» Fri May 04, 2012 2:02 am
Let's see... some quick math. Say the player character has about 5,000 lines of voice acting to be done. There are 10 races. That's 10x5000=50,000 lines. Even if you use a common 'human' voice for the 4 humanoid races, you still get somewhere in the range of 25,000 lines. Now add this to the fact that the game is localized & released in 5 languages, including dramatically different ones like Japanese.. That's about 250,000 lines of recorded spoken dialog for the player character ONLY. Not to mention that each NPC in the game has to be voiced and localized to 5 languages also. The cost for doing this would be astronomical. And I'm not adding the cost of hiring professional Hollywood actors/actresses to do voice acting for high-profile NPCs, like Christopher Plummer, Joan Allen, Sean Bean.
Games like Mass Effect can afford to have a voiced main character because they have 'only' about 20-40 hours worth of content. Also, the open world nature of Skyrim gives rise to the additional complexity that no player ever plays the game the same way.
Maybe if Skyrim had a billion dollar budget, it would be possible.