Anyone familiar with EVE care to enlighten us?
From the panel discussion and presentation I gather that the mechanics will be something of a cross between Troika's Vampire the Masquerade: Bloodlines and EVE Online.
As stated before EVE has PvE but is most commonly know for its PvP. I havent been paying much attention to the series but if its anything like EVE it'll be split into grids or bubbles instead of fields and you would go to certain grids, mission spots/ astroid belts for PvE. And other areas for PvP like null sec, etc. The thing that makes it so good IMO opinion is that you can attack anyone at anytime in space. You are never 100% safe. Yes there are safer areas like high sec in which the aggressors will be killed, but that doesnt mean they wont attack you if yoy have enough goods in your cargo hold or just because you are mining in thier area. I really hope WoD is built up like this so that you are never truely safe.
Also I would love to see you lose your gear at death, this is anothrr feature in EVE that makes it such a rush to play. It also stops people from running around with the best gear in game. And those that do have the best gear and use it succesfully, become legands.
Which brings me to my last point that everyone plays on one server, so that those who do become well know are know by everyone. Which makes it so much better when you kill them or thier best friend and parade thier corpses around like trophies. I really, really hope WoD has these features.
sorry for the typos btw, my phone svcks at typing.