Well, as Lydia might say, eeewwwww.
Why did you have to put that thought in my mind?
Thanks a lot, lol.
Actually..........the 'smell' thing is a good point.
Granted, the falmer are stone blind. They can't see in the IR, or they'd be able to spot you coming a mile away. When I have my muffled boots on along with light armor and my 100 sneak, I can't pretty much walk right up to them and bi*tchslap them.
BUT: I shouldn't be able to do so. After all, they have these big ugly honkers for noses on their faces.
WHY CAN'T THEY SMELL ME 100 YARDS OFF???
That's something which needs addressing in DLC - both an enhancement to their detecting ability and a set of methods, skills or quests which help us find ways to disguise/'muffle' any odors/pheromones we might give off.