That's why Battlefield 3's textures look so bad on PC, right?
See, while I understand that companies have to target the lowest common denominator the game will be running on, that really doesn't explain why the high quality art assets they use to create the compressed, smaller assets for consoles are not included on PC. There are several PC games that also ran on consoles that didn't have to sacrifice the bells and whistles just for the sake of running on older hardware. So to be frank, I don't see that as much of an excuse.
It would at least be nice if Bethesda was transparent about the reasons they chose to include more compressed, smaller textures. I'm sure they have valid concerns to do so, but at least say them.
You're absolutely right, they certainly could have included an HD texture pack or something. As a matter of fact, they said they would a while ago, and it never happened. Just keep in mind that their focus is gameplay, and I would rather keep it that way. Like your example, Battlefield 3. They very clearly focused on graphics there. The game looks awesome, but it's the worst battlefield game yet (I've been playing since 1942). They cut out SO many features and thinned the game from a plump happy man to a skinny, sickly little child.
I do NOT want that happening to my Elder Scrolls as well.