So you're going to tell me that: -
Having to look through alphabetically-sorted lists and selecting individual items, just to see their stats, is more intuitive than a simple inventory screen that displays all the relevant information at a glance?
Just because something is ordered alphabetically doesn't make it dumbed down, it just means it has been organized in a different fashion. This isn't to say it hasn't been simplified, but it won't kill anyone to scroll down to the next sword to see the stat difference. It only requires a memory span of 10 seconds. Plus, Morrowind and Oblivion both were organized alphabetically.
There was anything unintuitive about having a character sheet and stats, in an RPG?
So you can't raise your strength, big deal. The system Oblivion has is way dumbed down compared to Skyrim in the majority of cases. Adding complexity while organizing it so it is easily understandable does not make it dumbed down.
Being able to do alchemy in the wild and not at fixed tables is unintuitive?
It makes no sense. "Hey, I'm going to experiment in the middle of the forest or underwater. This is clearly the best time since there are creatures all around me that can kill me or I could drown while experimenting". Now you have to find a table and do your experiments in an area that is safe? Why, what intelligent person would dare do experiments in the safety of their home instead of underwater or in the middle of Oblivion?
Not dumbed down, they simply made it more logical.
Fun and useful spells like water walking and levitation were unintuitive? Come to think about it, I've not even seen a breath meter, seems like I can live under water indefinitely in this game.
Taking fun spells like those two out is not dumbing down, it is removing features.
And there is a breath meter, it is just not visible to the player. You can drown, I've drowned once myself in Skyrim. The fact that I have (don't know if you have) come across necklaces with water-breathing enchantments proves you cannot breath underwater [unless you're an Argonian].
These are only a few examples, I could go on all day long. I love the game, but it's been dumbed down.
I could go on all day long correcting you; it hasn't been dumbed down. Most people claiming it has on here generally have a flawed definition of what "dumbed down" is. They added more complexity while organizing everything else in a better, more understandable manner; it is like reading a book that, on every page, it tells you to "jump to page ###" (page 1 followed by 234 followed by 63, for example). Then reading the next book in the series and claiming it is dumbed down because now you have to read it "page 1, page 2, page 3, etc." It isn't dumbed down; they took out unnecessary complexity, added complexity where it needed, while organizing it in a more logical and understandable way.
Enjoy Elder Scrolls VI: Assassin's Creed. I am sure it will be an amazing game, but it won't be TES.
You wouldn't enjoy being able to climb buildings in TES?
I think that if they went that path, the only thing they should touch on is being able to vault waist-high rocks instead of having to run around them all the time. Things like that would give a reason to bring back acrobatics and athletics.