Wine Cellar

Post » Sat Nov 17, 2012 6:34 am

Where is the wine cellar located in the new house layout? Assumed it would be, you know... in the cellar?
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Rachael
 
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Post » Sat Nov 17, 2012 12:00 pm

never seen a wine cellar option
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tiffany Royal
 
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Post » Sat Nov 17, 2012 12:30 am

There isn't one. Seems we were http://www.vg247.com/2012/08/31/idea-for-hearthfire-stemmed-from-skyrims-crafting-system-minecraft-fandom/.
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TOYA toys
 
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Post » Sat Nov 17, 2012 9:40 am

You have your own mead barrels down there, so we were not necessarily misled.
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Michelle Serenity Boss
 
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Post » Sat Nov 17, 2012 2:41 am

You have your own mead barrels down there, so we were not necessarily misled.

Robert Wisnewski specifically said "wine cellar." Since I happen to be a sommelier and since I maintain two wine cellars of my own (one for our restaurant, and a personal cellar in our home) I'm thoroughly familiar with what wine cellars are and what should be in them (notably, wine racks).

Two kegs of mead does not constitute a "wine cellar" on any view. And since both wine and mead ought to be stored at around 55 degrees Fahrenheit, it's the definition of idiocy to think storing either in the same room as a friggin' blacksmith forge and smelter would be a good idea.
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Amanda savory
 
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Post » Sat Nov 17, 2012 10:41 am

Robert Wisnewski specifically said "wine cellar." Since I happen to be a sommelier and since I maintain two wine cellars of my own (one for our restaurant, and a personal cellar in our home) I'm thoroughly familiar with what wine cellars are and what should be in them (notably, wine racks). Two kegs of mead does not constitute a "wine cellar" on any view. And since both wine and mead ought to be stored at around 55 degrees Fahrenheit, it's the definition of idiocy to think storing either in the same room as a friggin' blacksmith forge and smelter would be a good idea.

You do not have to put the smelter and forge down there, you do not have to fill those shelves in the second section up with safes and junk, you could leave them empty for other things. You do not have to put the shrines on the base. You want a wine cellar down there I am sure you could manage to do it without wine racks. They gave you a cellar and a few ideas, easy enough to use it for something else.
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casey macmillan
 
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Post » Sat Nov 17, 2012 10:04 am

You do not have to put the smelter and forge down there, you do not have to fill those shelves in the second section up with safes and junk, you could leave them empty for other things. You do not have to put the shrines on the base. You want a wine cellar down there I am sure you could manage to do it without wine racks. They gave you a cellar and a few ideas, easy enough to use it for something else.

You've completely missed the point and it's because, as usual, your instinct is to reflexively defend the developers on almost anything and everything except, I've noticed, when you're personally frustrated with something. It's irritating.

I can turn the cellar into a yoga room by simply not building anything in it all and just going down there to meditate but that doesn't mean the developers gave us a yoga room. Equally, me opting not to build anything in it save for some shelves and then littering the place with some wine bottles does not give credence to Wisnewski's claim. He claimed that there would be a wine cellar and that is not what we got. I was not asking for workarounds or tips on how I could just pretend it's a wine cellar. I was pointing out that Wisnewski's claim was false. Kindly stop defending him.
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Joie Perez
 
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Post » Sat Nov 17, 2012 11:23 am

Why would anyone want a cellar just for wine in Skyrim, it is not like you can have a massively varied collection of wine. Two of my characters do collect drinks, they fit in a corner of Hjerims kitchen. The cellar has wine in it, Skyrims standards of reality are not that high or we would not be able to put a smelter in an unventilated cellar. If I had use of all the surfaces near the mead barrels it might have been worth my while putting a drinks collection down there, I would never bother only putting wine down there. As it is, all my houses are built and the drinks collection for both characters is still at Hjerim, since I have plenty of shelf space there and it is light enough to actually see the bottles. My lot are not some fancy wine collectors, who need wine racks, they just like a good drink! Certainly the collection does not need a dark cellar to get lost in.

