Whats the Bickering About?!

Post » Fri Jun 25, 2010 7:55 pm

Look Crysis 2 MP and SP look great and still most of you bicker and complain that 6 on 6 is due to the console games being weak and puny. To add wont you be happy for the franchise to expand! Like everything else around us? Stalker is going from PC only to adding Xbox and PS3 for Stalker 2 same said about The Witcher 2, series started on PC and now its headed to consoles. I want my friends to see Crysis 2 over there traditional Modern War games like COD and Battlefield.

Yes there is already some SMALL things headed this horizon that may discomfort some but to me it looks like a great installment to an already great franchise. Think of it like at least there trying to make camping a minimum with the Dog Tags which I think is ingenious.


So I say, why the hate?
User avatar
SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Sat Jun 26, 2010 8:18 am

Apparently its a major drop of the number of players from Crysis Wars and my opinion that most of them just want it to be a PC exclusive.
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Fri Jun 25, 2010 10:31 pm

[quote]Apparently its a major drop of the number of players from Crysis Wars and my opinion that most of them just want it to be a PC exclusive.[/quote]
Well everyone here says its because the games been "Consolized" which is what the whole GT community is saying about Dragon Age and now The Witcher 2 and most importantly recently The Stalker 2.
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Sat Jun 26, 2010 3:33 am

I dont mind the changes, and I still think that crytek will deliver an amazing game, including an amazing multiplayer.
The dog tag idea is ingenious and a great way of rewarding people for not camping, They should just make the alien gunship pilotable. And 6 on 6 multiplayer could be a huge success. I think it will make everything more focused and team-oriented, Which I like :P
I just hope that they will have some bigger maps with some vehicles.
The game is still about 7 months away, and alot can happen in that time.
Thank god there are still people who have hope in this game :P
User avatar
Daniel Lozano
 
Posts: 3452
Joined: Fri Aug 24, 2007 7:42 am

Post » Sat Jun 26, 2010 2:02 am

Because Crytek advertises that they are going to push the bar. In reality what 6vs6 is actually telling "us" the players who have invested time in the Crytek 2 Engine and its limitations is that Crytek has not spent anytime doing anywork on the actual networking section of their engine. Any software developer who has a small fraction of Networking knowledge can easily provide support with current commercial game engines which are on the market these days to a measely 32v32 server. Graphics should have no determination of how a server handles it's clients.

Don't believe me? Lets look at a MMORPG called Eve Online. They take pushing the bar on Networking to a completely new level with the ability to have 150,000 users on .... you guessed it ONE superserver. Thats right One large sandbox to play in, instead of 20+ shards.

The experience does tend to get laggy when 500+ players start to get into one star system that is not reinforced, however in a reinforced node I have witnessed 1000+ users in a system with very little to no lag.
That would be 500vs500..... Now that is pushing the bar for a MULTIPLAYER experience.

How was it achieved? They spent the time, effort, money, and experience working on the networking portion of their engine.

I won't even go into the fact that they never got a majority of the ALPHA stage bugs out of the Crytek 2 Engine.

Did I also mention that Eve Online is also extending out into the console market without impacting the PC market that kept their lights on and allowed them to progress through the YEARS they have been running?

The reason Crytek is receiving so much hate from us, is because they are trying to hand us a polished TURD that is no better than their prior engine.

The only limitation for a dedicated server should be the bandwidth that you put on the backend. Packet Traffic should be SECURE, Minimalized, and TIGHT. MD5 checksums??? WTF I remember having MD5 Checksums and hashes back in the 1990's.....

For a company that touts having a state of the art engine, I would expect Rotating triple-DES style of encrpytion. I won't even Delve into how the servers handle client to server communication which we all know Crytek has completely failed in achieving. Consider the 6vs6 Limitation I would expect to see the Crytek Engine 3 fail to stop any hackers from again ruining our game experiences.
User avatar
Claire Vaux
 
Posts: 3485
Joined: Sun Aug 06, 2006 6:56 am

Post » Fri Jun 25, 2010 9:37 pm

The problem isn't just the 6v6 Multiplayer limit for PC when the previous game was 16v16, it's also the fact that there is now now usable VTOL's, Choppers, Tanks, or Jeeps. This is a huge omission for a game of this stature, and is actually a step backwards from the original Crysis Wars multiplayer. That's a problem for the large majority of us, a deal breaking problem.
User avatar
Lyndsey Bird
 
