Why Can't Bethesda and Obsidian Collaborate?

Post » Sat May 12, 2012 6:00 pm

Wasn't NV on release the worst offender in "a broken game" than Skyrim? At least, that is what I think IMHO.
RAGE was worse... Oh look, another Bethesda publishing! :P
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Cheryl Rice
 
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Post » Sat May 12, 2012 11:31 pm

RAGE was worse... Oh look, another Bethesda publishing! :tongue:

Oh ya, that whole AMD/ATI driver fiasco :unsure:
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Jaylene Brower
 
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Post » Sun May 13, 2012 8:06 am

DEVELOPERS AREN'T DELICIOUS SCHMERE. YOU CANNOT CREATE THE GAME EQUIVALENT OF A PB & J. IT ISN'T THAT SIMPLE.
The red is for emphasis, because we get these threads all the time.
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Jessica Stokes
 
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Post » Sun May 13, 2012 2:57 am

I would rather see Bioware and Obsidian work together.
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Ridhwan Hemsome
 
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Post » Sat May 12, 2012 3:36 pm

If the companies had wanted it to happen, it would have happened by now. Obviously, personalities from either company just don't mix well with the other. AFAIK, Obsidian is a glorified menial labourer that shops around for properties and ideas that other people will finance; they just don't have enough money to go it alone. And Bethesda is a force of its own, at this point. If Obsidian's going to "work with" Bethesda, in reality they'll be "working for".
Obsidian would be subsumed.
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Hannah Barnard
 
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Post » Sun May 13, 2012 2:29 am

You can't just shove to developers together and hope for the best.

New Vegas' dialogue was good, yeah, but the quests were meh and the world was pretty poor IMO. Bethesda make the world and make quests and side-stories to surround the world they've made. If you had someone else make the dialogue/quests for a world they didn't design then it would be a nightmare.
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Czar Kahchi
 
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Post » Sat May 12, 2012 4:28 pm

I would rather see Bioware and Obsidian work together.

8O ~

That's me, throwing up at the thought.
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Kortknee Bell
 
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Post » Sun May 13, 2012 4:07 am

8O ~

That's me, throwing up at the thought.

Your body couldn't handle the epic and reacted in the only way it knew how.
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Kira! :)))
 
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Post » Sat May 12, 2012 7:14 pm

Fallout New Vegas factions aren't that interesting. You can't even join all of them, and the main quest turns out exactly the same no matter what faction you join.
True, the game does end no matter how you finish the last level.
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Red Sauce
 
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Post » Sat May 12, 2012 6:27 pm

I would agree, Obsidian are exponentially better at crafting RPGs than Bethesda... and the reputation system in New Vegas is oh so deliciously satisfying and entangled. Skyrim... doesn't even have a reputation system (which is a step backwards from even Bethesda's past :meh:). More character progression, customization, and worldly recognition of you actually doing something, please... less cutting and making a completely shallow, repetitive, and oblivious, though pretty and cultural, gameworld and slapping the "ultimate, open-ended fantasy RPG" title on it.
Yeah, I think Bethesda does a really good job of creating pretty worlds and filling them with lots of stuff. The problem is that the stuff is mostly disconnected bits of content that, for the most part, have little to no effect on the other parts of the game. The factions in NV have back-story, a relationship with their part of the game world, relationships with other factions, etc. The bits of content in NV are more thought-out and woven together in a way that paints a larger picture. Granted, it certainly stumbles in places where it felt like Obsidian ran out of time, but at least they tried to create a cohesive place where factions interact, have an agenda, are lead by characters with some kind of personality, etc. Even little things like running into NCR troops fighting Legion troops, bandit gangs, etc. at the borders between territories they were trying to keep control of go a long way toward painting a backdrop.

Bethesda does a great job of creating worlds with lots of stuff to find and do, but I tend to find that their worlds feel very two dimensional because the factions, characters, and events are so isolated from one another.
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Amysaurusrex
 
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Post » Sat May 12, 2012 5:54 pm

True, the game does end no matter how you finish the last level.
The main quest IS exactly the same no matter what faction you join. Just like the stormcloaks VS imperials in Skyrim.
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cutiecute
 
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Post » Sat May 12, 2012 9:05 pm

The main quest IS exactly the same no matter what faction you join. Just like the stormcloaks VS imperials in Skyrim.
Well it's not exactly the same. I don't know how you've been playing, but I see a few differences between them. Like how you can skip most of it if you go straight to the Strip.

It doesn't really matter if they are similar because every other quest in the game has choices that add to the story of the Courier. The Courier's story almost always ends at Hoover dam*, but its up to you how s/he gets there.

*Dead Money can also be the ending
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TWITTER.COM
 
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Post » Sat May 12, 2012 11:36 pm

The main quest IS exactly the same no matter what faction you join. Just like the stormcloaks VS imperials in Skyrim.

That's a joke right? NCR, and House share the same quests and plotline, but Caesar's Legion has a completely different set of quests with other outcomes and plot modifiers, Yes Man is a "Pick which variable" ending that lets you mix and match your intended ending and questline.

Going the NCR one playthrough lets you see what would happen if they had external resources work on minor goals and wipe out pests while going with Caesar's Legion let's you be the pest, and sabotage their work for their goals.
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phillip crookes
 
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Post » Sat May 12, 2012 5:13 pm

And how often does developers co-develop games to begin with?
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M!KkI
 
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Post » Sun May 13, 2012 1:19 am

I don't think that the company can make too many games like Skyrim and Fallout and make money - Skyrim has sold 10 million or so copies (probably more by now) and it took them five years to make. Angry birds probably took that guy an afternoon and has apparently been downloaded over 200 million times (http://articles.businessinsider.com/2011-05-18/tech/29972670_1_ipad-app-android-smartphone-app - source). The streamlining of TEs games tells me that Beth is ultimately (and understandably) more concerned with making money than art, and I agree that you can't make a work of art like TES if it won't sell.

