» Wed Aug 08, 2012 12:36 am
I completely and totally agree. I think the togetherness of an alien environment and a realistic one, though, is the perfect balance. For example, in Morrowind, you start in a pretty normal-looking swampy area. There's a grasslands-type region and a hilly, somewhat wooded area, as well. Right next to these "normal" areas, there are lands dotted with giant mushrooms and deserts made of ash with rivers of lava. Then, with the Bloodmoon expansion, there are forests and snow and glaciers. Altogether, they make a world that is alien to us, yet somehow familiar, allowing the alien parts to be that much more fantastic. If the Bitter Coast had been a mushroom swamp, the Grazelands a mushroom plain, the West Gash mushroom hills, and Solstheim a mushroom tundra, the world would be a bit too alien (and a bit repetitive). For Oblivion, there were mainly "normal" environments: forests, plains, swamps, and mountains, which caused a lot of disappointment among fans of Morrowind, as there was none of the "alien" quality. But, Shivering Isles came along and brought back that alien touch, with lustrous mushroom forests right next to dismal, dark swamplands. When brought together with the normality of Cyrodiil, the Shivering Isles seem that much more amazing. Skyrim, as of now, has snow, tundra, plains, forests, and mountains: all "normal" environments. It's lacking that alien touch. People don't just love these areas because they are alien, rather because they are so alien when put next to the normal environments. The reverse is also true: the normal environments seem all the more warm and inviting, since they are what we know. I believe Blackreach is liked so much because, after trudging through snow and tundra for all of the game, you come out in a giant cavern with ancient ruins and giant, glowing mushrooms. If Skyrim had been a landscape covered in giant mushrooms and grasslands and mountains, and Blackreach had been a cold, subterranean tundra, with mammoths and waterfalls and trees grown by light coming in through holes in the ceiling, I believe the effect would have been the same, even though it would be a "normal" environment.
tl;dr: It's not the alien environments themselves that are so great, it's putting alien and normal environments together.