Anyone else severely disappointed with the ending?

Post » Sat Jun 16, 2012 12:38 pm

At the end I was majorly confused and still am. I was like "ok?". No explanation of what I actually did to Alduin. He just evaporated and that guy sent me home to sad dragons who just cried for a while, plus no major reward or even recognition. This main quest was worse than oblivion's...
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Jaki Birch
 
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Post » Sat Jun 16, 2012 1:43 pm

I agree 100% Long, it was lazy at best. Seems like side-quests and exploration got the most attention - again. Fallout 4 is going to be the same I just know it.


For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:
For the love of God, bring Obsidian back. :shakehead:


At the end I was majorly confused and still am. I was like "ok?". No explanation of what I actually did to Alduin. He just evaporated and that guy sent me home to sad dragons who just cried for a while, plus no major reward or even recognition. This main quest was worse than oblivion's...

This too. No closure. Each NPC you would expect to talk to has like ONE line of dialog regarding the quest, and it's generally "oh good, you did it. This is rly gewd thing u did."

If you even talk to the Greybeards and ask "is he destroyed for good this time," their answer is:


"Iunno. Maybe?"
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Mr. Ray
 
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Post » Sat Jun 16, 2012 2:16 pm

I haven't completed it.. but tell me this: Was it worse than Dragon Age 2's ending?
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Holli Dillon
 
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Post » Sat Jun 16, 2012 2:47 pm

I haven't completed it.. but tell me this: Was it worse than Dragon Age 2's ending?

dragon age 2 had an ending?
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Ross
 
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Post » Sat Jun 16, 2012 7:30 pm

dragon age 2 had an ending?
You win the internet. +1
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sexy zara
 
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Post » Sat Jun 16, 2012 12:04 pm

For everybody saying you didn't get a reward, I'm pretty sure the reward was the call dragon shout. Not a very good reward but a reward nontheless. And speaking of disappointing story lines, was anyone else disappointed in the companions as well? I mean, sure you get to be a werewolf but I felt like they should've waited longer to give me the power. Plus the whole questline just felt incredibly short.
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Maya Maya
 
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Post » Sat Jun 16, 2012 7:33 pm

At the end I was majorly confused and still am. I was like "ok?". No explanation of what I actually did to Alduin. He just evaporated and that guy sent me home to sad dragons who just cried for a while, plus no major reward or even recognition. This main quest was worse than oblivion's...
same. the damn fight in knights of the nine was better than the final quest and i got back from savengarde (spelling?) and was dumb founded i was like did i just beat the MQ??? :blink:
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Noely Ulloa
 
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Post » Sat Jun 16, 2012 2:56 pm

For everybody saying you didn't get a reward, I'm pretty sure the reward was the call dragon shout. Not a very good reward but a reward nontheless. And speaking of disappointing story lines, was anyone else disappointed in the companions as well? I mean, sure you get to be a werewolf but I felt like they should've waited longer to give me the power. Plus the whole questline just felt incredibly short.


All of the faction storylines are equally short and disappointing.

Like I said, Skyrim's writing staff is a myth.
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zoe
 
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Post » Sat Jun 16, 2012 9:24 am

Chill, people, the second part of the main quest is DLC/Expansion pack, you get to fight the Thalmor, the true antagonist of the game. :P
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Calum Campbell
 
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Post » Sat Jun 16, 2012 5:03 pm

Well, Aldiun did bring back dragons, so thats one good thing. But I have to agree that the Thalmor are the true enemy, Aldiun was just an excuse to get the makers to go into the true enemy.
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Donald Richards
 
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Post » Sun Jun 17, 2012 12:48 am

Chill, people, the second part of the main quest is DLC/Expansion pack, you get to fight the Thalmor, the true antagonist of the game. :P


But if the main game's storyline (ALL of them; every faction and the main quest) was disappointing, what makes you think the DLC ones will be any better?


That's like saying "Oh I know the first book of this new series was crap, but I bet the author saved all the good stuff for the other 4 books in the series." Hell no, I'm not buying the other four if the first one was a flop.
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Joe Bonney
 
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Post » Sat Jun 16, 2012 8:56 pm

Well, Aldiun did bring back dragons, so thats one good thing. But I have to agree that the Thalmor are the true enemy, Aldiun was just an excuse to get the makers to go into the true enemy.

I was sitting at the Throat of the World waiting for at least two full minutes, afraid to touch any button to skip the MQ ending-scene. Took me those two full minutes to be convinced that I could touch my controller again.

The summon dragon shout is a great reward if you're outside, but I was expecting equipment from the two melee heroic NCP's and an epic level tome from the caster heroic NPC.

I side-step MQ frustration expecting this to be a setup for drooly DLC. Especially after going through the civil war faction quest lines. I would love to destroy the Thalmor (sp?).
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Charles Mckinna
 
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Post » Sat Jun 16, 2012 9:44 pm

But if the main game's storyline (ALL of them; every faction and the main quest) was disappointing, what makes you think the DLC ones will be any better?


That's like saying "Oh I know the first book of this new series was crap, but I bet the author saved all the good stuff for the other 4 books in the series." Hell no, I'm not buying the other four if the first one was a flop.

In my opinion knights of the nine and shivering isles were better than oblivion
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stevie trent
 
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Post » Sun Jun 17, 2012 12:44 am

But if the main game's storyline (ALL of them; every faction and the main quest) was disappointing, what makes you think the DLC ones will be any better?


