Where Are My Crops And Water Going?

Post » Fri Dec 11, 2015 6:36 pm

Now that is what I expected SHOULD be happening (I was a programmer for 20 years and would have been how I would have done it). But I also would have locked out this water from the cooking system and only used what is on hand and/or available locally.

That's what I meant by it being a design error rather than it being an out and out bug. I just think that the developers missed the cooking system and it is taking what is being produced at all the sites and then making it available for the player... You can see that happening with the junk being shared between all the sites. As soon as your supply line is made then all the junk and building materials are shared between the two.

It's a shame there wasn't a detailed production/usage system listing for local and global. That way you can see where you need to produce more water at sites that have water sources to cover sites that can only be supported by hand pump wells. I now have a whole load of industrial purifiers pumping out the pure stuff at Sanctuary and a few others... and I am finally producing excess again.

Now back to that boathouse with 25... I wonder if they were draining my water because of the excess population and Brahmin. It only just came to me. Do Brahmin have to be fed/watered too?

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Mike Plumley
 
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Post » Fri Dec 11, 2015 8:26 pm


Read all of my step #4, not just first line. It wasnt just 1 settler. The first is to verify status turns red when demand = 1, supply = 0. After establishing supply line, my very next line says send more settlers.
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Re: the daily water production not stacking, that is either bug or intended design. I am leaning towards design - dont agree with it fully btw but just saying that is what it seems bethesda wanted to do.

The way water depositing seems to work is that no matter how much excess you have, there is a cap to how much can be deposited before auto deposits stop - until you use up or withdraw manually. Basically,,seems like bethesda wanted to not give gigantic cap making money enough though they kinda did even with way it currently works.

It appears that each water producing settlement auto deposits excess water up to a cap - low 100's is far as I've gotten. Then that water sots there and no further daily automdeposit occurs until you use up or withdraw manually that water. In my case, i end up having go withdraw all of it in order to trigger a new auto deposit.

If you have 190 WP and 30 settlers, an excess of 160 water - you dont get 160 x daily = eventually thousands, 10k+, 100k+ auto deposited water. It seems bethesda wanted to limit it to only a single multiple of daily WP as cap or some other lower formula. Or is a bug. Either way, auto deposits work but have this very unexplained 'feature' of max cap
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YO MAma
 
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Post » Sat Dec 12, 2015 12:56 am


The bonus he refers to is from wearing char items. Formula is same - max pop = 10 + CHA , but you can boost cha using bonuses from gear. Which affects settler pop

So theoretically you could have special cha 10, +1 bobblehead, and +4 clothing (hat, glasses, main clothing). There may be more but +4 from clothing is what i have found so far.

The bug though, appears to be that settlements go above this formula. Mine also go above 10+cha formula
Perhaps clothing bugs out and gives more, and for sure some bug even when clothing removed because settlements seem to keep the extra settlers after cha clothing removed.
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Alyce Argabright
 
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Post » Fri Dec 11, 2015 7:58 pm

I've got 21 people living happily in hangman's.

I even found the space to have some people working on artillery pieces in case I need a barrage nearby.

You need to be a better space manager B) B) B)

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lauraa
 
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Post » Sat Dec 12, 2015 1:00 am

Really quick question. If I raise my CHA temporarily and have a settlement carry 20+ people (I have 10 charisma exactly and no more) and then I lose the CHA temporary buff, do the people stay at the settlement or do they begin to disappear?

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David John Hunter
 
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Post » Fri Dec 11, 2015 12:33 pm


I believe the intention is they disappear but either this is bugged and you keep those extra settlers, or the time to disappear is fairly long - enough so that if you buy/sell regularly and put on cha clothing during those buy/sell interactions, it 'refreshes' the settlement boost so no extra settlers disappears.

I am more than 100+ hours into current run of playthrough, and so far havent lost the extra settlers from cha bonus gear - eigher because I wear cha clothing at least once / multiple times per game day to sell stuff, or the extra settlers from bonus cha is bugged and you keep them.

My cha is 7 but my sanctuary and lot of other settlements has been at 21 and stays there. I havent tested not wearing cha clothing for X game days because a) waiting animation is too long, and B) moot issue to test since realistically i am selling stuff all the time.
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Sami Blackburn
 
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Post » Fri Dec 11, 2015 5:34 pm


Hmm. I haven't found any clothing that boosts charisma yet.
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NO suckers In Here
 
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Post » Fri Dec 11, 2015 6:01 pm


Really? They drop all over the place. It can be confusing because different clothes do different stats. Some are combo ones with +1/+1 to two stats, and others +2 simgle stat.

Black suit, sequin dress for the ladies and um...want to be ladies, are cha +2 i recall offhand. Have seen at least half dozen other types giving +2 from body clothing, and of course the +1 from certain hats and eyewear.
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Bigze Stacks
 
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Post » Fri Dec 11, 2015 4:23 pm

Supply lines can be intermittent. I think this happens when provisioners get attacked, though it's possible something else is going on.

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Cat Haines
 
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Post » Fri Dec 11, 2015 9:34 pm

Actually i feel i have confirmed that for myself.

I had one settlement short on water and food(was going to build it up later in the night).I then went to sanctuary to collect my usual massive amount of water.It had zero water in the workbench.