Posts: 3539
Joined: Sun Oct 22, 2006 2:57 am

Post » Sat Jun 26, 2010 2:17 am

I meant in my post above there is "no" VTOL's, choppers, Tanks or Jeeps. Unfortunately, We don't have access to an edit button in these forums.. Go figure.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Sat Jun 26, 2010 3:01 am

They Reason most Dislike what they see Is Because they Like Crysis wars, And this crysis 2 mp will be nuthing like it. :(
User avatar
kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Fri Jun 25, 2010 7:07 pm

[quote]They Reason most Dislike what they see Is Because they Like Crysis wars, And this crysis 2 mp will be nuthing like it. :([/quote]
One look at the pedigree who is making it, Crytek UK, another Crytek not there main offices however made the expansion Crysis Wars
User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Fri Jun 25, 2010 10:54 pm

[quote]I dont mind the changes, and I still think that crytek will deliver an amazing game, including an amazing multiplayer.
The dog tag idea is ingenious and a great way of rewarding people for not camping, They should just make the alien gunship pilotable. And 6 on 6 multiplayer could be a huge success. I think it will make everything more focused and team-oriented, Which I like :P
I just hope that they will have some bigger maps with some vehicles.
The game is still about 7 months away, and alot can happen in that time.
Thank god there are still people who have hope in this game :P[/quote]
Again we dont know about the manable vehicles yet if any. I think they could still put in.
User avatar
maddison
 
Posts: 3498
Joined: Sat Mar 10, 2007 9:22 pm

Post » Sat Jun 26, 2010 9:42 am

I agree with the OP, the game looks amazing. Also something to consider, this game may just be a huge advertisemant for the Cryengine 3 where the main selling point would be portability to multiple consoles and graphic potential. Feature and network potential are unimportant at this phase, instead they would like to show others that you can make a halo or MW clone that looks as good if not better. That's fine with me, I love MW and Halo, can't wait to play this! :) And hey, business is business. Sorry to put that out there Crytek, just a thought going through my mind.
User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Fri Jun 25, 2010 9:48 pm

[quote]I agree with the OP, the game looks amazing. Also something to consider, this game may just be a huge advertisemant for the Cryengine 3 where the main selling point would be portability to multiple consoles and graphic potential. Feature and network potential are unimportant at this phase, instead they would like to show others that you can make a halo or MW clone that looks as good if not better. That's fine with me, I love MW and Halo, can't wait to play this! :) And hey, business is business. Sorry to put that out there Crytek, just a thought going through my mind.[/quote]
Thats a good point to. I remembered hearing about the makers of the FPS free to play game Nexus are making a Nexus on XBLA and PSN with the CryEngine3
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Sat Jun 26, 2010 8:31 am

you all are just looking the graphics in the videos wich are awesome but you are missing the fact that the map is no bigger than that, is just that building, play in there 1 hour and it's going to get boring. at least you like run in circles.
User avatar
Bryanna Vacchiano
 
Posts: 3425
Joined: Wed Jan 31, 2007 9:54 pm

Post » Fri Jun 25, 2010 7:31 pm

[quote]you all are just looking the graphics in the videos wich are awesome but you are missing the fact that the map is no bigger than that, is just that building, play in there 1 hour and it's going to get boring. at least you like run in circles.[/quote]

We don't even know what the other modes are like, there could most likely be an increase in the number of players.

Also, I don't really believe you guys didn't know this, but you should of known that it wasn't going to be developed by Crytek HQ (Frankfurt), but Crytek UK, we all knew a completely new MP was coming, so changes are expected.

Everyone needs to come to terms of these changes, keep bragging about it and nothing will really change. Most of you have already stated it, and it's becoming an annoyance.
User avatar
Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Sat Jun 26, 2010 4:05 am

[quote]I dont mind the changes, and I still think that crytek will deliver an amazing game, including an amazing multiplayer.
The dog tag idea is ingenious and a great way of rewarding people for not camping, They should just make the alien gunship pilotable. And 6 on 6 multiplayer could be a huge success. I think it will make everything more focused and team-oriented, Which I like :P
I just hope that they will have some bigger maps with some vehicles.
The game is still about 7 months away, and alot can happen in that time.
Thank god there are still people who have hope in this game :P[/quote]

Kudos man :)!
User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Sat Jun 26, 2010 4:34 am

[quote][quote]I dont mind the changes, and I still think that crytek will deliver an amazing game, including an amazing multiplayer.