And I am not an RPG player anyway, so no pretending, I put a drinks collection in the cellar you would not need to use your imagination to see it. But still it would have no wine racks.
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Kyra
 
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Post » Sat Nov 17, 2012 8:51 am

I'm not shaking my fist in the air here because Hearthfire didn't deliver on something that was never advertised or discussed to begin with (like a swimming pool, for example). The issue here is that a developer claimed that something very specific would be in this DLC and this claim turned out to be false. Whether you personally are interested in wine cellars or not is quite immaterial, aussie. You're not required to share an interest in the same things as other players, but you should be at least be willing to be objective and acknowledge that Wisnewski's claim was misleading, instead of taking the tact you're taking now which amounts to "Well, so what? I don't like this idea anyway!"
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NEGRO
 
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Post » Sat Nov 17, 2012 3:10 pm

I am pretty sure there is not a wine rack to be seen in all of Skyrim, and most wine bottles would not go in one any way. What is stopping you putting a wine cellar in your house?
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Quick Draw III
 
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Post » Sat Nov 17, 2012 5:21 am

I am pretty sure there is not a wine rack to be seen in all of Skyrim

And I'm equally sure there isn't one baking oven in all of Skyrim either, but they managed to put that into the DLC, didn't they?

And why, for the love, do you insist on ignoring the point? The point isn't that I'm capable of slinging together a makeshift wine cellar with some imagination. The point is (for the upteenth time now) is that a developer made a false claim. Okay? Can we move on now, please?
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Stephanie Nieves
 
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Post » Sat Nov 17, 2012 6:26 am

You have wine you have a cellar, they even gave you a better known wine for your collection. They never said they were providing wine racks, and the new wine that would actually fit in them is not that plentiful anyway. The oven they showed us, most would be happy they had mead barrels in their cellar. If someone made a mistake about what they were, they still never promised us something we missed out on, everything we saw in the cellar in the trailer we got. Wine racks would be nice, but mainly empty and pointless.
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Trista Jim
 
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Post » Sat Nov 17, 2012 1:45 pm

You know what? I give up. You win. I'm wasting my time talking to a friggin' WALL who won't relent due to her own non-interest in the subject coupled with her unwaivering devotion to defending the devs. Never mind the fact that the OP was wondering just where the heck this wine cellar was. Never mind the fact that the first respondent was equally stumped. Never mind the fact that I don't see one either--- because there isn't one. Never mind any of that.

It's aussie, and she has to be right all the time.
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Tasha Clifford
 
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Post » Sat Nov 17, 2012 2:08 am

*peeks out*

Is she gone?




Okay, good. Now, in the off chance that someone reasonable might be reading this, you may or may not be familiar with the Mass Effect 3 ending controversy. If you are, you might be aware that the USA Better Business Bureau supported the fans claims that the devs had falsely advertised the game as detailed http://news.softpedia.com/news/Better-Business-Bureau-Says-BioWare-Falsely-Advertised-Mass-Effect-3-264207.shtml

Now, is this wine cellar thing as big a deal? Not even remotely, and despite the impression I might be giving, I'm not really that disappointed by it's omission. Mostly I'm just exasperated after thinking it was a good idea to getting into an extended argument with (likely) a teenaged girl on the Internet.

But principally it's the same thing. Anything a developer/publisher might say publicly about a game in order to promote it counts as advertising. The cellar, as delivered to us, can be called a "wine cellar" as much as the yard outside can be called a "playground." Sure, with some imagination you could pretend the workbench is a hobby horse and the smelter is a kid's fort. Maybe throw some dolls and wooden swords on the ground for added effect, but it's still not a playground and it's therefore fortunate that nobody involved said anything about "playgrounds." They did say "wine cellar" however, and contrary to what aussie believes, what was or wasn't shown in the trailer is not everything because the trailer was not the total sum of Hearthfire's advertising. Every interview a dev gave publicly on the DLC counts as well. Anything. Anything that was said about it. It all counts.
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Ernesto Salinas
 
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Post » Sat Nov 17, 2012 8:16 am

OK. You didn't get a wine cellar. I will agree with that. I'm not concerned so much about temperature, since you can stand on fires or swim in 25-degree water, it's already violated beyond hope. But two barrels of mead that you presumably can't interact with in any way... no, doesn't qualify.

That being said, what do you think Bethesda should do to rectify the error?
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MatthewJontully
 
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Post » Fri Nov 16, 2012 11:45 pm

The guy who mentioned the wine cellar is an environmental artist, and as such might have made models more appropriate to storing wine. However, as he isn't a level designer or even the lead designer, he wouldn't likely have the final say as to whether it made the cut.
On the other hand, maybe he thought the cellar addition was a wine cellar.

