Yeah, I couldn't find a correct way to say it. Thanks

Lol, I disagree with that. WoW's system is much too cookie cutter for my liking.
In other words, I don't like straight line tiers of armor/weapons
for example
Tier 1 staff = Tier 1 two handed sword = Tier 1 two handed mace = Tier 1 Bow
That is called balance and you are going to have it here too. It is sorta required for a decent multiplayer experience. Also, at you guys talking about dps, that number is all calculated into white swings only, special attacks scaled differently. How its set up in Eso is yet to be revealed, much less determined. the couple hundred they have in the friends and family beta will not come anywhere close to showing decent balance numbers than the 10k they will likely invite during the later beta periods, and even with that there will be a balance patch 2-4 weeks after release. The sheer aggregate of metrics will show them where the majority of issues lie, not to mention the changing up of the metagame to keep the game alive.