The dog tag idea is ingenious and a great way of rewarding people for not camping, They should just make the alien gunship pilotable. And 6 on 6 multiplayer could be a huge success. I think it will make everything more focused and team-oriented, Which I like :P

I just hope that they will have some bigger maps with some vehicles.

The game is still about 7 months away, and alot can happen in that time.

Thank god there are still people who have hope in this game :P[/quote]

Kudos man :)![/quote]
Thank you.
[quote][quote]you all are just looking the graphics in the videos wich are awesome but you are missing the fact that the map is no bigger than that, is just that building, play in there 1 hour and it's going to get boring. at least you like run in circles.[/quote]

We don't even know what the other modes are like, there could most likely be an increase in the number of players.

Also, I don't really believe you guys didn't know this, but you should of known that it wasn't going to be developed by Crytek HQ (Frankfurt), but Crytek UK, we all knew a completely new MP was coming, so changes are expected.

Everyone needs to come to terms of these changes, keep bragging about it and nothing will really change. Most of you have already stated it, and it's becoming an annoyance.[/quote]
exactly. You guys are complaining when one the game is in prebeta and all we know is there is MP 6v6 with DeathMatch, forgot what Crytek is calling it, and Crash Site as well as two maps and a couple of tibbits of the Single Player.
User avatar
Heather Stewart
 
Posts: 3525
Joined: Thu Aug 10, 2006 11:04 pm

Post » Sat Jun 26, 2010 8:54 am

Everyone who posted here i do believe are the only people i seen who actually like the mp. Hats off to you my friends :). Can't wait to smash you all in March ;)
User avatar
MR.BIGG
 
Posts: 3373
Joined: Sat Sep 08, 2007 7:51 am

Post » Sat Jun 26, 2010 4:06 am

The decision to go with 6 vs. 6 was made a long time ago, it was a product of multiple meetings, development ideas and strategies on a game design level. These people have years and years of Games Industry experience behind them, this qualifies them to uniquely decide game balance issues and what is best for our community. Once you play Crysis 2 MP, you will see that it isn't a matter of the quantity of players, more so the quality. The action is fast paced, frantic and furious. You will never be short of a target to lay a whole clip into. If that's your idea of sharp shooting :)

To those that feel let down by our decision to make Crysis 2 multi-platform, all I can say is that at no point will we 'water down' the quality that you would expect from Crytek or the games we make. As a primarily PC gamer I can honestly understand that you feel as if we would be releasing 'console ports', yet this simply isn't the case. If anything, the PC community will get the very best version simply by enabling users to customize their graphical experience. Both the Xbox360 and PS3 will run at 720p, whereas the PC version should support much larger resolutions. The game-play and visual quality of Crysis 2 will blow everyone away, this same quality will be continued throughout all versions on all platforms.
User avatar
Sun of Sammy
 
Posts: 3442
Joined: Mon Oct 22, 2007 3:38 pm

Post » Sat Jun 26, 2010 2:08 am

well said Lee !
User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Sat Jun 26, 2010 6:38 am

[quote]well said Lee ![/quote]

+200000000
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Fri Jun 25, 2010 8:16 pm

[quote]The decision to go with 6 vs. 6 was made a long time ago, it was a product of multiple meetings, development ideas and strategies on a game design level. These people have years and years of Games Industry experience behind them, this qualifies them to uniquely decide game balance issues and what is best for our community. Once you play Crysis 2 MP, you will see that it isn't a matter of the quantity of players, more so the quality. The action is fast paced, frantic and furious. You will never be short of a target to lay a whole clip into. If that's your idea of sharp shooting :)