That's like saying "Oh I know the first book of this new series was crap, but I bet the author saved all the good stuff for the other 4 books in the series." Hell no, I'm not buying the other four if the first one was a flop.
I know, right? One can only hope. I will buy them, still.
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Jennifer Munroe
 
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Post » Sat Jun 16, 2012 1:29 pm

In my opinion knights of the nine and shivering isles were better than oblivion

True.
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Paula Ramos
 
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Post » Sat Jun 16, 2012 3:11 pm

Chill, people, the second part of the main quest is DLC/Expansion pack, you get to fight the Thalmor, the true antagonist of the game. :P

You have no idea how much I am hoping this statement is true, and that the DLC/Expansion is at least Quadruple the length of the MQ.

I didn't even know I had completed the MQ when I did, to myself I was going "nah surely there is more, I bet if I visit the Blades/Paarthunax/Greybeards something else will come of it" TO NO AVAIL! It felt like you had done 2-3 quests, 1 LONG ass dwemer dungeon and fought a Dragon no different to all the other dragons in the world. I mean if I can finish the story and not even know I have, that seems like a poor effort on Beths part.

I had completed Thieves/DB/Winterhold/Companions before starting the MQ, and it was an absolute faceroll on Master Difficulty and seemed to be over within an hour of starting it.

Dont get me wrong, I still love the game, I am starting my second run-through character tonight.
But yeah, the MQ leaves much to be desired I think.

(all my opinion of course)
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Carlitos Avila
 
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Post » Sat Jun 16, 2012 4:48 pm

Exact same feeling here.

I expected an actual ending after I finished the main quest. I also expected something to change.

Instead we get to kill alduin in three power attacks and cant even loot him. Not even a reward, except for the shout (which has a long cooldown and the guy you summon dies to forsworns)


VERY disappointing.
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SHAWNNA-KAY
 
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Post » Sat Jun 16, 2012 10:33 pm

i aint completed the game yet and please don't reck it for me, but i have a fear that the dragons will be no more fater completion of them game? if this is true please confirm, or if there are anymore or less. and also is it worth completing the game?? or is there no benifits from it l all?
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Chad Holloway
 
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Post » Sat Jun 16, 2012 6:06 pm

No, dragons still show up after completing the main quest
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Laura Hicks
 
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Post » Sat Jun 16, 2012 1:20 pm

I'm a giant Fallout New Vegas fan

New Vegas was not made by Bethesda. That might give you some clues.
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Gemma Flanagan
 
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Post » Sun Jun 17, 2012 1:46 am

I'm still stuck on how me met Ysmir and couldn't even talk to him.


That's basically like if I had a near-death experience right now, met Jesus Christ in Heaven, then my response to meeting him was "meh who cares, why should I bother asking him about who he is and his life, I'mma go play that pinball machine over there."
I dunno how Bethesda can possibly save this game, story-wise. Setting the character up to meet the god figure of the area and then to deny the character from talking to him is pretty much an automatic loss, lore-wise.
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Everardo Montano
 
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Post » Sun Jun 17, 2012 12:13 am

I really expected that there would be something or someone behind the dragons. I mean, something willing to truly use them for a purpose, not just the raw fulfillment of a prophecy or the coincidence of the Elder Scroll bringing the dragon to our time. I mean, damn, it was quite a bit straight-forward, I expected plot twists. Everyone thought the Thalmor were behind it.
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Alexis Acevedo
 
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Post » Sat Jun 16, 2012 10:01 pm

Everyone thought the Thalmor were behind it.
Why? Because they are evil? They largely engineered the Civil War to destabilise the region anyway, ultimately something which fixes itself. Sure releasing the Dragon's into Skyrim creates confusion and disarray but then the Thalmor will have to go in themselves to fix the Dragon problem won't they? Made much more sense the way it was than just having the Thalmor more cartoonish in their villainy - another Bethesda problem I might add.
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Ellie English
 
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Post » Sat Jun 16, 2012 9:51 pm

Why? Because they are evil? They largely engineered the Civil War to destabilise the region anyway, ultimately something which fixes itself. Sure releasing the Dragon's into Skyrim creates confusion and disarray but then the Thalmor will have to go in themselves to fix the Dragon problem won't they? Made much more sense the way it was than just having the Thalmor more cartoonish in their villainy - another Bethesda problem I might add.
Well, the Thalmor agents are all "herp, I'm evil, you svck". Stereotypical evil behavior aside, they are the true threat to Skyrim, I think it would make perfect sense as the dragons were killing mostly men. Maybe they had control over the dragons.
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MARLON JOHNSON
 
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Post » Sat Jun 16, 2012 11:56 pm

Well, the Thalmor agents are all "herp, I'm evil, you svck".

Damn you, I was going to go into a rant about the ridiculously - pathetic IMO - shallow villians that have plauged these games but you've cut me off. It really is the height of laziness when the best motivation that the developers can be bothered to impliment is that every individual member of a faction is so bigotted, evil, insulting, elitist and generally morally bankrupt that you'll want to kill them for fun. As soon as I saw that we had the option of following the Legion Soldier or the Stormcloak one - I had watched a video and knew what happened - I knew that Bethesda would take it upon themselves so that even following the goodie Imperial the Torturer was still a [censored], and he was. :meh:

Stereotypical evil behavior aside, they are the true threat to Skyrim, I think it would make perfect sense as the dragons were killing mostly men. Maybe they had control over the dragons.

Well Skyrim is filled with mostly men; the Dragon's are intelligent and ancient creature's from Akavir, not Deadra that can be enslaved by magic.
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gandalf
 
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