So what will be your dump stat now?

Post » Mon Dec 07, 2015 2:00 pm

Luck's the only one worth a damn, the rest are pretty much dumpstats.

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Tamara Primo
 
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Post » Mon Dec 07, 2015 11:19 pm

I think I want to make a sneaking, gunslinger cannibal lol

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Louise Andrew
 
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Post » Mon Dec 07, 2015 11:23 am

I really want to play around with the improved FPS gameplay and I like to play close up games with corridors soo.

6-3-6-3-3-3-3

These look like phone numbers haha.

I'd like to have higher stats but in previous games I never really put a lot of points into SPECIAL and also I don't play completionist, usually just build a new character and run off to the next area that I haven't been too yet.

Since it looks like you have to invest perks to just be able to lockpick, hack, or well unlock stuff that before we would just dump skill points into man this really changes things up I'm very tempted to just play with a stat of 4 in everything and just spend the points on the perks that you get with just that >< for a first play.

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Elizabeth Falvey
 
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Post » Mon Dec 07, 2015 12:09 pm

They've gone on record that leveling will be easier and faster than previous Fallout games (more similar to Skyrim after patches).

Intelligence gives more XP, plus leveling will be easier, plus it seems like combat will be like an FPS, plus no level cap? It seems like intelligence will be massively over powered as far as maxing out a character.

I dunno about anyone else, but I maxed out my character incredibly quickly and easily in Fallout 3 on very hard difficulty. If Fallout 4 is really quicker than Fallout 3 or New Vegas, then it'll be a lot easier than people think to max SPECIAL and perks.

Back to lurking :ninja:

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Ymani Hood
 
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Post » Tue Dec 08, 2015 2:41 am

well without knowing all the perks yet and being very interested in settlement building and maintenance, i think i will go Endurance first Charisma a close second, then Intelligence

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Alexandra Louise Taylor
 
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Post » Mon Dec 07, 2015 6:24 pm

I don't know, I thought the perks for Charisma were really disappointing. Hate all that "animal friend" and companion stuff.

Dump stat will probably be Endurance. All it really gives you is health and I like having little of it. Makes the game tougher and more realistic.

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Life long Observer
 
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Post » Mon Dec 07, 2015 8:47 pm

On the character I'm rolling now, Strength. Doesn't seem relevant to anything I want to do. I may not touch Endurance unless HP gains don't apply retroactively.

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Chris Duncan
 
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Post » Mon Dec 07, 2015 11:38 am

For me, it's going to depend on how useful certain perks are and how they function. For example if there is quite a bit of optional underwater exploration and End 5 works well, I'll probably be getting that perk somewhat early. Otherwise Endurance will be the closest I have to a dump Stat.

Aside from that though, my strength won't be going above a 3, and my luck won't get increased for a good portion of the game.
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Dawn Porter
 
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Post » Mon Dec 07, 2015 3:04 pm

Going to wait until I see most of the perks to decide, but probably going to have a fairly low charisma and maybe strength. Since there is no max level, I'm going to start with intelligence at 10 to try to get to the higher perks faster.

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Allison C
 
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Post » Mon Dec 07, 2015 3:07 pm

6-4-4-3-6-3-2

Trying for a Strength-Intelligent character. Dumpskills of course being Agility and Luck. The only reason that I have only 3 in Charisma is because in my first few playthrough's I'm not going to care about settlement building an Evil Lair for myself, and possibly Piper.

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lauraa
 
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Post » Mon Dec 07, 2015 5:37 pm

Luck, agility and charisma.

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Liv Brown
 
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Post » Mon Dec 07, 2015 11:46 pm

Wow dude this is Fallout 4 not 3! Maybe things will be different this time around.

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Juliet
 
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Post » Mon Dec 07, 2015 11:04 pm

Maybe, but I don't even use bullet time in other FPS games that offer it - it's easier and faster to just shoot people in the head and move on. I'm not seeing any point to high health or strength either, considering I'm perfectly capable of shooting people in the head from stealth and cover. My goal in Bethesda games is to Do All The Things, and Strength, Endurance, and Luck do not help with actually accomplishing anything aside from combat.

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Roanne Bardsley
 
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Post » Mon Dec 07, 2015 10:23 pm

Strength, endurance and perception. I like low endurance since that makes me fragile and that makes everything feel more dangerous, if there's underwater exploration (as seems likely) hopefully my high INT will let me build a rebreather with some duct tape and molerat meat. Strength is a non-issue primarily since I don't hit things, the lack of carrying capacity might be irksome but hopefully not too big an issue. Losing perception does kinda svck purely for the sake of accuracy so I might spend some time building it up in the early game.

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Felix Walde
 
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Post » Tue Dec 08, 2015 1:16 am

It's either between Endurance or Luck. I'll review the S.P.E.C.I.A.L. vids again before my first run to make a final decision.

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Ray
 
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Post » Mon Dec 07, 2015 12:35 pm

I'm just gonna play how I feel, let it all flow naturally.

Just looking forward to no level cap really. I always missed the "ching" after killing an enemy after you'd hit the cap.

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Hussnein Amin
 
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Post » Tue Dec 08, 2015 12:18 am

Charisma still since none of the perks beyond lone wanderer interest me.
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Jordan Moreno
 
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Post » Tue Dec 08, 2015 12:49 am

Just because I don't feel it's realistic for someone to effectively function with SPECIAL score of 1, I'll set everything to 3 at the minimum and then use the extra few points to bump up the attributes who's perks I want to focus on.

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Bigze Stacks
 
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Post » Mon Dec 07, 2015 2:54 pm

I'm not going to directly dump any stat. I'll be making a specific character type and not playing for numbers. But low stats will be Strength and Endurance.

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CYCO JO-NATE
 
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Post » Mon Dec 07, 2015 6:19 pm

I'll probably do something very similar. Usually I'd beef up intelligence, but I actually don't want to level up too fast so I'll limit it based on what perks I want. I avoid close-quarters combat, so strength and endurance can go. If I can't tell what luck really does besides crits, I don't need that either. P > A > C > I > E > S > L. But I'll probably throw away all plans I have once I actually fire it up and just go with the flow.

This gave me an idea, make a character with SPECIAL matching my phone number and just see how it plays... Weird idea but might make add some replay interest.

This is a pretty solid argument, that's the most satisfying noise of all time.

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Nicole M
 
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Post » Tue Dec 08, 2015 2:14 am

Giant dump on str. Carrying things is overweighted anyway! :facepalm:

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Mandy Muir
 
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Post » Mon Dec 07, 2015 10:40 am

I'm going full Unarmed Wasteland Monk build.

My dump stat will be INT, PER, and CHA. I will eventually put +2 to CHA and +1 Int for Lone Wanderer and Medic as I level.

10-1-7-1-1-5-3

Further than that depends on if you can Crit outside of VATS, in which case I'll max out Luck as I level. Agility for Sprinter also seems nice as it will synergize with Locomotive.

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Tasha Clifford
 
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Post » Mon Dec 07, 2015 4:18 pm


Honestly I'm not sure what I'd do if I saw someone swimming with molerat meat duct taped to their face... :lmao:

But seriously, if intelligence does allow us the ability to craft a rebreather, I'll be super pumped. :celebration:

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Anna S
 
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Post » Mon Dec 07, 2015 10:44 am

If I did, I'm pretty positive I wouldn't suspect them of having a high INT:D

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Allison Sizemore
 
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Post » Mon Dec 07, 2015 11:50 pm

...

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sam smith
 
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