Pfft, surely you can't be serious. Look at the trees in that video. Look at the grass. You wanna know why that looks good?
Firstly, there's foliage EVERYWHERE. Grass, in particular. Now, the video stays a fair level above the grass, fairly perpendicular to it, and in particular doesn't go too close or too high over it. If it did, you'd notice that it was pretty much the same as the grass in, say, Skyrim, or Oblivion - only there's just a HEAP of it.
Secondly, the lighting. The lens flare. The subtle godrays. The good shadowing (which, admittedly, Skyrim doesn't have). If you removed all that bloom and fog, it would look like Oblivion. With shadows.
Now, take a look at the tree trunks. Do those look like real trees to you? They shouldn't, because real trees don't look FLAT like that. Your average tree has bark, which is kinda noticeable. Likewise, check the tree branches. Trees don't have flat sections of branches and leaves that bend partway through. If it weren't for the speed and the angle, it'd be pretty damn noticeable.
Now, I reckon Skyrim doesn't need to look like that. I think it can do way better. All we need is some kinda "Skyrim Graphics Extender". Considering all that was done for Oblivion, and some of the leftovers from graphical things that were removed... I'd say we can do a lot with the graphics in Skyrim, even with just porting over shaders from the other graphics extenders.
MORROWIND looks better than that with the current release mods.
Check your eyesight or provide pictures.
Yeah, new textures are a must - everything in skyrim is just so drab
Console -> 'teofis'.
Skyrim ain't drab. The entire game is just
desaturated.