I'd like to turn this into a bug report. The bottom line is creatures and npcs that I raise end up apearing later in the game and jump me when I spawn from a fast travel. Read the thread, but it mostly culminates into *no mods and testing with some saves which I can make available for anyone else who might be willing to try.
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>Original post
In the last week or so I've starting noticing some odd random spawns that I never noticed in my earlier plays. It started at the Markarth stables where there was a Bear just sitting around seemingly ignoring everybody and laying there until my Follower alerted and we had to fight it point blank. The next time there was a Bear right outside the Understone Keep gate inside Markarth.
Then random Bandits at gates or inside towns. Then today, in one play through of about 5 hours, I exited the Thieves Guild through the graveyard and there was a Falmer in mid fight with a guard, once killed that Guard immediately ran into Riften proper where I followed to find almost the whole town and the entire regiment fighting another Falmer.
About two hours later, I ported to Whiterun Stables and landed smack dab in the middle of two Dremora, two Foresworn and about 6 Draugr whipping shouts and arrows at everything including me.
So, like, this was definitely not happening before and although I never finished the game before, I've gotten to this point before without all this happening. So I was wondering if there was something specific that would be tied [game play wise] to these events.
The only mods I use are Conjuration/magic tweak mods. No AI mods or spawn mods.
Don't get me wrong, I think it's cool and all - if it is, in fact, part of the game. I'm just hoping some modder hasn't gone rogue with an update.

I'm on PS3 and have never seen anything that weird. Can you conjure all of the 'creatures' you've seen? I've never played a Mage so IDK exactly what all you can conjure/summon.
With Elenwen turned into Minnie Mouse of course.
