Your actions don''t have much consequence in Skyrim, and thus gameplay was really the same no matter what you chose/did--storyline and especially gameplay wise.
Morrowind, however, did have consequences and clear paths, and good opposing factions, and that's what makes it have replay value, is that the game is considerably different with each choice you make.
Great, than you may as well mention those fabulous choices and consequences. Hear always about them, never see them mentioned.
Choice exists in the Fighter's Guild where you get to choose to rise up by destroying the Thieves Guild or by cleansing the corruption. However only consequence here is that you can or can't join TG later (but hardly would a Fighter do that anyway).
If we take DLC in consideration: EEC has choice but the result is the same so thats no consequence. BM MQ is better here, but only in form of reward.
In conclusion, it has VERY few choices and no notable consequences. That in itself was a MW criticism in the good old days.
I already spoke about Opposing Factions.
It's absurd to suggest that because Morrowind didn't expertly accomplish this that it's on the same level as Oblivion or Skyrim. The idea is that Beth would improve on what they attempted in Morrowind, rather than elimate any consequence altogether.
It is absurd to say that just trying means it should be praised as a job well done when it was not.
And if we are speaking about attempts, Skyrim did attempt to work on it (Blades Vs. Graybeards Issue and, more notably, the Civil War). But again, attempt is attempt, result is result. One should rate results, not attempts. Granted, certain consequences of my CW choice had some emotional impact on me, unlike any choice in MW (and un-existing consequences)... but thats a subjective matter.
Morrowind u could do the exact same thing but it was different dialogue and flow depending on who u were associated with or hell ypur charectors race.
Dialogues do not take faction associations (or any kind of associations) into considerations and race doesn't matter either (to NPC's, your race is simply Outlander... good way to make even being a Dunmer meaningless). The flow is always the same.