From the gamer's side of me though, a collaboration between Beth and Obsidian makes me weak in the knees - especially now that Oscuro now works for OE. His overhaul of Oblivion made the game so much better than the vanilla and to think that one person did all that in his spare time? Paid professionals should be capable of doing something really stellar. Of course I would be happy if they let OE do a New Vegas for Nirn.

How many people own an iPhone, iPod touch compared to a PS3, 360 or computer that can run Skyrim? Now, how much does Skyrim cost compared to Angry Birds? Bit of an unfair comparison if you ask me.
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Jack Bryan
 
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Post » Sat May 12, 2012 9:28 pm



How many people own an iPhone, iPod touch compared to a PS3, 360 or computer that can run Skyrim? Now, how much does Skyrim cost compared to Angry Birds? Bit of an unfair comparison if you ask me.
Angrybirds is free on android.
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Chloe :)
 
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Post » Sun May 13, 2012 5:22 am

Fallout 3 was much more interesting then new Vegas. Just go look at all the reviews, im sure they all cant be wrong. Obsidian may have created fallout but bethesda saved fallout.
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Jack Walker
 
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Post » Sat May 12, 2012 9:21 pm

The impracticality of a strict collaboration instead of a contracted game that Bethesda oversees is too much. Even if Obsidian developers like MCA wrote for it, they are still Obsidian employees. I'd rather see Obsidian develop another game and give them the benefit of the doubt for making a stable game. Honestly, I didn't think New Vegas was at all bad for the time spent developing and the outdated tech, particularly with the patches.
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Brandi Norton
 
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Post » Sun May 13, 2012 12:07 am

Fallout 3 was much more interesting then new Vegas. Just go look at all the reviews, im sure they all cant be wrong. Obsidian may have created fallout but bethesda saved fallout.
No, Black Isle developed the Fallout concept and made the first games.
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dav
 
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Post » Sun May 13, 2012 3:05 am

Fallout 3 was much more interesting then new Vegas. Just go look at all the reviews, im sure they all cant be wrong. Obsidian may have created fallout but bethesda saved fallout.

You're right, they all can't be wrong. But there's also a lot of very good reviews for New Vegas. Surely they can't all be wrong?

Actually, no, none of them can be wrong, and they can't be right, either. They're all opinion.
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Farrah Lee
 
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Post » Sun May 13, 2012 7:33 am

Fallout 3 was much more interesting then new Vegas. Just go look at all the reviews, im sure they all cant be wrong. Obsidian may have created fallout but bethesda saved fallout.
You're right, they all can't be wrong. But there's also a lot of very good reviews for New Vegas. Surely they can't all be wrong?

Actually, no, none of them can be wrong, and they can't be right, either. They're all opinion.
Yep. Aside from that, the first game is almost always going to review better than a spinoff made with the same engine and assets. Once people have already played with the setting and the game engine you'll never re-capture the novelty of it without making major changes. Besides, referencing reviews to back up one's opinion is dubious debate form at best, IMHO. The fact that you can point at other people that agree with you doesn't directly support an assertion.

Anyway, like I said, FO3 was pretty but the story and world were (IMO) silly and two-dimensional. NV certainly had some warts, but the story, characters, and setting were deeper than those of FO3 many times over. Again, just my opinion, but that's all anyone has unless you want to go into TLDR territory. :wink:

On a side note, please stop saying that Bethesda "saved" the series. They did no such thing. That's not a comment on my opinion of Fallout 3, but rather the way that they acquired the license. They won an auction, literally. Someone would have made a Fallout 3...it just happened to be Bethesda.
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Imy Davies
 
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Post » Sun May 13, 2012 6:19 am

Fallout 3 was much more interesting then new Vegas. Just go look at all the reviews, im sure they all cant be wrong. Obsidian may have created fallout but bethesda saved fallout.
I personally and emphatically disagree with the first sentence.
The reviews mentioned in the second sentence all contain the opinions and perspectives of other people. It's not a matter of them being wrong or right, it's a matter of them telling us what they think.
The beginning of the third sentence is wrong and the end of it might get you stabbed by lots of Fallout dinosaurs.
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Baylea Isaacs
 
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Post » Sun May 13, 2012 1:30 am

Yep. Aside from that, the first game is almost always going to review better than a spinoff made with the same engine and assets. Once people have already played with the setting and the game engine you'll never re-capture the novelty of it without making major changes. Besides, referencing reviews to back up one's opinion is dubious debate form at best, IMHO. The fact that you can point at other people that agree with you doesn't directly support an assertion.

Anyway, like I said, FO3 was pretty but the story and world were (IMO) silly and two-dimensional. NV certainly had some warts, but the story, characters, and setting were deeper than those of FO3 many times over. Again, just my opinion, but that's all anyone has unless you want to go into TLDR territory. :wink:

On a side note, please stop saying that Bethesda "saved" the series. They did no such thing. They won an auction, literally.
If only Obsidian had received the IP... fate would not have found a better match, in my opinion. I really liked Fallout 3, but if anyone should have owned the Fallout IP, Obsidian deserve it, in my opinion, and are most suited to it. A successful flagship IP of their own would do wonders for them, as well, I'm sure.
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Jaylene Brower
 
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