So if I pick an Argonian, Dunmer, or Nord, I am not forced into being a part of the Ebonheart Vanguard? No, I am. I can choose by race but I am automatically put into a faction based on that selection. Classes are the same thing. I may be able to select mage, warrior, thief, etc. But the abilities and strengths and weaknesses of that class are set in stone. By making a class base system, I do not have the capability of stepping outside the box to make my mage any different then the other mages in the world since they are all under the same restrictions brought on by the developers.
Also, the biggest and most important aspect of "sandbox" for mmo's is the concept of the players being able to forge the world as they see fit rather it be setting up housing, towns, shops, etc. out in the world or by having control over the economy.
Again games can be considered sanbox becuase some game limitations are required for games to work.
Also if that is your definition of a sandbox game then no game besides Garrys mod, minecraft, and dwarf fortres, and second life are sandbox games..... Neither would the previous ES games.... so why you expected the MMO to be sandbox when none of the past games were is beyond me.
I wish I could report you for trolling.
He's talking about the MMO they're making. It MOST CERTAINLY is NOT either of the first two things. Have you even LOOKED at the leaked info? Again, IF the leaked info is true & they go ahead and announce all of what is in that magazine people will EXPLODE with rage.
I have friends whom are WoW fans shaking their heads claiming that TESO will just be another "grab for cash WoW/SWTOR-clone". They've blunted stated they WILL NOT buy TESO if anything in that magazine article is true.
People are tired of WoW, and they're tired of games like SWTOR. Quite frankly, what was described in that magazine article IS another WoW-clone, and if people wanted to play WoW they'd play WoW.
Enough already!
Have you read the leaks?
According to the Game Informer scans the game has
-A limited skill bar, like in GW and GW2, so you cant have have like 10 skillbars all over the screen with all of your skills on them like in WoW
-A Stamina mechanic that allows you to
--Sprint
--Block
--Interrupt
--Break some forms of paralysis
They say they are doing this to give players more self-responsibility to try to help break the trinity DPS/TANK/HEALER that other MMOs, like WoW, use. Quite similar to GW2 and its dodge mechanic that uses a stamina bar.
-Classes can combine skills, like a rouge's oil-slick, and a mage's fireball, can make a firewall. Again similar to GW2.
-Weapons determine your first two skills and you have a special finesse skill, similar to how GW2's weapons determine your attack skills and you have a dedicated elite skill.
-There is apparently no aggro mechanic, monsters use combat tactics that a player would use, and dont just sit around waiting for someone to attack them.
-It has a hubless quest system, so no going to towns to load up on quests
-There is a form of fast travel, and the compass with map markers are in the game.
Count how many times I mentioned guild wars, then count how many times I mentioned WoW.
To claim the game respembles wow in its gameplay shows they must have ignored everything beyond the first page.