As to recifying it, throw in a model next patch that resembles the racks found in Oblivion.
Or large empty bookcases. :3
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e.Double
 
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Post » Sat Nov 17, 2012 3:55 am

OK. You didn't get a wine cellar. I will agree with that. I'm not concerned so much about temperature, since you can stand on fires or swim in 25-degree water, it's already violated beyond hope. But two barrels of mead that you presumably can't interact with in any way... no, doesn't qualify.

To be fair, the mead barrels actually do produce mead. Still a far cry from what I had in mind when I read "wine cellar."

That being said, what do you think Bethesda should do to rectify the error?

Personally, I'd prefer it if they get back to fixing the bugs in the vanilla version of the game rather than put this on their "to do" list. As much as I'd like an actual wine cellar, I'd still take "fix remaining bugs" over it.
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Marquis T
 
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Post » Sat Nov 17, 2012 11:46 am

As to recifying it, throw in a model next patch that resembles the racks found in Oblivion.

That would be easy enough I suppose. One point aussie made that I agree with is that many of the existing wines don't wouldn't fit such racks (they look more like brandy bottles). Many red wines have a more pronounced "shoulder" on them (referring to the top of the bottle before it thins out into the neck) making it easier to trap sediment (if there is any) in the shoulder while pouring/decanting.

On the other hand, it's not especially difficult to recolor a model of the Argonian Bloodwine or Surlie Brothers Wine bottles, give it different properties and call it something else. It'd be a simple enough task to add different labels/varietals. A couple of oversized barrels in the back of the cellar where you can draw "house wine" from. Maybe the option to plant graqe vines outside like those seen outside of Skingrad in Oblivion.

Okay, I'm getting ahead of myself.
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Sakura Haruno
 
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Post » Sat Nov 17, 2012 8:47 am

*peeks out*

Is she gone?

lol i can't stop laughing at how hard you were trying to get a "rock" to understand you point :biggrin:
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Sophie Louise Edge
 
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Post » Sat Nov 17, 2012 6:47 am

I've had similar experiences, believe me. I was a forum moderator for about 7 years. Our community was far smaller than this one, but we had some... passionate members.
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Lizbeth Ruiz
 
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Post » Sat Nov 17, 2012 4:19 pm

Since I happen to be a sommelier and since I maintain two wine cellars of my own (one for our restaurant, and a personal cellar in our home) I'm thoroughly familiar with what wine cellars are and what should be in them (notably, wine racks). Two kegs of mead does not constitute a "wine cellar" on any view. And since both wine and mead ought to be stored at around 55 degrees Fahrenheit, it's the definition of idiocy to think storing either in the same room as a friggin' blacksmith forge and smelter would be a good idea.

I just happened by this older thread and chuckled about how much our RL experiences affect our gameplay. Because in my case I'm a chemist who deals safely with poisonous fumes for a living. That the devs would even allow a player to put a smelter or forge in that kind of basemant makes me roll my eyes every time I see the option. (How could they?!). Needless to say all my characters will have proper ambient temp for mead and/or wine in their cellars. ;)
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Robert DeLarosa
 
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Post » Sat Nov 17, 2012 4:09 pm

I say, are we still carrying on? :blink:

Well thank god for Katixa's beer brewery mod! :laugh:
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Alexandra walker
 
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Post » Sat Nov 17, 2012 1:46 am

Er sorry, I generally skate over the more disputatious parts of threads, so I apologize for having resurrected that part through my followup.
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Amanda Furtado
 
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Post » Sat Nov 17, 2012 12:03 am

Well I am still waiting to see all these exciting mods for a wine cellar from the PC players. Or just the imaginative attempts from the Xbox 360 players. :devil:
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Christine Pane
 
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Post » Sat Nov 17, 2012 8:51 am

TBH I personally wouldn't have minded a wine cellar in a separate cell/room corner of the basemant. I can farm my own grain just about anywhere in Skryim with the farming feature of Tyantis supermod. I can also grow beer hops with Katixia's brewery mod. I've also got 2 other spirit/wine making mods which let me distill new varieties of alcohol for the game. And all of these work nicely with IMCN and Frostfall mods in adding variety and realism to the game. They also have practical uses besides just drinking to cure thirst/hunger like boosting your stats in battle, warm you up when you're freezing etc.

So I've built up an extensive collection of these find ales, wines and spirits. Only missing a walk in wine cellar in HH basemant.

But then again I also fantasize about adding a complete walk in cooler/pantry where we can store dairy products off the kitchen. I'm weird like that :laugh:
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Gill Mackin
 
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