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Dylan Markese
 
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Post » Tue May 22, 2012 9:53 pm

Looking forward to it, always looking for new companions that are deeper than those in Skyrim.
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April
 
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Post » Wed May 23, 2012 2:48 am

Good luck Sulteric Drums, getting their faces in Skyrims limited face generator won't be easy, check out this thread http://www.gamesas.com/topic/1344565-req-facegen-to-skyrim/page__fromsearch__1 throttlekitty may be making something that could help.
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Samantha hulme
 
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Post » Tue May 22, 2012 9:36 pm

A little good news. I found an asian race for possible use to base Saerelith on. Saves me MAJOR time and pain.
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Sylvia Luciani
 
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Post » Tue May 22, 2012 9:45 pm

Now this are good news! Mjoll, her and the Space Core and my definitive party will start to take shape.
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He got the
 
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Post » Wed May 23, 2012 8:17 am

Been having some issue with my game crashing. Following the directions in the other forum here I've removed the game sucessfully and am now reinstalling from the disc and then need to apply the update(s). I'll keep ya'll posted how it goes. I am now VERY wary of installing mods as I believe it is what caused all my issues.

Be careful out there!
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Crystal Birch
 
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Post » Wed May 23, 2012 3:28 am

Been having some issue with my game crashing. Following the directions in the other forum here I've removed the game sucessfully and am now reinstalling from the disc and then need to apply the update(s). I'll keep ya'll posted how it goes. I am now VERY wary of installing mods as I believe it is what caused all my issues.

Be careful out there!
Deppends. I had some issues with the vanilla game, and I fixed them with mods :)
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Britta Gronkowski
 
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Post » Tue May 22, 2012 11:28 pm

I've got a model of a companion to work from, which will save me a lot of work. This will save loads of time as well. Still trying to get the hair loaded into the CK and having issues...
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James Baldwin
 
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Post » Wed May 23, 2012 10:03 am

Awesome to hear you are making these companions for Skyrim. Viconia was my favorite companion to use for oblivion best of luck to you.
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Ron
 
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