Who would wait ten years for Diablo 3?

Post » Sun May 13, 2012 1:49 pm

Name calling, nice.

I've no interest in Diablo 3 at this point, I just don't feel like it will bring much to the table, all the time they must have spent fooling with the engine over the past decade. Duke Nukem Forever syndrome.
It's less name calling and more an accurate descriptor based on the way he speaks.

Anyway, having loved Diablo 2, and played many hours of the Diablo 3 beta, I can say with confidence it brings quite a bit to the table. There's not a single change made from D2 that I'm not happy with.
User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Sun May 13, 2012 7:07 pm

It's less name calling and more an accurate descriptor based on the way he speaks.

Anyway, having loved Diablo 2, and played many hours of the Diablo 3 beta, I can say with confidence it brings quite a bit to the table. There's not a single change made from D2 that I'm not happy with.

Sounds more like he is worried how the game will end up, and if it will stand up to modern games.
User avatar
butterfly
 
Posts: 3467
Joined: Wed Aug 16, 2006 8:20 pm

Post » Sun May 13, 2012 12:41 pm

I'm waiting ten years.... Diablo 2 was and is my favorite game so yes I will definitely wait.
User avatar
Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Sun May 13, 2012 2:36 pm

I'm kind of laughing at the fact that people are comparing SC2 to other RTS games. The fact is SC is and always has been the most competitive and balanced RTS out there. You might have a different opinion on which is more fun for you, but you can't compare them in terms of success and balance.
User avatar
Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Sun May 13, 2012 2:16 pm

I'm waiting ten years.... Diablo 2 was and is my favorite game so yes I will definitely wait.

This, been playing it since I was six years old, most addicting series ever made, made me respect Blizzard as a game devloper, even with recent changes I am still hopeful.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Sun May 13, 2012 5:32 am

I'm kind of laughing at the fact that people are comparing SC2 to other RTS games. The fact is SC is and always has been the most competitive and balanced RTS out there. You might have a different opinion on which is more fun for you, but you can't compare them in terms of success and balance.
What does Starcraft's admittedly very competitive online base and balanced factions have to do with comparing it to other RTS games? Its true that it does those things better then any other RTS I can think of, but that isn't what this genre is all about. I personally feel that Rise of Nations and everything made by Ensemble Studios, minus Halo Wars, is superior. Either way this isn't the thread to discuss it.
User avatar
JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Sun May 13, 2012 2:16 pm

you cannot rush perfection.
You can't achieve it either.

There comes a point in time when whatever you're working on is at its best, and everything you do after that only threatens to damage it. Maybe D3 has passed that point, I don't know. But 10 years for an isometric hack and slash? I expect they passed it years ago.
User avatar
xxLindsAffec
 
Posts: 3604
Joined: Sun Jan 14, 2007 10:39 pm

Post » Sun May 13, 2012 5:56 am

Starcraft does an admirable job of balancing 3 different factions well instead of having 100% mirrored factions for true balance. But that isn't always what people value the most when they're looking for fun. I like the C&C games better because of the different pace they have. When playing online things can get rather unpredictable and tables can turn in just a second.

I am also not a fan of excessive micromanagement which Starcraft turns into at competitive levels. Babysitting single units at such levels is not the reason I play RTS.
User avatar
Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Sun May 13, 2012 9:40 am

Some of these have nothing to do with the always-online (like can't pause, and can't save anywhere), and the necessity of a better connection for singleplayer to not lag is just plain false. I still don't like it at all, but at least make valid arguments.
looks like you have no idea how this new "MMO" works , so how about you google it before you buy it .
and the points i listed is more than enough to not buy the game .
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Sun May 13, 2012 12:07 pm

Funny how people think hack and slash equals simple.

And why wouldn't I wait for D3? It looks fantastic and waiting takes no effort. Not much else one can do. I'm not going to pass on it. Even if I stopped following its development, the moment it's released it would be back on my list.

And 10 years isn't such a huge amount of time. I'm sure a huge portion of that was just planning, art, storyboards, mechanics, and just ideas being throw around for awhile before even starting programming or modelling. Making massive changes just to see if it's better also makes the game take longer to develop but it is so worth it. And Blizz are one of the few that have the resources to do so.

... bacon.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Sun May 13, 2012 5:21 pm

10 years to make a hack & slash arcade game, pfff.

