Why is Morrowind still a better game than Skyrim?

Post » Thu May 03, 2012 9:23 am

Meh, I prefer Skyrim. It's just preference :/
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Ray
 
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Post » Thu May 03, 2012 11:49 am

Dude, Oblivion is better than Skyrim. In Skyrim they have taken 5 steps back and removed all the cool stuff.
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Danny Warner
 
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Post » Thu May 03, 2012 10:38 am

I know what you mean OP. Skyrim has very little to no replay value compared to all of it's previous installments.
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Stat Wrecker
 
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Post » Thu May 03, 2012 1:06 pm

basically I cant add anything, I believe its been explained fully. Skyrims got amazing combat and graphics but ur doing the same thing over and over with barely any consequences if any. Morrowind u could do the exact same thing but it was different dialogue and flow depending on who u were associated with or hell ypur charectors race.

Basically morrowind was made to be immortal and skyrim was made to be accessable for people who play a game 1 time.
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renee Duhamel
 
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Post » Thu May 03, 2012 5:59 pm

I completely agree Redneckdevil.
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Bloomer
 
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Post » Thu May 03, 2012 7:21 am

Your actions don''t have much consequence in Skyrim, and thus gameplay was really the same no matter what you chose/did--storyline and especially gameplay wise.

Morrowind, however, did have consequences and clear paths, and good opposing factions, and that's what makes it have replay value, is that the game is considerably different with each choice you make.

Great, than you may as well mention those fabulous choices and consequences. Hear always about them, never see them mentioned.

Choice exists in the Fighter's Guild where you get to choose to rise up by destroying the Thieves Guild or by cleansing the corruption. However only consequence here is that you can or can't join TG later (but hardly would a Fighter do that anyway).
If we take DLC in consideration: EEC has choice but the result is the same so thats no consequence. BM MQ is better here, but only in form of reward.

In conclusion, it has VERY few choices and no notable consequences. That in itself was a MW criticism in the good old days.

I already spoke about Opposing Factions.

It's absurd to suggest that because Morrowind didn't expertly accomplish this that it's on the same level as Oblivion or Skyrim. The idea is that Beth would improve on what they attempted in Morrowind, rather than elimate any consequence altogether.

It is absurd to say that just trying means it should be praised as a job well done when it was not.
And if we are speaking about attempts, Skyrim did attempt to work on it (Blades Vs. Graybeards Issue and, more notably, the Civil War). But again, attempt is attempt, result is result. One should rate results, not attempts. Granted, certain consequences of my CW choice had some emotional impact on me, unlike any choice in MW (and un-existing consequences)... but thats a subjective matter.

Morrowind u could do the exact same thing but it was different dialogue and flow depending on who u were associated with or hell ypur charectors race.

Dialogues do not take faction associations (or any kind of associations) into considerations and race doesn't matter either (to NPC's, your race is simply Outlander... good way to make even being a Dunmer meaningless). The flow is always the same.
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Mélida Brunet
 
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Post » Thu May 03, 2012 10:20 am

It's not. The only advantage Morrowind has over Skyrim is more factions, more skills and spellmaking.
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YO MAma
 
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Post » Thu May 03, 2012 5:09 am

if skyrim or oblivion was "morrowind in a different place" i never would have played it. Bethesda evolved past that level of graphics and "dice rolling" long ago
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CYCO JO-NATE
 
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Post » Thu May 03, 2012 12:39 pm

Morrowind is an alien world filled with political intrigue and culture clashes. Very advanced folklore. Skyrim is a hiking simulator with RPG elements. At least its how I look at it.

Regards,
Eno
"A hiking simulator with RPG elements." AWESOME!
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ZzZz
 
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Post » Thu May 03, 2012 5:57 am

It's not. The only advantage Morrowind has over Skyrim is more factions, more skills and spellmaking.

Lol sounds better to me i'll take a drop in graphics and voice acting for a great game any day.

For example if you put Morrowind out today for the first with the updates to just graphics I guarantee it will get at 10/10
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Cody Banks
 
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Post » Thu May 03, 2012 2:22 am

if skyrim or oblivion was "morrowind in a different place" i never would have played it. Bethesda evolved past that level of graphics and "dice rolling" long ago

There's a huge difference between "change" and "evolution". What Bethesda did was, yes, change, but a better word to describe the change would be "devolving".
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darnell waddington
 
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Post » Thu May 03, 2012 1:25 pm

Great, than you may as well mention those fabulous choices and consequences. Hear always about them, never see them mentioned.

Choice exists in the Fighter's Guild where you get to choose to rise up by destroying the Thieves Guild or by cleansing the corruption. However only consequence here is that you can or can't join TG later (but hardly would a Fighter do that anyway).
If we take DLC in consideration: EEC has choice but the result is the same so thats no consequence. BM MQ is better here, but only in form of reward.


My bad.

*compared to Skyrim.

Morrowind has more replay value than future elder scrolls games, but it's not up there with the best RPGs I've ever played in this regard.

