This is my first TES game and I absolutely love it despite the flaws. I've also done enough research to know about Oblivion and Morrowind. My question is, what was the point of selecting a voice to your character if he/she doesn't even talk? I think it would have added to the immersion if every dialogue choice was voice acted. Hopefully the next TES will have it.
What do you think?
Terrible idea. Firstly you NEVER select a voice for your character in Skyrim.
Secondly a lot of data is wasted for a mechanic which a lot of people would not appreciate. That data could have gone towards increasing quality or quantity of other, more important content to increase immersion.
Thirdly, you are entirely at the mercy of the voice actors. Most of the voices do not sound anything like they should for the character you are playing, and it's more detrimental for my experience to have a character with an ill-suited voice rather than no voice at all.
I very much prefer a http://en.wikipedia.org/wiki/Silent_protagonist in games, and especially so in RPGs. Much too often in RPGs when I hear the main character talk I just think "my character doesn't sound like that!", and even with games like Dragon Age Origins which offered several voices, there wasn't any voice that I felt was fit for my character.
Agreed. There are some games where the voicing is done well for the player character - where the voice recorded makes sense for the character. After all, for these games it is his/her story you are playing. However there is always the danger that the voice doesn't match the character. Often this isn't in the case, but having a whiny, nasally, high pitched actor playing an SAS soldier would destroy the integrity of the story.
The game forced you to use a pre-built identity, and the identity was of some pretentious metrosixual dweeb.
Where I say whiny, nasally, high pitched actor - this is what I was thinking.