I regret to inform you all that Diablo 3 will never be released.
User avatar
Gavin Roberts
 
Posts: 3335
Joined: Fri Jun 08, 2007 8:14 pm

Post » Sun May 13, 2012 8:34 pm

And Hey it's not like the development team had it's hands full with WoW and it's 4 expansions and warcraft 3 and Starcraft 2 and it's expansions.

Hire more people? I think they could afford it. I'll probably buy it (loved Diablo II) and thank god for Bethesda being more regular in game releases in the mean time. Totally kept me busy between Oblivion, the Fallouts and Skyrim.
User avatar
Nathan Maughan
 
Posts: 3405
Joined: Sun Jun 10, 2007 11:24 pm

Post » Sun May 13, 2012 5:14 am

looks like you have no idea how this new "MMO" works , so how about you google it before you buy it .
and the points i listed is more than enough to not buy the game .
I've been playing the beta for months. Also, you're just ignoring what I said and responding with nonsense.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Sun May 13, 2012 6:30 pm

There is no reason to call anyone names in this thread unless you've proof they've hidden Hitler's brain and are attempting to revitalize it with a nine volt battery.

As for me, I grew in gaming with Diablo like many of you- it broke the ground we walk upon, I think is true. I've meant no discredit to hack n slash, 10 years for any franchise is simply too long- for me. That doesn't mean I eat boiled snails and live on capital gains. Sacred is one of my favorite games and it owes its existence to Diablo. I recentlly installed diablo 2 on my computer but was bored playing it- to each his own. That doesn't mean I'm not happy with another person having fun with Diablo.

I loved Blizzard. I used to be a Blizzard booster I guess.

Diablo still stands to my mind at least for introducing that amazing feeling of dread, all is almost lost, give up all hope ye who enter here- the atmospherics were tremendous. And In Diablo 2 the small castle with the ghouls and ghosts used to literatlly scare me. I'd sweat. After several times through it was just a stop over, but I'll never forget it- and meeting the Blacksmith- both of them, the one in the church compound and the one near the end. I once killed him by running away and his heart gave out chasing me. Forget the legendary boss monsters- those blacksmiths killed me.

If Diablo 3 can bring back some of that- I'm in., But ten years is too long. Duke Nukem is an apt anology because that was promised and never arrived. Diablo 3 will arrive, however. Will the market have left it behind? Will it bring back character building and hack n slashs? (Yes, I know they never quite left, but they lost the top of the mountain long ago....)

Maybe we'll get lucky and this will inspire the owners of Sacred 3 to hurry up.
User avatar
Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm

Post » Sun May 13, 2012 5:49 pm

There is no reason to call anyone names in this thread unless you've proof they've hidden Hitler's brain and are attempting to revitalize it with a nine volt battery.
Nine you say?! :blink: I've been doing it all wrong...
User avatar
Dawn Farrell
 
Posts: 3522
Joined: Thu Aug 23, 2007 9:02 am

Post » Sun May 13, 2012 1:32 pm

..I once resurrected a frozen fly with a nine volt; but he wasn't hard froze. That was when I was 14. It's too late to bring Hitler's brain back, but we might clone him.
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Sun May 13, 2012 8:55 pm

DoW is basically a campaign RTS. SC2 is designed to be a balanced, competitive multiplayer game, and that's exactly what it is unmatched at being (again, other than by SC:BW). An enormous amount has changed from BW (unfortunately, a lot of it isn't good), although the rock solid mechanics are still there. The TW series is basically an entirely different genre, really more real-time-tactical.

The Starcraft community probably would have rioted if SC2 had used the basic mechanics of either DoW or, even worse, a TW game. If you like squad-based RTS games that don't require much unit control or base-management, then play them, but acting like it's somehow a "more evolved" form of RTS than the classic style in SC2 is ridiculous.
What up man!

Just wondering what you mean by campaign RTS. If you mean emphasis on singleplayer, I disagree, probably the most fun I've had with a LAN RTS game was with DoW in Iraq. I don't think it's all that different than StarCraft, just more of an emphasis on tactics than micromanagement.
Rise of Nations and everything made by Ensemble Studios, minus Halo Wars. Starcraft is a great series though.

I personally wouldn't consider Dawn of War 1/2 RTS games.

How do you figure DoW isn't a RTS?
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Sun May 13, 2012 6:52 am

How do you figure DoW isn't a RTS?
Its a squad tactics game. You could definitely argue it being an RTS, but it would be like calling Borderlands and RPG. This isn't an insult, it's a great series.
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Previous

Return to Othor Games