To those that feel let down by our decision to make Crysis 2 multi-platform, all I can say is that at no point will we 'water down' the quality that you would expect from Crytek or the games we make. As a primarily PC gamer I can honestly understand that you feel as if we would be releasing 'console ports', yet this simply isn't the case. If anything, the PC community will get the very best version simply by enabling users to customize their graphical experience. Both the Xbox360 and PS3 will run at 720p, whereas the PC version should support much larger resolutions. The game-play and visual quality of Crysis 2 will blow everyone away, this same quality will be continued throughout all versions on all platforms.[/quote]

Well said Cry-Lee... I hope that your words are going to shut some people's mouths that are complaining continuelly for things and stuff that they yet have not even played!
User avatar
Toby Green
 
Posts: 3365
Joined: Sun May 27, 2007 5:27 pm

Post » Sat Jun 26, 2010 8:00 am

Lee just pwnd all the whiners
User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Sat Jun 26, 2010 3:49 am

It's nice to hear that, especially from someone who knows this game a little more than anyone else here. :)

Thanks for the information Lee!
User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Post » Sat Jun 26, 2010 4:01 am

[quote]The decision to go with 6 vs. 6 was made a long time ago, it was a product of multiple meetings, development ideas and strategies on a game design level. These people have years and years of Games Industry experience behind them, this qualifies them to uniquely decide game balance issues and what is best for our community. Once you play Crysis 2 MP, you will see that it isn't a matter of the quantity of players, more so the quality. The action is fast paced, frantic and furious. You will never be short of a target to lay a whole clip into. If that's your idea of sharp shooting :)

To those that feel let down by our decision to make Crysis 2 multi-platform, all I can say is that at no point will we 'water down' the quality that you would expect from Crytek or the games we make. As a primarily PC gamer I can honestly understand that you feel as if we would be releasing 'console ports', yet this simply isn't the case. If anything, the PC community will get the very best version simply by enabling users to customize their graphical experience. Both the Xbox360 and PS3 will run at 720p, whereas the PC version should support much larger resolutions. The game-play and visual quality of Crysis 2 will blow everyone away, this same quality will be continued throughout all versions on all platforms.[/quote]

I'm worried about there being no usable vehicles. That's a deal breaker for me, and I won't be buying Crysis 2 unless I can use the same vehicles in it's multiplayer as there are in Crysis Wars. Tanks, VTOL's, Choppers, and Jeeps are a must for me, without those this game is a no go. Also need to be able to edit the PC version to house 32 players, and need some huge maps as seen in Crysis Wars, if these are also not present this game is a no go.
User avatar
Trey Johnson
 
Posts: 3295
Joined: Thu Oct 11, 2007 7:00 pm

Post » Sat Jun 26, 2010 3:56 am

[quote][quote]The decision to go with 6 vs. 6 was made a long time ago, it was a product of multiple meetings, development ideas and strategies on a game design level. These people have years and years of Games Industry experience behind them, this qualifies them to uniquely decide game balance issues and what is best for our community. Once you play Crysis 2 MP, you will see that it isn't a matter of the quantity of players, more so the quality. The action is fast paced, frantic and furious. You will never be short of a target to lay a whole clip into. If that's your idea of sharp shooting :)

To those that feel let down by our decision to make Crysis 2 multi-platform, all I can say is that at no point will we 'water down' the quality that you would expect from Crytek or the games we make. As a primarily PC gamer I can honestly understand that you feel as if we would be releasing 'console ports', yet this simply isn't the case. If anything, the PC community will get the very best version simply by enabling users to customize their graphical experience. Both the Xbox360 and PS3 will run at 720p, whereas the PC version should support much larger resolutions. The game-play and visual quality of Crysis 2 will blow everyone away, this same quality will be continued throughout all versions on all platforms.[/quote]

I'm worried about there being no usable vehicles. That's a deal breaker for me, and I won't be buying Crysis 2 unless I can use the same vehicles in it's multiplayer as there are in Crysis Wars. Tanks, VTOL's, Choppers, and Jeeps are a must for me, without those this game is a no go. Also need to be able to edit the PC version to house 32 players, and need some huge maps as seen in Crysis Wars, if these are also not present this game is a no go.[/quote]

I never realized why someone would want vtols and stuff, could someone explain?
User avatar
Andrew Tarango
 
Posts: 3454
Joined: Wed Oct 17, 2007 10:07 am

Next

Return to Crysis