Where I want to see RPG's go... Well as graphics have been getting better in games more often I get disgusted with just slashing down killing un-named people. Not that them having a name and a backstory would make me feel any better about it just the gravity of someone being killed and actually having a part in the act would weight so heavily on a person the first time they did it the only thing they're most likely going to do is sit down and stare at what they've just done, and or possible vomit. It's a terrible thing and just doing it repeatedly over and over again with little or no consequence is rather ugly to me the more detailed people look.
I know this isn't actually a fault of video games its just a game after all, I come from a place with a culture of violence and its too easy to be violent choosing a different path is much more difficult and challenging and in video games I'd prefer to be the unambigous good guy that kills monsters or what not.
Making an rpg... depends if I'm making something I would want to sell
Spoiler I'd stick paint up my butt and fart it out on canvas and sell it to you as art
Making something I would want to play I would actually try to put some effort into it.
I suppose of the former and latter if I were making something I would want to play it would have to be single player.
I would try to make an first person shooter rpg, that way it has a balance of personal input doing the actual work like moving and aiming, then use rpg elements to effect how the character is played. A few things off the top of my head maybe they started out in the story as a chemist and get an early selection to upgrade modify stuff like flame throwers to shoot farther but a shallower width that takes time to arc forward, or maybe they can make the flame wider but a lesser range but I would avoid actual skills to use weapons or changing their trajectory/power type stuff. Movement bonuses type stuff depending on how the (environments are wouldn't want it to be a bunch of corridors so) and different enemies. The enemies wouldn't be human I guess the first alternative would be aliens since that can be just about anything and I could spend a lot of time thinking up a random aliens that wants to eat you and move around in different ways, bunch of ways to go about a story with aliens too maybe they first look like unintelligent creatures just bent on destroying humanity maybe they're a little more clever than people would assume and have a larger objective despite appearing so primitive. I would probably add a few others humans to the story just so I can have the ones I think are likeable killed, I do it in most of the short stories I write to get a rise out of the reader and create some suspence in the story what are they going to do with this guy, or trying to get a he will be missed sentiment some actual gravity to a person getting killed.