A variant of it would be nice, it just feels so incomplete as it is now with the lack of any stats. Perks are only half a third of the picture, skills another. We're missing the final piece some stats. It's too video gamey to level up health, magicka, or stamina like we're in some... video game. As opposed to a role playing game. It's very distracting.
Might
Intellect
Resolve (ties into both might and intellect)
Charisma (Which is seriously lacking and hindering the games bizarre persuasion system)
Fate (all purpose stat)
Edit
I hate people who say things are unnecessary in an RPG.

You need a level of complexity to have an RPG, it sets the game apart. The less charts, and numbers the less of a game. You can always be a role, but not often d you get to choose to make a role. I find that the series is continuously pushing away from this and each game is forcing more and more of a default personality upon people. It won't be long now until they start to focus test and no one plays the other races so you have to be a human in the next game. And mages focus tested poorly so they get the nerf bat even more. Then pretty soon they're down to some key abilities you use during the combat sequences of the game (every sequence). At some point you need to stop cutting and hacking or you move from role playing game into hack and slash/shooter role playing game. I present to you the evidence of Bioware as a company, and Mass Effect as a series. They don't sell games where you play as what you want anymore. They sell interactive movies with great choice and shooter mechanics.
"Everything should be made as simple as possible, but not simpler." As Einstein said.