» Fri Nov 16, 2012 11:56 am
What about adding an organization that offers a start to finish NEUTRAL alternative to the core gameplay. Take the events that unfold on both the Imperial and Stormcloak side of things into account and come up with a logical sequence of events that might unfold for a group that is not all together on either side. This organization would have warriors, mages, thieves, assassins, bards and whatever else you can imagine working within it. Build the organization's fortress inside a mountain, with a cave being the entrance to a mine which is sort of a front to the organization. The secret entrance is in the mine... somewhere...
Put the questgiver that introduces the player to the organization in Riverwood. So just as the options to join the Legion or the stormcloaks comes early, so to would be the option to join this organization. This neutral faction is not about political maneuvering, but rather, the survival of ALL of Skyrim's people, regardless of politics, durring this time of crisis. If a player is already a member of the Legion or Stormcloaks, they won't be turned away, but it will be made clear that the politics of the civil war will have to be left outside. It is not the organizations intent to undermine the efforts of the legion or the stormcloaks. But rather to deal with any and all threats to the people. The stormcloaks and the empire are at each others' throats and too busy with the war effort to care about what is happening to those who are just trying to survive.
By going this route, we won't have to alter the vanilla game beyond overriding the Legion/Stormcloak faction joining aspect. The main quest and profession side quests would remain completely intact if the player so chooses to undertake them as well. We could pretty much write anything we want.
As for player housing, we can add a section of the mountain fortress to act as the player's rooms, offering the same sort of functionality that is seen in all the other housing examples. The player will not ascend to leadership of this organization. But he would become a member of highest standing, above other members but under the leadership. This allows an entire series of mods to be written for the organization.
The mountain fortress, the NPCs who call it home, etc would be an ESM to provide the necessary hooks for a series of ESPs. In fact, the actual door linking to the interior of the fortress would be the extend of one tiny .esp that will come with it. The reason for this is in case a future DLC from Bethesda adds something where we originally place the door, all we need to do is relocate the door and its associated marker.
Whatever we do, it should be something the player can immediately get into from the start of the game or join at any time.
Thoughts?