I was then zipping around all my settlements to see if if stuff was being moved by provisioners,and finally i came across one settlement(and i had emptied this settlement out a day previously so no chance of a resource building up there over a period of many days) which had 413 units of water(as well as every single kind of crop in double digits,and this settlement only produces one type of crop) in its workbench,which was roughly halfway between my sanctuary settlement and my thirsty/hungry settlement.

So i know for a fact provisioners are moving crops and water around,don't care what anyone else says,i have seen it for myself.

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Paula Ramos
 
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Post » Fri Dec 11, 2015 6:41 pm

Logical and based on the facts you presented, it's not unwarranted to jump to that conclusion. But simple question then - well two questions

1- if prove are carrying all that water around, where is it? I constantly re-equip my provs as I get better gear and their inventory never has anything but I give them.

2-if they are carrying it somehow in 'hidden' form, via inventory you cannot see or access - why is it I can murder my entire provisioner corps and not see a single unit of lost water? go test this - pretty easy to do. Wait outside one of your big gateway cities where provs pass through, then shoot them outside where there is no chance that still being in settlement borders means water magically goes back into inventory on their death

even if water is carried in hidden form, we'd also then have to accept that when killed, this hidden water magically teleports back into common inventory. I find it more likely that the hypothesis is wrong than provisioners are not only carrying via hidden inventory, but also that hidden inventory auto restocks back to workbench on their death - not when everything else they are carrying is lost,which is a consistent mechanic bethesda has done so far in FO4
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Alberto Aguilera
 
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Post » Sat Dec 12, 2015 1:32 am

It could be done like this;Water in one settlementis tagged to a provisioner ,he/she sets out from there and once he/she arrives at another settlement the water automatically jumps to that settlement.It'd be the lazy and easy way to work it,and stops you losing anything from provisioners dieing.

There is no explanation for my crops and water sometimes moving around to different settlements in large number other than it is the supply lines/provisioners.

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sam westover
 
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Post » Sat Dec 12, 2015 1:13 am

Yeah I think I might be experiencing a bug. Red Rocket's happiness didn't start to rise till after I planted crops and placed water pumps.
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Riky Carrasco
 
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Post » Fri Dec 11, 2015 11:57 am

Not only that, but I'm having trouble getting building materials sent to Abernathy Farm. I've set up my second supply line from Sanctuary to Abernathy Farm, waited a while, and still don't see what I'm needing. I have almost 2000 wood stored at Sanctuary, and I've done some waiting. The provsioner comes and just stands around, but no materials get added to Abernathy Farms inventory. It's very irritating.
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Ice Fire
 
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Post » Fri Dec 11, 2015 10:25 pm


I take it back. The building materials finally showed up. Supply lines still doesn't seem to be sharing food and water though.
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Jinx Sykes
 
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Post » Fri Dec 11, 2015 11:04 pm

I do think there are some weird bugs going on with the provisions balancing... It's like it can't figure out where to put the stuff at times. I had Sanctuary producing about 80 food at one point and they were all complaining of being hungry lol. I then took one settler off food and suddenly my food level dropped to single digits... and loads of my settlers have vanished.

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brian adkins
 
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Post » Sat Dec 12, 2015 1:01 am

certain settlements I only have at max 4 people. If they have outpost in thier name then only 4 people. less of a headache. I do know there is a update bug with settlements. I see it on a normal basis in the pipboy. I could be standing in a settlement and in the pipboy it says I have zero food and I know I have more. I am thinking that everything related to settlements isn't updating like it's supposed to.

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Scott Clemmons
 
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Post » Fri Dec 11, 2015 7:04 pm

Just to add further to my post you replied too,my jamaica plain produces zero food,and yet it just acquired 76 corn in its workbench.Food is being moved around for certain.

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mimi_lys
 
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Post » Sat Dec 12, 2015 12:21 am

I also get listings of 0 people in settlements... then I go there and it's got a whole bunch of people just standing around. I think it gets confused and then they just time out... and the system thinks there is nobody there.

Also I started getting around 200-300 water in my workbench daily... just went again and I got 48.

Also you try to tell the settlers to do something and they TOTALLY IGNORE YOU.... or it takes minutes to realise that you have assigned them to something. Yup, on Xbox One the the game is laggy as hell which could also be causing problems with the settlement system.

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Katy Hogben
 
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Post » Sat Dec 12, 2015 2:26 am

you have to wait at either settlement for the provisioner to arrive then change his/her destination to a different settlement.

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Georgia Fullalove
 
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Post » Fri Dec 11, 2015 11:23 pm

Supply lines. It can be kind of confusing how it works but while you can build with any raw material on the network, what you can see in any given workshop is more localized. You will have to have someone more intimately familiar with the system to actually explain it. I just use it, I don't try to anolyze it. :)

EDIT: Oh, bleh. I didn't realize this was a week old thread with 71 responses already. Well, it's early and I'm not completely awake yet.

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dean Cutler
 
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Post » Fri Dec 11, 2015 6:01 pm

Well the Settlements are bugged, not just the provisioning. I had started a new Settlement, since I knew it would grow I put in 20 beds. When I checked back on them some time later they had grown to about 10 settlers, yet as I walked past one he complained about not having enough beds for everyone. Then when looking at the Settlement window in your pip boy it is always off about how many of anything is at each location. That is just two examples, they really do need to fix the entire system.

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Dezzeh
 
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