And by the way, lay off on the unexplained antagonism. I'm sure you were only trying to make a point, but it's easily misinterpreted, especially since I was only stating an opinion and not arguing.
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Destinyscharm
 
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Post » Thu May 03, 2012 10:54 am

Nostalgia blah blah blah. Get over it.
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Kayla Oatney
 
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Post » Thu May 03, 2012 5:33 pm

I'm a long time player of the TES series. I started playing with Daggerfall, then played Morrowind, and then obviously Oblivion and then Skyrim.

What I do not understand however is the fact that I'm still playing Morrowind to this day and I'm not playing Skyrim anymore. Don't get me wrong, it's not a bad game. It's actually really fun. I played for over 300 hours the first month it came out. But after that..I was done. I pretty much did everything. The game has no replay value. Not in the sense that I want to play it over and over again.

Yet Morrowind, I'm still playing it, despite putting in literally thousands of hours. Why is this? How am I done with Skyrim months after release yet after TEN YEARS I'm still playing Morrowind, and it's FUN? I even played Oblivion more than I have played Skyrim, and it's just because I simply don't WANT to put Skyrim in my tray, and I can't figure out why.

What makes Morrowind such a great game, and what makes Skyrim such a great game yet have ZERO replay value for me, and others? And please, do not even attempt to insinuate that I'm the only one who feels this, go to the Morrowind forums and you can see this is very apparent, a lot of people feel this way.

At the end of the day, Oblivion wasn't as good as Morrowind, and neither is Skyrim. It's still just a shell of the former glory of the TES series, and I want to know WHY. :( I want to play Skyrim. I really do. But I have zero motivation at all, because after one play-through I did all quest, I did all guilds, it just ruined it for me.

You last line is a prime example of what is wrong with Skyrim and why you have motovation to play it again. The game doesn't give you a reason nor incentive to replay the game. It allows you do become everything and do everything with one character and without a reason or incentive there is no motovation.
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Vickytoria Vasquez
 
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Post » Thu May 03, 2012 11:47 am

I've played Morrowind, Obvlivion, and Skyrim, and of all of them Skyrim has my heart.
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neil slattery
 
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Post » Thu May 03, 2012 4:30 am

Nostalgia blah blah blah. Get over it.

You seem to like replying to threads with absolutely nothing of value. Keep it up!
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Cheville Thompson
 
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Post » Thu May 03, 2012 11:20 am

skyrim simply lacks the charm and sophistication morrowind had

the replay value is almost absent in skyrim
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Invasion's
 
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Post » Thu May 03, 2012 8:45 am

You last line is a prime example of what is wrong with Skyrim and why you have motovation to play it again. The game doesn't give you a reason nor incentive to replay the game. It allows you do become everything and do everything with one character and without a reason or incentive there is no motovation.

This and the world in general is less interesting to explore.
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Stephanie Valentine
 
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Post » Thu May 03, 2012 10:34 am



You seem to like replying to threads with absolutely nothing of value. Keep it up!
Your posts have no value either. You just complain. All your threads are just filled with negativity and wishing Skyrim was like Morrowind. Why don't you play Morrowind?
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Dean Ashcroft
 
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Post » Thu May 03, 2012 9:13 am

I think one of the biggest things for me in Skyrim that makes me just not want to play it at all, is the fact that I have to purposely RP (and with no incentive, at all) to not join every guild that's available, because there are no skill requirements.

In Morrowind, in order to advance and join guilds, you had to be skilled in the skills they found useful. So, a pure thief couldn't join the mages or fighters guild, because a pure thief doesn't have 100 strength, unless you are level 60+ and just started to add those things in. That made the game more realistic. The fact that this is absent in Skyrim is just..it's just sad.
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Prue
 
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Post » Thu May 03, 2012 7:11 am

Your posts have no value either. You just complain. All your threads are just filled with negativity and wishing Skyrim was like Morrowind. Why don't you play Morrowind?

Certainly more value then yours. I suggest you get out :) you are not being taken serious.
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naome duncan
 
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Post » Thu May 03, 2012 9:31 am

Hey look, a Skyrim vs morrowind thread! Wow, I havn't seen one of these since yesterday! Take a picture, Billy, cus these things only come around a million times in a life time.

:facepalm:

Get the [censored] over it people. Morrowind was Morrowind. Skyrim is Skyrim. We each have our preferences. MOVE THE [censored] ON ALREADY.
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Tiffany Castillo
 
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Post » Thu May 03, 2012 5:05 pm

If morrowind was better then you would never have played oblivion let alone skyrim. You would still be playing morrowind on your 1st playthrough since it is sooooo great. But guess what? You played Oblivion and skyrim which means MW got boring after a while. Dont treat the game like a sequel, treat it like a separate game and stop [censored]ing. Go play your perfect game and stay away from ours
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Samantha hulme
 
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Post » Thu May 03, 2012 4:14 am



Certainly more value then yours. I suggest you get out :) you are not being taken serious.
Awwww no you didn't. I'm so offended. A bunch of negative chronic complainers getting angry about someone pointing out there excessive negativity and stupid ass Skyrim isn't like Morrowind thread.
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Darren Chandler
 
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Post » Thu May 03, 2012 2:47 pm

The directions given during quests in Morrowind (sans compass), were clues to look for along the way. It was extremely immersive. You were truly a Ranger in that game, learning the land tree by tree.

I had forgotten about that...
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Sammykins
 
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