411 Interview

Post » Sun Mar 06, 2011 1:09 am

Oh trust me I'm definitely going to get Homeworld......as soon as I get a decent gaming computer :brokencomputer:
We might be thinking of different games...
Homeworld will run on a Pentium 233MHz (still well worth getting though)
*But only play with friends, because the source code has been released.
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Bones47
 
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Post » Sun Mar 06, 2011 1:03 pm

I really could care less what kind of damage the laser does, hell it could spawn a ghoulish Tom Bombadil and I would still use it as a roleplay item only.
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Myles
 
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Post » Sun Mar 06, 2011 3:18 am

.....yes I understand the lore, and 1950's was where FO timeline and our Timeline Deviated, things did not stay the same, FO's timeline beyond the 50's was the outcome if the envisioned *world of tomorrow* actually came to be, that said its not like the Strip would stay exactly the same as it was built for so long. I know its not our timeline.

But it's not exactly the same as it was in 50s Vegas. None of the Casinos are exact replicas. It's inspired by 50s Vegas. So it wouldn't have stayed the same. It would be constantly being reshaped and expanded like any other city. However, due to culture and therefore architecture stagnating, it would still retain a similar aesthetic.

Seriously? How exactly? (I mean... A mini nuke like that should obliterate areas from the game :lol:)*But even so.. doesn't it take 4 or five of them to kill a behemoth?**As an experiment... Fire the Fatman at Mr. Burke in his chair in Moriarty's.

What does Mr. Burkey not die or something? Anyway, how do you know how much fissile material is contained within each mini nuke? You don't. So how can you say how big an explosion it should make? Granted, realistically it should be impossible to create such a small explosion with a nuclear weapon. There just isn't enough stuff there for it to reach critical mass. But there are tons and tons of other things in Fallout that don't make scientific sense, and yes, in the originals as well. That's why we have SCIENCE! to explain them because science says they're impossible.

Do you honestly not see how easily it could be exploited with the waiting system?

Maybe they could set it up so the recharge time was based on the "time spent playing" clock rather than the in game clock. Of course, I wouldn't expect it to take a full 24 hours to recharge, but perhaps the game equivalent of 24 hours.
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teeny
 
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Post » Sun Mar 06, 2011 12:33 am

We might be thinking of different games...
Homeworld will run on a Pentium 233MHz (still well worth getting though)
*But only play with friends, because the source code has been released.


Thank you
the info is appreciated :)

@Xarnac: maybe it might be best to just take an optimists point of view on this matter
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Nick Jase Mason
 
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Post » Sun Mar 06, 2011 8:26 am

Thank you
the info is appreciated :)

@Xarnac: maybe it might be best to just take an optimists point of view on this matter

Im not complaining Im grateful for its inclusion, just stating my opinion. I just thought it would be more powerful, at least enough to one hit a deathclaw. I mean what was its role in the Great War, to marginally hinder a Chinese tank?
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Jade
 
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Post » Sun Mar 06, 2011 5:37 am

Hmm...
What if...
The lazor...
Did more damage for each day you wait to use it?
That way, you could either use it once a day for some good damage or wait a couple of days and use it for enormous amounts of damage. :D
Balanced?
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Jordyn Youngman
 
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Post » Sun Mar 06, 2011 12:25 pm

Hmm...
What if...
The lazor...
Did more damage for each day you wait to use it?
That way, you could either use it once a day for some good damage or wait a couple of days and use it for enormous amounts of damage. :D
Balanced?

as if it had to charge up eh? Not a bad idea, perhaps it could even over charge and hurt the player.
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Tai Scott
 
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Post » Sun Mar 06, 2011 7:27 am

Do you honestly not see how easily it could be exploited with the waiting system?

I would assume that would be a major reason why its not quite as powerful as everyone expected since the ease of exploitation had to be taken into account, I'm not going to fuss about it I'm quite pleased to be getting an Orbital Laser in the first place. :tops:
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Justin Hankins
 
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Post » Sun Mar 06, 2011 11:02 am

What does Mr. Burkey not die or something?
He dies, but many others don't.

Anyway, how do you know how much fissile material is contained within each mini nuke? You don't. So how can you say how big an explosion it should make? Granted, realistically it should be impossible to create such a small explosion with a nuclear weapon. There just isn't enough stuff there for it to reach critical mass.
That is the answer...

But there are tons and tons of other things in Fallout that don't make scientific sense, and yes, in the originals as well. That's why we have SCIENCE! to explain them because science says they're impossible.
But not about nukes. :shrug:

Fallout was weird outside of town. (think about it).

Fallout 1 & 2 treated nukes seriously.

*** Not to jump ship, but this is a tangent. The thread is about the interview (which I thought was pretty good, and had interesting bits in it).

(Except IMO, I would think that previous experience with FO would lead player's to expect the "hardcoe mode" as the normal mode. :shrug:)
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Katie Samuel
 
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Post » Sun Mar 06, 2011 1:50 am

And again Im not fussing, just surprised for lack of a better word to hear about its damage. Im a Bethesda/Obsidion F@nboy anyway, so they can do no wrong in my mind.
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Chris Guerin
 
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Post » Sun Mar 06, 2011 12:10 am

He dies, but many others don't.

That is the answer...

But not about nukes. :shrug:

Fallout was weird outside of town. (think about it).

Fallout 1 & 2 treated nukes seriously.

And? Are you proposing that there is a limit to what SCIENCE! can do? I think the entire argument is specious. Since a nuclear weapon relies on Fission and fusion, it would be safe to say that a micro-fusion reaction must occur for a mininuke to function.

Well, we already know that in the Fallout universe Microfusion cells do exist, when technically they to should be impossible as well for the same reasons that a mininuke is impossible.

I don't see how the Fat Man invalidates the power of nuclear weapons. I mean, it is a MINI nuke, and still it's the most powerful weapon and the game and is very, very capable of killing the user, especially outside of VATS.

Besides, there's tons of evidence of what the BIG nukes do in Fallout 3. So how now does this trivialize nukes?
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Beulah Bell
 
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Post » Sun Mar 06, 2011 1:19 am

Hmm...
What if...
The lazor...
Did more damage for each day you wait to use it?
That way, you could either use it once a day for some good damage or wait a couple of days and use it for enormous amounts of damage. :D
Balanced?


That reminds me of the preview for one of Disney's new movies I saw the other day

"Fire the solar cannon!!!"
*nothing happens*
"Fire the solar cannon?"
"Hold on its still warming up."
"The Sun.....is warming up?"
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Amy Cooper
 
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Post » Sun Mar 06, 2011 8:57 am

And? Are you proposing that there is a limit to what SCIENCE! can do? I think the entire argument is specious.
There are exactly two nukes in the series prior to FO3, and both destroy their locations, and both are used with a tinge of irony. That the means used to destroy the world were afterward used to save it. Megaton was a whimsical jest.

Besides, there's tons of evidence of what the BIG nukes do in Fallout 3. So how now does this trivialize nukes?
Moira.
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Erika Ellsworth
 
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Post » Sun Mar 06, 2011 1:42 am

There are exactly two nukes in the series prior to FO3, and both destroy their locations, and both are used with a tinge of irony. That the means used to destroy the world were afterward used to save it. Megaton was a whimsical jest.

Moira.

yeah the moira thing never made sense to me, it isnt just radiation needed to turn humans into ghouls, its more about the FEV. So was there some stashed FEV in Megaton that we didnt know about? Also could the Master survive his ordeal with the Moira logic?
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Natalie Harvey
 
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Post » Sat Mar 05, 2011 11:54 pm

Halo: Reach has avatar awards.
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Lindsay Dunn
 
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Post » Sun Mar 06, 2011 3:30 pm

yeah the moira thing never made sense to me, it isnt just radiation needed to turn humans into ghouls, its more about the FEV. So was there some stashed FEV in Megaton that we didnt know about? Also could the Master survive his ordeal with the Moira logic?


Beth was confused about their own canon :sadvaultboy:
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Tamara Dost
 
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Post » Sun Mar 06, 2011 2:10 am

yeah the moira thing never made sense to me, it isnt just radiation needed to turn humans into ghouls, its more about the FEV. So was there some stashed FEV in Megaton that we didnt know about? Also could the Master survive his ordeal with the Moira logic?


Willing Suspension of Disbelief my friend...
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Je suis
 
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Post » Sun Mar 06, 2011 5:13 am

Willing Suspension of Disbelief my friend...

yeah I think Bethesda and a lot of newer fans forget that its the FEV that mutated everything in the wastes, not just radiation. Radiation just helped spread it because a nuke directly hit the FEV tanks.
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Tiffany Holmes
 
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Post » Sun Mar 06, 2011 11:36 am

yeah I think Bethesda and a lot of newer fans forget that its the FEV that mutated everything in the wastes, not just radiation. Radiation just helped spread it because a nuke directly hit the FEV tanks.


"Ghouls or necrotic post-humans are decrepit, ragged, almost rotting, zombie-like mutants, victims of radiation poisoning. "


I think you got your facts wrong dude......
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helliehexx
 
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Post » Sun Mar 06, 2011 12:00 am

"Ghouls or necrotic post-humans are decrepit, ragged, almost rotting, zombie-like mutants, victims of radiation poisoning. "


I think you got your facts wrong dude......

read the fallout bible, without the FEV the ghouls would of died and not survived the radiation

an excerpt from the bible timeline
The first effects of the virus are seen in the survivors. Widespread mutations occur with animals and humans alike. Those that survive the effects of the mutations are permanently changed by the virus. New species are created almost overnight.
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Bonnie Clyde
 
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Post » Sun Mar 06, 2011 7:22 am

read the fallout bible, without the FEV the ghouls would of died and not survived the radiation


Chris himself went back on this......
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Albert Wesker
 
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Post » Sun Mar 06, 2011 12:22 pm

Chris himself went back on this......

where, id like to read it. and even if the ghouls are just radiation effected, all the other creatures out there are because of the FEV not just radiation.
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des lynam
 
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Post » Sun Mar 06, 2011 1:58 am

Chris himself went back on this......

Exactly and Bethesda, the current owners of the series agree.

A massive dose of raditation can do it. No FEV involved.
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CSar L
 
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Post » Sun Mar 06, 2011 4:48 am

Exactly and Bethesda, the current owners of the series agree.

A massive dose of raditation can do it. No FEV involved.

FEV is everywhere, though, even if in small quantities. It's been said many times that the animal mutations throughout the wasteland were kicked-off by the FEV spread into the air...the radiation was just a catalyst. Why should ghouls be different?

Exactly and Bethesda, the current owners of the series agree.

If that is the case it doesn't make it any less lame. If that's canon now I think it was a bad choice.
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Amy Masters
 
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Post » Sun Mar 06, 2011 7:53 am

FEV is everywhere, though, even if in small quantities. It's been said many times that the animal mutations throughout the wasteland were kicked-off by the FEV spread into the air...the radiation was just a catalyst. Why should ghouls be different?

yeah I always thought it was FEV in one form or another that did it. i dont remember anyone at Bethesda or anyone talking about it or reforming the lore.
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kevin ball
 
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